/* get all the stuff off the window */
client_get_all(self, TRUE);
+ ob_debug("Window type: %d\n", self->type);
+ ob_debug("Window group: 0x%x\n", self->group?self->group->leader:0);
+
/* specify that if we exit, the window should not be destroyed and
should be reparented back to root automatically */
XChangeSaveSet(ob_display, window, SetModeInsert);
client_search_focus_tree_full(self)) &&
/* this checks for focus=false for the window */
(!settings || settings->focus != 0) &&
- focus_valid_target(self, FALSE, TRUE, FALSE, FALSE))
+ focus_valid_target(self, FALSE, FALSE, TRUE, FALSE, FALSE))
{
activate = TRUE;
}
frame_rect_to_frame(self->frame, &desired);
/* get where the frame would be */
- frame_client_gravity(self->frame, x, y, w, h);
+ frame_client_gravity(self->frame, x, y);
/* get the requested size of the window with decorations */
fw = self->frame->size.left + w + self->frame->size.right;
}
/* get where the client should be */
- frame_frame_gravity(self->frame, x, y, w, h);
+ frame_frame_gravity(self->frame, x, y);
return ox != *x || oy != *y;
}
oldgtran == newgtran &&
oldparent == newparent) return;
- /** Remove the client from the transient tree wherever it has changed **/
-
- /* If the window is becoming a direct transient for a window in its group
- then any group transients which were our children and are now becoming
- our parents need to stop being our children.
+ /** Remove the client from the transient tree **/
- Group transients can't be children of group transients already, but
- we could have any number of direct parents above up, any of which could
- be transient for the group, and we need to remove it from our children.
- */
- if (!oldgtran && oldparent != newparent && newparent != NULL &&
- newgroup != NULL && newgroup == oldgroup &&
- client_normal(newparent))
- {
- ObClient *look = client_search_top_direct_parent(newparent);
- self->transients = g_slist_remove(self->transients, look);
- look->parents = g_slist_remove(look->parents, self);
+ for (it = self->transients; it; it = next) {
+ next = g_slist_next(it);
+ c = it->data;
+ self->transients = g_slist_delete_link(self->transients, it);
+ c->parents = g_slist_remove(c->parents, self);
}
-
-
- /* If the group changed, or if we are just becoming transient for the
- group, then we need to remove any old group transient windows
- from our children. But if we were already transient for the group, then
- other group transients are not our children. */
- if ((oldgroup != newgroup || (newgtran && oldgtran != newgtran)) &&
- oldgroup != NULL && !oldgtran)
- {
- for (it = self->transients; it; it = next) {
- next = g_slist_next(it);
- c = it->data;
- if (c->group == oldgroup && client_normal(self)) {
- self->transients = g_slist_delete_link(self->transients, it);
- c->parents = g_slist_remove(c->parents, self);
- }
- }
+ for (it = self->parents; it; it = next) {
+ next = g_slist_next(it);
+ c = it->data;
+ self->parents = g_slist_delete_link(self->parents, it);
+ c->transients = g_slist_remove(c->transients, self);
}
- /* If we used to be transient for a group and now we are not, or we're
- transient for a new group, then we need to remove ourselves from all
- our ex-parents */
- if (oldgtran && (oldgroup != newgroup || oldgtran != newgtran))
- {
- for (it = self->parents; it; it = next) {
- next = g_slist_next(it);
- c = it->data;
- if (!c->transient_for_group && client_normal(c)) {
- c->transients = g_slist_remove(c->transients, self);
- self->parents = g_slist_delete_link(self->parents, it);
- }
- }
- }
- /* If we used to be transient for a single window and we are no longer
- transient for it, then we need to remove ourself from its children */
- else if (oldparent && oldparent != newparent &&
- client_normal(oldparent))
- {
- oldparent->transients = g_slist_remove(oldparent->transients, self);
- self->parents = g_slist_remove(self->parents, oldparent);
- }
+ /** Re-add the client to the transient tree **/
- /** Re-add the client to the transient tree wherever it has changed **/
-
- /* If we're now transient for a group and we weren't transient for it
- before then we need to add ourselves to all our new parents */
- if (newgtran && (oldgroup != newgroup || oldgtran != newgtran))
- {
- for (it = oldgroup->members; it; it = g_slist_next(it)) {
+ /* If we're transient for a group then we need to add ourselves to all our
+ parents */
+ if (newgtran) {
+ for (it = newgroup->members; it; it = g_slist_next(it)) {
c = it->data;
- if (c != self && !c->transient_for_group && client_normal(c))
+ if (c != self &&
+ !client_search_top_direct_parent(c)->transient_for_group &&
+ client_normal(c))
{
c->transients = g_slist_prepend(c->transients, self);
self->parents = g_slist_prepend(self->parents, c);
}
}
}
- /* If we are now transient for a single window which we weren't before,
- we need to add ourselves to its children
+
+ /* If we are now transient for a single window we need to add ourselves to
+ its children
WARNING: Cyclical transient ness is possible if two windows are
transient for eachother.
