]> Dogcows Code - chaz/openbox/blobdiff - openbox/action.c
add new parsing shit
[chaz/openbox] / openbox / action.c
index cf2c03079e9d715f94bc2945941950a31ffbad8a..e6f6a9320acc069672e57b5e1971f812653f0cc8 100644 (file)
@@ -23,7 +23,7 @@ Action *action_new(void (*func)(union ActionData *data))
 void action_free(Action *a)
 {
     /* deal with pointers */
-    if (a->func == action_execute)
+    if (a->func == action_execute || a->func == action_restart)
         g_free(a->data.execute.path);
 
     g_free(a);
@@ -408,6 +408,8 @@ void action_move(union ActionData *data)
     int x = data->move.x;
     int y = data->move.y;
 
+    if (!client_normal(c)) return;
+
     dispatch_move(c, &x, &y);
 
     frame_frame_gravity(c->frame, &x, &y); /* get where the client should be */
@@ -420,6 +422,8 @@ void action_resize(union ActionData *data)
     Client *c = data->resize.c;
     int w = data->resize.x - c->frame->size.left - c->frame->size.right;
     int h = data->resize.y - c->frame->size.top - c->frame->size.bottom;
+    if (!client_normal(c)) return;
 
     /* XXX window snapping/struts */
 
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