dispatch_client(Event_Client_Mapped, client, 0, 0);
- /* grab all mouse bindings */
- /*pointer_grab_all(client, TRUE);XXX*/
-
/* update the list hints */
client_set_list();
/* we dont want events no more */
XSelectInput(ob_display, client->window, NoEventMask);
- /* ungrab any mouse bindings */
- /*pointer_grab_all(client, FALSE);XXX*/
-
engine_frame_hide(client->frame);
/* give the client its border back */