*/
- else if (newparent && newparent != oldparent &&
+ else if (newparent &&
/* don't make ourself its child if it is already our child */
!client_is_direct_child(self, newparent) &&
client_normal(newparent))
self->parents = g_slist_prepend(self->parents, newparent);
}
- /* If the group changed then we need to add any new group transient
- windows to our children. But if we're transient for the group, then
- other group transients are not our children.
+ /* Add any group transient windows to our children. But if we're transient
+ for the group, then other group transients are not our children.
WARNING: Cyclical transient-ness is possible. For e.g. if:
A is transient for the group
C is transient for B
A can't be transient for C or we have a cycle
*/
- if (oldgroup != newgroup && newgroup != NULL && !newgtran &&
+ if (!newgtran &&
+ (!newparent ||
+ !client_search_top_direct_parent(newparent)->transient_for_group) &&
client_normal(self))
{
for (it = newgroup->members; it; it = g_slist_next(it)) {
}
}
}
+
+ /** If we change our group transient-ness, our children change their
+ effect group transient-ness, which affects how they relate to other
+ group windows **/
+
+ for (it = self->transients; it; it = g_slist_next(it)) {
+ c = it->data;
+ if (!c->transient_for_group)
+ client_update_transient_tree(c, c->group, c->group,
+ c->transient_for_group,
+ c->transient_for_group,
+ client_direct_parent(c),
+ client_direct_parent(c));
+ }
}
static void client_get_mwm_hints(ObClient *self)
else if (max_horz)
client_maximize(self, TRUE, 1);
- /* if the window hasn't been configured yet, then do so now */
- if (!fullscreen && !max_vert && !max_horz) {
- self->area = oldarea;
- client_configure(self, x, y, w, h, FALSE, TRUE, FALSE);
- }
+ /* if the window hasn't been configured yet, then do so now, in fact the
+ x,y,w,h may _not_ be the same as the area rect, which can end up
+ meaning that the client isn't properly moved/resized by the fullscreen
+ function
+ pho can cause this because it maps at size of the screen but not 0,0
+ so openbox moves it on screen to 0,0 (thus x,y=0,0 and area.x,y don't).
