guint i;
GSList *acts;
ObAction *act;
- ObMenuEntry *e;;
+ ObMenuEntry *e;
menu_clear_entries(menu);
return TRUE; /* show the menu */
}
+static void desktop_change_callback(ObClient *c, gpointer data)
+{
+ ObMenuFrame *frame = data;
+ if (c == frame->client) {
+ /* adding/removing entries while it's shown is not fun, so just hide
+ the menu and reshow it */
+ if (frame->parent) {
+ ObMenuEntryFrame *me = frame->parent_entry;
+ ObMenuFrame *parent = frame->parent;
+ menu_frame_select(parent, NULL, TRUE);
+ menu_frame_select(parent, me, TRUE);
+ } else
+ menu_frame_hide(frame);
+ }
+}
+
+static void show_callback(ObMenuFrame *frame, gpointer data)
+{
+ client_add_desktop_notify(desktop_change_callback, frame);
+}
+
+static void hide_callback(ObMenuFrame *frame, gpointer data)
+{
+ client_remove_desktop_notify(desktop_change_callback);
+}
+
static void client_menu_place(ObMenuFrame *frame, gint *x, gint *y,
gint button, gpointer data)
{
menu = menu_new(SEND_TO_MENU_NAME, _("&Send to desktop"), TRUE, NULL);
menu_set_update_func(menu, send_to_update);
+ menu_set_show_func(menu, show_callback);
+ menu_set_hide_func(menu, hide_callback);
menu = menu_new(CLIENT_MENU_NAME, _("Client menu"), TRUE, NULL);