#include "client.h"
#include "menu.h"
#include "screen.h"
+#include "actions.h"
#include "grab.h"
#include "openbox.h"
#include "mainloop.h"
if (func)
func(entry, frame, client, state, data, time);
else
- action_run(acts, client, state, time);
+ actions_run_acts(acts, OB_USER_ACTION_MENU_SELECTION,
+ time, state, -1, -1, OB_FRAME_CONTEXT_NONE,
+ client);
}
}