+ then fullscreen'ing makes it go to 0,0 which it thinks it already is at
+ cuz thats where the pre-fullscreen will be. however the actual area is
+ not, so this needs to be called even if we have fullscreened/maxed
+ */
+ self->area = oldarea;
+ client_configure(self, x, y, w, h, FALSE, TRUE, FALSE);
/* set the desktop hint, to make sure that it always exists */
PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
frame_adjust_area(self->frame, FALSE, TRUE, TRUE);
/* gets the frame's position */
- frame_client_gravity(self->frame, x, y, *w, *h);
+ frame_client_gravity(self->frame, x, y);
/* these positions are frame positions, not client positions */
}
/* gets the client's position */
- frame_frame_gravity(self->frame, x, y, *w, *h);
+ frame_frame_gravity(self->frame, x, y);
/* work within the prefered sizes given by the window */
if (!(*w == self->area.width && *h == self->area.height)) {
RECT_SET(self->pre_fullscreen_area, 0, 0, 0, 0);
}
+ ob_debug("Window %s going fullscreen (%d)\n",
+ self->title, self->fullscreen);
+
client_setup_decor_and_functions(self, FALSE);
client_move_resize(self, x, y, w, h);
return NULL;
}
-#define WANT_EDGE(cur, c) \
- if (cur == c) \
- continue; \
- if (c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL && \
- cur->desktop != screen_desktop) \
- continue; \
- if (cur->iconic) \
- continue;
-
-#define HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end) \
- if ((his_edge_start >= my_edge_start && \
- his_edge_start <= my_edge_end) || \
- (my_edge_start >= his_edge_start && \
- my_edge_start <= his_edge_end)) \
- dest = his_offset;
-
-/* finds the nearest edge in the given direction from the current client
- * note to self: the edge is the -frame- edge (the actual one), not the
- * client edge.
- */
-gint client_directional_edge_search(ObClient *c, ObDirection dir, gboolean hang)
+void client_find_edge_directional(ObClient *self, ObDirection dir,
+ gint my_head, gint my_size,
+ gint my_edge_start, gint my_edge_size,
+ gint *dest, gboolean *near_edge)
{
- gint dest, monitor_dest;
- gint my_edge_start, my_edge_end, my_offset;
GList *it;
Rect *a, *mon;
-
- if(!client_list)
- return -1;
+ gint edge;
- a = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS, &c->frame->area);
- mon = screen_area(c->desktop, SCREEN_AREA_ONE_MONITOR, &c->frame->area);
+ a = screen_area(self->desktop, SCREEN_AREA_ALL_MONITORS,
+ &self->frame->area);
+ mon = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR,
+ &self->frame->area);
switch(dir) {
case OB_DIRECTION_NORTH:
- my_edge_start = c->frame->area.x;
- my_edge_end = c->frame->area.x + c->frame->area.width;
- my_offset = c->frame->area.y + (hang ? c->frame->area.height : 0);
-
- /* default: top of screen */
- dest = a->y + (hang ? c->frame->area.height : 0);
- monitor_dest = mon->y + (hang ? c->frame->area.height : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset > monitor_dest)
- dest = monitor_dest;
-
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
-
- WANT_EDGE(cur, c)
-
- his_edge_start = cur->frame->area.x;
- his_edge_end = cur->frame->area.x + cur->frame->area.width;
- his_offset = cur->frame->area.y +
- (hang ? 0 : cur->frame->area.height);
-
- if(his_offset + 1 > my_offset)
- continue;
-
- if(his_offset < dest)
- continue;
-
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
- }
+ if (my_head >= RECT_TOP(*mon))
