#include "screen.h"
#include "obrender/theme.h"
#include "obt/display.h"
+#include "obt/xqueue.h"
#include "obt/prop.h"
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask | \
EnterWindowMask | LeaveWindowMask)
#define FRAME_ANIMATE_ICONIFY_TIME 150000 /* .15 seconds */
-#define FRAME_ANIMATE_ICONIFY_STEP_TIME (G_USEC_PER_SEC / 60) /* 60 Hz */
+#define FRAME_ANIMATE_ICONIFY_STEP_TIME (1000 / 60) /* 60 Hz */
#define FRAME_HANDLE_Y(f) (f->size.top + f->client->area.height + f->cbwidth_b)
self->max_hover = self->close_hover = self->desk_hover =
self->iconify_hover = self->shade_hover = FALSE;
+ /* make sure the size will be different the first time, so the extent hints
+ will be set */
+ STRUT_SET(self->oldsize, -1, -1, -1, -1);
+
set_theme_statics(self);
return self;
{
gint num;
XRectangle xrect[2];
+ gboolean shaped;
+
+ shaped = (kind == ShapeBounding && self->client->shaped);
+#ifdef ShapeInput
+ shaped |= (kind == ShapeInput && self->client->shaped_input);
+#endif
- if (!((kind == ShapeBounding && self->client->shaped) ||
- (kind == ShapeInput && self->client->shaped_input))) {
+ if (!shaped) {
/* clear the shape on the frame window */
XShapeCombineMask(obt_display, self->window, kind,
self->size.left,
{
#ifdef SHAPE
frame_adjust_shape_kind(self, ShapeBounding);
+#ifdef ShapeInput
frame_adjust_shape_kind(self, ShapeInput);
#endif
+#endif
}
void frame_adjust_area(ObFrame *self, gboolean moved,
gboolean resized, gboolean fake)
{
- Strut oldsize;
-
- oldsize = self->size;
-
if (resized) {
/* do this before changing the frame's status like max_horz max_vert */
frame_adjust_cursors(self);
frame_adjust_shape(self);
}
- if (!STRUT_EQUAL(self->size, oldsize)) {
+ if (!STRUT_EQUAL(self->size, self->oldsize)) {
gulong vals[4];
vals[0] = self->size.left;
vals[1] = self->size.right;
CARDINAL, vals, 4);
OBT_PROP_SETA32(self->client->window, KDE_NET_WM_FRAME_STRUT,
CARDINAL, vals, 4);
+ self->oldsize = self->size;
}
/* if this occurs while we are focus cycling, the indicator needs to
void frame_adjust_focus(ObFrame *self, gboolean hilite)
{
ob_debug_type(OB_DEBUG_FOCUS,
- "Frame for 0x%x has focus: %d\n",
+ "Frame for 0x%x has focus: %d",
self->client->window, hilite);
self->focused = hilite;
self->need_render = TRUE;
window_add(&self->rgripbottom, CLIENT_AS_WINDOW(self->client));
}
-void frame_release_client(ObFrame *self)
+static gboolean find_reparent(XEvent *e, gpointer data)
{
- XEvent ev;
- gboolean reparent = TRUE;
+ const ObFrame *self = data;
+
+ /* Find ReparentNotify events for the window that aren't being reparented into the
+ frame, thus the client reparenting itself off the frame. */
+ return e->type == ReparentNotify && e->xreparent.window == self->client->window &&
+ e->xreparent.parent != self->window;
+}
+void frame_release_client(ObFrame *self)
+{
/* if there was any animation going on, kill it */
- obt_main_loop_timeout_remove_data(ob_main_loop, frame_animate_iconify,
- self, FALSE);
+ if (self->iconify_animation_timer)
+ g_source_remove(self->iconify_animation_timer);
/* check if the app has already reparented its window away */
- while (XCheckTypedWindowEvent(obt_display, self->client->window,
- ReparentNotify, &ev))
- {
- /* This check makes sure we don't catch our own reparent action to
- our frame window. This doesn't count as the app reparenting itself
- away of course.
-
- Reparent events that are generated by us are just discarded here.
- They are of no consequence to us anyhow.
