/*! Holds an icon in ARGB format */
typedef struct Icon {
- unsigned long w, h;
+ unsigned long width, height;
unsigned long *data;
} Icon;
/* Returns if the window is focused */
gboolean client_focused(Client *self);
+/*! Sets the client to a focused or unfocused state. This does not actually
+ change the input focus, but rather is used once focus has been moved to tell
+ the client that it is so. */
+void client_set_focused(Client *self, gboolean focused);
+
/*! Move and/or resize the window.
This also maintains things like the client's minsize, and size increments.
@param anchor The corner to keep in the same position when resizing.
/*! Retrieves the window's type and sets Client->type */
void client_get_type(Client *self);
+Icon *client_icon(Client *self, int w, int h);
+
#endif