+ edge = RECT_TOP(*mon) - 1;
+ else
+ edge = RECT_TOP(*a) - 1;
break;
case OB_DIRECTION_SOUTH:
- my_edge_start = c->frame->area.x;
- my_edge_end = c->frame->area.x + c->frame->area.width;
- my_offset = c->frame->area.y + (hang ? 0 : c->frame->area.height);
-
- /* default: bottom of screen */
- dest = a->y + a->height - (hang ? c->frame->area.height : 0);
- monitor_dest = mon->y + mon->height -
- (hang ? c->frame->area.height : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset < monitor_dest)
- dest = monitor_dest;
+ if (my_head <= RECT_BOTTOM(*mon))
+ edge = RECT_BOTTOM(*mon) + 1;
+ else
+ edge = RECT_BOTTOM(*a) + 1;
+ break;
+ case OB_DIRECTION_EAST:
+ if (my_head <= RECT_RIGHT(*mon))
+ edge = RECT_RIGHT(*mon) + 1;
+ else
+ edge = RECT_RIGHT(*a) + 1;
+ break;
+ case OB_DIRECTION_WEST:
+ if (my_head >= RECT_LEFT(*mon))
+ edge = RECT_LEFT(*mon) - 1;
+ else
+ edge = RECT_LEFT(*a) - 1;
+ break;
+ default:
+ g_assert_not_reached();
+ }
+ /* default to the far edge, then narrow it down */
+ *dest = edge;
+ *near_edge = TRUE;
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
+ for(it = client_list; it; it = g_list_next(it)) {
+ ObClient *cur = it->data;
+ gint edge_start, edge_size, head, tail;
+ gboolean skip_head = FALSE, skip_tail = FALSE;
- WANT_EDGE(cur, c)
+ /* skip windows to not bump into */
+ if (cur == self)
+ continue;
+ if (cur->iconic)
+ continue;
+ if (self->desktop != cur->desktop && cur->desktop != DESKTOP_ALL &&
+ cur->desktop != screen_desktop)
+ continue;
- his_edge_start = cur->frame->area.x;
- his_edge_end = cur->frame->area.x + cur->frame->area.width;
- his_offset = cur->frame->area.y +
- (hang ? cur->frame->area.height : 0);
+ ob_debug("trying window %s\n", cur->title);
+ switch(dir) {
+ case OB_DIRECTION_NORTH:
+ case OB_DIRECTION_SOUTH:
+ edge_start = cur->frame->area.x;
+ edge_size = cur->frame->area.width;
+ break;
+ case OB_DIRECTION_EAST:
+ case OB_DIRECTION_WEST:
+ edge_start = cur->frame->area.y;
+ edge_size = cur->frame->area.height;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- if(his_offset - 1 < my_offset)
- continue;
-
- if(his_offset > dest)
- continue;
+ /* do we collide with this window? */
+ if (!RANGES_INTERSECT(my_edge_start, my_edge_size,
+ edge_start, edge_size))
+ continue;
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
+ switch(dir) {
+ case OB_DIRECTION_NORTH:
+ head = RECT_BOTTOM(cur->frame->area);
+ tail = RECT_TOP(cur->frame->area);
+ break;
+ case OB_DIRECTION_SOUTH:
+ head = RECT_TOP(cur->frame->area);
+ tail = RECT_BOTTOM(cur->frame->area);
+ break;
+ case OB_DIRECTION_EAST:
+ head = RECT_LEFT(cur->frame->area);
+ tail = RECT_RIGHT(cur->frame->area);
+ break;
+ case OB_DIRECTION_WEST:
+ head = RECT_RIGHT(cur->frame->area);
+ tail = RECT_LEFT(cur->frame->area);
+ break;
+ default:
+ g_assert_not_reached();
}
- break;
- case OB_DIRECTION_WEST:
- my_edge_start = c->frame->area.y;
- my_edge_end = c->frame->area.y + c->frame->area.height;
- my_offset = c->frame->area.x + (hang ? c->frame->area.width : 0);
- /* default: leftmost egde of screen */
- dest = a->x + (hang ? c->frame->area.width : 0);
- monitor_dest = mon->x + (hang ? c->frame->area.width : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset > monitor_dest)
- dest = monitor_dest;
+ switch(dir) {
+ case OB_DIRECTION_NORTH:
+ case OB_DIRECTION_WEST:
+ if (my_head <= head + 1)
+ skip_head = TRUE;
