#include "openbox.h"
#include "frame.h"
#include "moveresize.h"
+#include "event.h"
#include "prop.h"
#include "gettext.h"
*en = c->functions & OB_CLIENT_FUNC_CLOSE;
break;
case CLIENT_DECORATE:
- *en = client_normal(c);
+ *en = c->functions & OB_CLIENT_FUNC_UNDECORATE;
break;
default:
*en = TRUE;
break;
case CLIENT_RESTORE:
client_maximize(c, FALSE, 0);
+ event_ignore_queued_enters();
break;
case CLIENT_MAXIMIZE:
client_maximize(c, TRUE, 0);
+ event_ignore_queued_enters();
break;
case CLIENT_SHADE:
client_shade(c, !c->shaded);
+ event_ignore_queued_enters();
break;
case CLIENT_DECORATE:
client_set_undecorated(c, !c->undecorated);
+ event_ignore_queued_enters();
break;
case CLIENT_MOVE:
/* this needs to grab the keyboard so hide the menu */
if (e->type == OB_MENU_ENTRY_TYPE_NORMAL) {
switch (e->id) {
case LAYER_TOP:
- *en = !c->above;
+ *en = !c->above && (c->functions & OB_CLIENT_FUNC_ABOVE);
break;
case LAYER_NORMAL:
*en = c->above || c->below;
break;
case LAYER_BOTTOM:
- *en = !c->below;
+ *en = !c->below && (c->functions & OB_CLIENT_FUNC_BELOW);
break;
default:
*en = TRUE;
g_assert_not_reached();
}
+ event_ignore_queued_enters();
+
/* update the menu cuz stuff can have changed */
if (f) {
layer_menu_update(f, NULL);