#include "keyboard.h"
#include "mouse.h"
#include "render/render.h"
+#include "per_app_settings.h"
#include <glib.h>
#include <X11/Xutil.h>
windows = NULL;
PROP_SETA32(RootWindow(ob_display, ob_screen),
- net_client_list, window, (guint32*)windows, size);
+ net_client_list, window, (gulong*)windows, size);
if (windows)
g_free(windows);
XSetWindowAttributes attrib_set;
XWMHints *wmhint;
gboolean activate = FALSE;
+ ObAppSetting *settings;
grab_server(TRUE);
client_apply_startup_state(self);
+ /* get and set application level settings */
+ settings = (ObAppSetting *) get_client_settings(self);
+
+ if (settings) {
+ if (settings->shade && !settings->decor)
+ settings->decor = TRUE;
+
+ client_shade(self, settings->shade);
+ client_set_undecorated(self, !settings->decor);
+
+ if (settings->desktop != -1)
+ client_set_desktop(self, settings->desktop, FALSE);
+
+ client_set_layer(self, settings->layer);
+ }
+
stacking_add(CLIENT_AS_WINDOW(self));
client_restore_session_stacking(self);
/* focus the new window? */
if (ob_state() != OB_STATE_STARTING &&
- (config_focus_new || client_search_focus_parent(self)) &&
+ (config_focus_new || client_search_focus_parent(self)) ||
+ (settings && settings->focus) &&
/* note the check against Type_Normal/Dialog, not client_normal(self),
which would also include other types. in this case we want more
strict rules for focus */
place_client(self, &x, &y);
+ if (settings)
+ place_window_from_settings(settings, self, &x, &y);
+
/* make sure the window is visible. */
client_find_onscreen(self, &x, &y,
self->frame->area.width,
(self->mwmhints.decorations & OB_MWM_DECOR_TITLE)))
/* if the mwm hints request no handle or title, then all
decorations are disabled */
- self->decorations = 0;
+ self->decorations = config_theme_keepborder ? OB_FRAME_DECOR_BORDER : 0;
}
}
static void client_change_allowed_actions(ObClient *self)
{
- guint32 actions[9];
+ gulong actions[9];
gint num = 0;
/* desktop windows are kept on all desktops */
static void client_change_state(ObClient *self)
{
- guint32 state[2];
- guint32 netstate[11];
+ gulong state[2];
+ gulong netstate[11];
guint num;
state[0] = self->wmstate;