+ if (my_head + my_size - 1 <= tail)
+ skip_tail = TRUE;
+ if (head < *dest)
+ skip_head = TRUE;
+ if (tail - my_size < *dest)
+ skip_tail = TRUE;
+ break;
+ case OB_DIRECTION_SOUTH:
+ case OB_DIRECTION_EAST:
+ if (my_head >= head - 1)
+ skip_head = TRUE;
+ if (my_head - my_size + 1 >= tail)
+ skip_tail = TRUE;
+ if (head > *dest)
+ skip_head = TRUE;
+ if (tail + my_size > *dest)
+ skip_tail = TRUE;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
+ ob_debug("my head %d size %d\n", my_head, my_size);
+ ob_debug("head %d tail %d deest %d\n", head, tail, *dest);
+ if (!skip_head) {
+ ob_debug("using near edge %d\n", head);
+ *dest = head;
+ *near_edge = TRUE;
+ }
+ else if (!skip_tail) {
+ ob_debug("using far edge %d\n", tail);
+ *dest = tail;
+ *near_edge = FALSE;
+ }
+ }
+}
- WANT_EDGE(cur, c)
+void client_find_move_directional(ObClient *self, ObDirection dir,
+ gint *x, gint *y)
+{
+ gint head, size;
+ gint e, e_start, e_size;
+ gboolean near;
- his_edge_start = cur->frame->area.y;
- his_edge_end = cur->frame->area.y + cur->frame->area.height;
- his_offset = cur->frame->area.x +
- (hang ? 0 : cur->frame->area.width);
+ switch (dir) {
+ case OB_DIRECTION_EAST:
+ head = RECT_RIGHT(self->frame->area);
+ size = self->frame->area.width;
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ break;
+ case OB_DIRECTION_WEST:
+ head = RECT_LEFT(self->frame->area);
+ size = self->frame->area.width;
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ break;
+ case OB_DIRECTION_NORTH:
+ head = RECT_TOP(self->frame->area);
+ size = self->frame->area.height;
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ break;
+ case OB_DIRECTION_SOUTH:
+ head = RECT_BOTTOM(self->frame->area);
+ size = self->frame->area.height;
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ break;
+ default:
+ g_assert_not_reached();
+ }
- if(his_offset + 1 > my_offset)
- continue;
+ client_find_edge_directional(self, dir, head, size,
+ e_start, e_size, &e, &near);
+ *x = self->frame->area.x;
+ *y = self->frame->area.y;
+ switch (dir) {
+ case OB_DIRECTION_EAST:
+ if (near) e -= self->frame->area.width;
+ else e++;
+ *x = e;
+ break;
+ case OB_DIRECTION_WEST:
+ if (near) e++;
+ else e -= self->frame->area.width;
+ *x = e;
+ break;
+ case OB_DIRECTION_NORTH:
+ if (near) e++;
+ else e -= self->frame->area.height;
+ *y = e;
+ break;
+ case OB_DIRECTION_SOUTH:
+ if (near) e -= self->frame->area.height;
+ else e++;
+ *y = e;
+ break;
+ default:
+ g_assert_not_reached();
+ }
+ frame_frame_gravity(self->frame, x, y);
+}
- if(his_offset < dest)
- continue;
+void client_find_resize_directional(ObClient *self, ObDirection side,
+ gboolean grow,
+ gint *x, gint *y, gint *w, gint *h)
+{
+ gint head;
+ gint e, e_start, e_size, delta;
+ gboolean near;
+ ObDirection dir;
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
- }
- break;
+ switch (side) {
case OB_DIRECTION_EAST:
- my_edge_start = c->frame->area.y;
- my_edge_end = c->frame->area.y + c->frame->area.height;
- my_offset = c->frame->area.x + (hang ? 0 : c->frame->area.width);
-
- /* default: rightmost edge of screen */
- dest = a->x + a->width - (hang ? c->frame->area.width : 0);
- monitor_dest = mon->x + mon->width -
- (hang ? c->frame->area.width : 0);
- /* if the monitor edge comes before the screen edge, */
- /* use that as the destination instead. (For xinerama) */
- if (monitor_dest != dest && my_offset < monitor_dest)