- */
- if (ev.xreparent.parent != self->window) {
- reparent = FALSE;
- XPutBackEvent(obt_display, &ev);
- break;
- }
- }
-
- if (reparent) {
+ if (!xqueue_exists_local(find_reparent, self)) {
/* according to the ICCCM - if the client doesn't reparent itself,
then we will reparent the window to root for them */
XReparentWindow(obt_display, self->client->window, obt_root(ob_screen),
window_remove(self->rgriptop);
window_remove(self->rgripbottom);
- obt_main_loop_timeout_remove_data(ob_main_loop, flash_timeout, self, TRUE);
+ if (self->flash_timer) g_source_remove(self->flash_timer);
}
/* is there anything present between us and the label? */
XUnmapWindow(obt_display, self->label);
}
+gboolean frame_next_context_from_string(gchar *names, ObFrameContext *cx)
+{
+ gchar *p, *n;
+
+ if (!*names) /* empty string */
+ return FALSE;
+
+ /* find the first space */
+ for (p = names; *p; p = g_utf8_next_char(p)) {
+ const gunichar c = g_utf8_get_char(p);
+ if (g_unichar_isspace(c)) break;
+ }
+
+ if (p == names) {
+ /* leading spaces in the string */
+ n = g_utf8_next_char(names);
+ if (!frame_next_context_from_string(n, cx))
+ return FALSE;
+ } else {
+ n = p;
+ if (*p) {
+ /* delete the space with null zero(s) */
+ while (n < g_utf8_next_char(p))
+ *(n++) = '\0';
+ }
+
+ *cx = frame_context_from_string(names);
+
+ /* find the next non-space */
+ for (; *n; n = g_utf8_next_char(n)) {
+ const gunichar c = g_utf8_get_char(n);
+ if (!g_unichar_isspace(c)) break;
+ }
+ }
+
+ /* delete everything we just read (copy everything at n to the start of
+ the string */
+ for (p = names; *n; ++p, ++n)
+ *p = *n;
+ *p = *n;
+
+ return TRUE;
+}
+
ObFrameContext frame_context_from_string(const gchar *name)
{
if (!g_ascii_strcasecmp("Desktop", name))
return OB_FRAME_CONTEXT_CLOSE;
else if (!g_ascii_strcasecmp("MoveResize", name))
return OB_FRAME_CONTEXT_MOVE_RESIZE;
+ else if (!g_ascii_strcasecmp("Dock", name))
+ return OB_FRAME_CONTEXT_DOCK;
+
return OB_FRAME_CONTEXT_NONE;
}
ObFrameContext frame_context(ObClient *client, Window win, gint x, gint y)
{
ObFrame *self;
+ ObWindow *obwin;
if (moveresize_in_progress)
return OB_FRAME_CONTEXT_MOVE_RESIZE;
if (win == obt_root(ob_screen))
- return OB_FRAME_CONTEXT_ROOT ;
+ return OB_FRAME_CONTEXT_ROOT;
+ if ((obwin = window_find(win))) {
+ if (WINDOW_IS_DOCK(obwin)) {
+ return OB_FRAME_CONTEXT_DOCK;
+ }
+ }
if (client == NULL) return OB_FRAME_CONTEXT_NONE;
if (win == client->window) {
/* conceptually, this is the desktop, as far as users are
self->flash_on = self->focused;
if (!self->flashing)
- obt_main_loop_timeout_add(ob_main_loop,
- G_USEC_PER_SEC * 0.6,
- flash_timeout,
- self,
- g_direct_equal,
- flash_done);
+ self->flash_timer = g_timeout_add_full(G_PRIORITY_DEFAULT,
+ 600, flash_timeout, self,
+ flash_done);
g_get_current_time(&self->flash_end);
g_time_val_add(&self->flash_end, G_USEC_PER_SEC * 5);
}
if (new_anim) {
- obt_main_loop_timeout_remove_data(ob_main_loop, frame_animate_iconify,
- self, FALSE);
- obt_main_loop_timeout_add(ob_main_loop,
- FRAME_ANIMATE_ICONIFY_STEP_TIME,
- frame_animate_iconify, self,
- g_direct_equal, NULL);
+ if (self->iconify_animation_timer)
+ g_source_remove(self->iconify_animation_timer);
+ self->iconify_animation_timer =
+ g_timeout_add_full(G_PRIORITY_DEFAULT,
+ FRAME_ANIMATE_ICONIFY_STEP_TIME,
+ frame_animate_iconify, self, NULL);
+
/* do the first step */
frame_animate_iconify(self);