#define __menu_h
#include "action.h"
+#include "window.h"
#include "render/render.h"
#include "geom.h"
#include <glib.h>
-extern GHashTable *menu_map;
+struct _ObClient;
+struct _ObParseInst;
-struct Menu;
-struct MenuEntry;
+typedef struct _ObMenu ObMenu;
+typedef struct _ObMenuEntry ObMenuEntry;
-typedef void(*menu_controller_show)(struct Menu *self, int x, int y, Client *);
-typedef void(*menu_controller_update)(struct Menu *self);
-typedef void(*menu_controller_mouseover)(struct MenuEntry *self,
- gboolean enter);
+typedef void(*menu_controller_destroy)(ObMenu *self);
+typedef void(*menu_controller_show)(ObMenu *self, int x, int y,
+ struct _ObClient *);
+typedef void(*menu_controller_update)(ObMenu *self);
+typedef void(*menu_controller_mouseover)(ObMenuEntry *self, gboolean enter);
+typedef void(*menu_controller_selected)(ObMenuEntry *entry,
+ unsigned int button,
+ unsigned int x, unsigned int y);
+typedef void(*menu_controller_hide)(ObMenu *self);
-typedef struct Menu {
- char *label;
- char *name;
-
+
+extern GHashTable *menu_hash;
+extern GList *menu_visible;
+
+struct _ObMenu
+{
+ ObWindow obwin;
+
+ /* The title displayed above the menu.
+ NULL for no titlebar */
+ gchar *label;
+
+ /* Name of the menu.
+ Used in the action showmenu */
+ gchar *name;
+
+ /* ObMenuEntry list */
GList *entries;
+ /* If the menu is currently displayed */
gboolean shown;
+
+ /* If the rendering of the menu has changed and needs to be rerendered. */
gboolean invalid;
- struct Menu *parent;
+ /* Kind of lame.Each menu can only be a submenu, and each menu can only
+ have one submenu open */
+ ObMenu *parent;
+ ObMenu *open_submenu;
+ GList *over;
- struct Menu *open_submenu;
+ /* destructor */
+ menu_controller_destroy destroy;
+ /* behaviour callbacks
+ TODO: Document and split code that HAS to be in the overridden callback */
/* place a menu on screen */
menu_controller_show show;
- void (*hide)( /* some bummu */);
-
+ /* Hide the menu */
+ menu_controller_hide hide;
/* render a menu */
menu_controller_update update;
+ /* Event for a mouse enter/exit on an entry
+ TODO: May have to split from simple render updating?
+ */
menu_controller_mouseover mouseover;
- void (*selected)( /* some bummu */);
+ /* Entry is clicked/hit enter on */
+ menu_controller_selected selected;
/* render stuff */
- Client *client;
+ struct _ObClient *client;
Window frame;
Window title;
- Appearance *a_title;
- int title_min_w, title_h;
+ RrAppearance *a_title;
+ gint title_min_w, title_h;
Window items;
- Appearance *a_items;
- int bullet_w;
- int item_h;
+ RrAppearance *a_items;
+ gint bullet_w;
+ gint item_h;
Point location;
Size size;
+ guint xin_area; /* index of the xinerama head/area */
- /* plugin stuff */
+ /* Name of plugin for menu */
char *plugin;
+ /* plugin's data */
void *plugin_data;
-} Menu;
-
-typedef enum MenuEntryRenderType {
- MenuEntryRenderType_None = 0,
- MenuEntryRenderType_Submenu = 1 << 0,
- MenuEntryRenderType_Boolean = 1 << 1,
- MenuEntryRenderType_Separator = 1 << 2,
-
- MenuEntryRenderType_Other = 1 << 7
-} MenuEntryRenderType;
-
-typedef struct {
+};
+
+typedef enum
+{
+ OB_MENU_ENTRY_RENDER_TYPE_NONE,
+ OB_MENU_ENTRY_RENDER_TYPE_SUBMENU,
+ OB_MENU_ENTRY_RENDER_TYPE_BOOLEAN,
+ OB_MENU_ENTRY_RENDER_TYPE_SEPARATOR,
+ OB_MENU_ENTRY_RENDER_TYPE_OTHER /* XXX what is this? */
+} ObMenuEntryRenderType;
+
+struct _ObMenuEntry
+{
char *label;
- Menu *parent;
+ ObMenu *parent;
- Action *action;
+ ObAction *action;
- MenuEntryRenderType render_type;
+ ObMenuEntryRenderType render_type;
gboolean hilite;
gboolean enabled;
gboolean boolean_value;
- Menu *submenu;
+ ObMenu *submenu;
/* render stuff */
Window item;