- dest = monitor_dest;
-
- for(it = client_list; it && my_offset != dest; it = g_list_next(it)) {
- gint his_edge_start, his_edge_end, his_offset;
- ObClient *cur = it->data;
-
- WANT_EDGE(cur, c)
-
- his_edge_start = cur->frame->area.y;
- his_edge_end = cur->frame->area.y + cur->frame->area.height;
- his_offset = cur->frame->area.x +
- (hang ? cur->frame->area.width : 0);
-
- if(his_offset - 1 < my_offset)
- continue;
-
- if(his_offset > dest)
- continue;
-
- HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
- }
+ head = RECT_RIGHT(self->frame->area) +
+ (self->size_inc.width - 1) * (grow ? 1 : -1);
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ dir = grow ? OB_DIRECTION_EAST : OB_DIRECTION_WEST;
+ break;
+ case OB_DIRECTION_WEST:
+ head = RECT_LEFT(self->frame->area) -
+ (self->size_inc.width - 1) * (grow ? 1 : -1);
+ e_start = RECT_TOP(self->frame->area);
+ e_size = self->frame->area.height;
+ dir = grow ? OB_DIRECTION_WEST : OB_DIRECTION_EAST;
+ break;
+ case OB_DIRECTION_NORTH:
+ head = RECT_TOP(self->frame->area) -
+ (self->size_inc.height - 1) * (grow ? 1 : -1);
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ dir = grow ? OB_DIRECTION_NORTH : OB_DIRECTION_SOUTH;
+ break;
+ case OB_DIRECTION_SOUTH:
+ head = RECT_BOTTOM(self->frame->area) +
+ (self->size_inc.height - 1) * (grow ? 1 : -1);
+ e_start = RECT_LEFT(self->frame->area);
+ e_size = self->frame->area.width;
+ dir = grow ? OB_DIRECTION_SOUTH : OB_DIRECTION_NORTH;
break;
- case OB_DIRECTION_NORTHEAST:
- case OB_DIRECTION_SOUTHEAST:
- case OB_DIRECTION_NORTHWEST:
- case OB_DIRECTION_SOUTHWEST:
- /* not implemented */
default:
g_assert_not_reached();
- dest = 0; /* suppress warning */
}
- g_free(a);
- g_free(mon);
- return dest;
+ ob_debug("head %d dir %d\n", head, dir);
+ client_find_edge_directional(self, dir, head, 1,
+ e_start, e_size, &e, &near);
+ ob_debug("edge %d\n", e);
+ *x = self->frame->area.x;
+ *y = self->frame->area.y;
+ *w = self->frame->area.width;
+ *h = self->frame->area.height;
+ switch (side) {
+ case OB_DIRECTION_EAST:
+ if (grow == near) --e;
+ delta = e - RECT_RIGHT(self->frame->area);
+ *w += delta;
+ break;
+ case OB_DIRECTION_WEST:
+ if (grow == near) ++e;
+ delta = RECT_LEFT(self->frame->area) - e;
+ *x -= delta;
+ *w += delta;
+ break;
+ case OB_DIRECTION_NORTH:
+ if (grow == near) ++e;
+ delta = RECT_TOP(self->frame->area) - e;
+ *y -= delta;
+ *h += delta;
+ break;
+ case OB_DIRECTION_SOUTH:
+ if (grow == near) --e;
+ delta = e - RECT_BOTTOM(self->frame->area);
+ *h += delta;
+ break;
+ default:
+ g_assert_not_reached();
+ }
+ frame_frame_gravity(self->frame, x, y);
+ *w -= self->frame->size.left + self->frame->size.right;
+ *h -= self->frame->size.top + self->frame->size.bottom;
}
ObClient* client_under_pointer()
{
return self->group && self->group->members->next;
}
-
-ObClientIcon *client_thumbnail(ObClient *self, gint wantw, gint wanth)
-{
- ObClientIcon *ret;
- RrPixel32 *data;
- gint w, h;
-
- if (!self->frame->pixmap) return NULL;
- if (!RrPixmapToRGBA(ob_rr_inst, self->frame->pixmap, None, &w, &h, &data))
- return NULL;
-
- /* resize the thumbnail (within aspect ratio) to the given sizes */
-
- ret = g_new(ObClientIcon, 1);
- ret->data = data;
- ret->width = w;
- ret->height = h;
- return ret;
-}
-
-void clienticon_free(ObClientIcon *ci)
-{
- if (ci) {
- g_free(ci->data);
- g_free(ci);
- }
-}