- Appearance *a_item;
- Appearance *a_disabled;
- Appearance *a_hilite;
- int y;
- int min_w;
+ Window submenu_pic;
+
+ RrAppearance *a_item;
+ RrAppearance *a_disabled;
+ RrAppearance *a_hilite;
+ RrAppearance *a_submenu;
+ gint y;
+ gint min_w;
} MenuEntry;
+typedef struct PluginMenuCreateData{
+ struct _ObParseInst *parse_inst;
+ xmlDocPtr doc;
+ xmlNodePtr node;
+ ObMenu *parent;
+} PluginMenuCreateData;
+
+
void menu_startup();
void menu_shutdown();
+void menu_parse();
+
+void menu_noop();
+
#define menu_new(l, n, p) \
- menu_new_full(l, n, p, NULL, NULL)
+ menu_new_full(l, n, p, menu_show_full, menu_render, menu_entry_fire, \
+ menu_hide, menu_control_mouseover, NULL)
+
+ObMenu *menu_new_full(char *label, char *name, ObMenu *parent,
+ menu_controller_show show,
+ menu_controller_update update,
+ menu_controller_selected selected,
+ menu_controller_hide hide,
+ menu_controller_mouseover mouseover,
+ menu_controller_destroy destroy);
-Menu *menu_new_full(char *label, char *name, Menu *parent,
- menu_controller_show show, menu_controller_update update);
void menu_free(char *name);
-void menu_show(char *name, int x, int y, Client *client);
-void menu_show_full(Menu *menu, int x, int y, Client *client);
+void menu_show(char *name, int x, int y, struct _ObClient *client);
+void menu_show_full(ObMenu *menu, int x, int y, struct _ObClient *client);
+
+void menu_hide(ObMenu *self);
-void menu_hide(Menu *self);
+void menu_clear(ObMenu *self);
-MenuEntry *menu_entry_new_full(char *label, Action *action,
- MenuEntryRenderType render_type,
+ObMenuEntry *menu_entry_new_full(char *label, ObAction *action,
+ ObMenuEntryRenderType render_type,
gpointer submenu);
#define menu_entry_new(label, action) \
-menu_entry_new_full(label, action, MenuEntryRenderType_None, NULL)
+menu_entry_new_full(label, action, OB_MENU_ENTRY_RENDER_TYPE_NONE, NULL)
#define menu_entry_new_separator(label) \
-menu_entry_new_full(label, NULL, MenuEntryRenderType_Separator, NULL)
+menu_entry_new_full(label, NULL, OB_MENU_ENTRY_RENDER_TYPE_SEPARATOR, NULL)
#define menu_entry_new_submenu(label, submenu) \
-menu_entry_new_full(label, NULL, MenuEntryRenderType_Submenu, submenu)
+menu_entry_new_full(label, NULL, OB_MENU_ENTRY_RENDER_TYPE_SUBMENU, submenu)
#define menu_entry_new_boolean(label, action) \
-menu_entry_new_full(label, action, MenuEntryRenderType_Boolean, NULL)
+menu_entry_new_full(label, action, OB_MENU_ENTRY_RENDER_TYPE_BOOLEAN, NULL)
-void menu_entry_free(MenuEntry *entry);
+void menu_entry_free(ObMenuEntry *entry);
-void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu);
+void menu_entry_set_submenu(ObMenuEntry *entry, ObMenu *submenu);
-void menu_add_entry(Menu *menu, MenuEntry *entry);
+void menu_add_entry(ObMenu *menu, ObMenuEntry *entry);
-MenuEntry *menu_find_entry(Menu *menu, Window win);
+ObMenuEntry *menu_find_entry(ObMenu *menu, Window win);
+ObMenuEntry *menu_find_entry_by_submenu(ObMenu *menu, ObMenu *submenu);
+ObMenuEntry *menu_find_entry_by_pos(ObMenu *menu, int x, int y);
-void menu_entry_render(MenuEntry *self);
+void menu_entry_render(ObMenuEntry *self);
-void menu_entry_fire(MenuEntry *self);
+void menu_entry_fire(ObMenuEntry *entry,
+ unsigned int button, unsigned int x, unsigned int y);
-void menu_render(Menu *self);
+void menu_render(ObMenu *self);
+void menu_render_full(ObMenu *self);
-void menu_control_mouseover(MenuEntry *entry, gboolean enter);
+/*so plugins can call it? */
+void parse_menu_full(struct _ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
+ void *data, gboolean new);
+void menu_control_mouseover(ObMenuEntry *entry, gboolean enter);
+void menu_control_keyboard_nav(unsigned int key);
#endif