extern gchar **screen_desktop_names;
/*! Take over the screen, set the basic hints on it claming it as ours */
-gboolean screen_annex();
+gboolean screen_annex(void);
/*! Once the screen is ours, set up its initial state */
void screen_startup(gboolean reconfig);
void screen_shutdown(gboolean reconfig);
/*! Figure out the new size of the screen and adjust stuff for it */
-void screen_resize();
+void screen_resize(void);
/*! Change the number of available desktops */
void screen_set_num_desktops(guint num);
/*! Show the desktop popup/notification */
void screen_show_desktop_popup(guint d);
+/*! Hide it */
+void screen_hide_desktop_popup(void);
/*! Shows and focuses the desktop and hides all the client windows, or
returns to the normal state, showing client windows.
void screen_show_desktop(gboolean show, struct _ObClient *show_only);
/*! Updates the desktop layout from the root property if available */
-void screen_update_layout();
+void screen_update_layout(void);
/*! Get desktop names from the root window property */
-void screen_update_desktop_names();
+void screen_update_desktop_names(void);
/*! Installs or uninstalls a colormap for a client. If client is NULL, then
it handles the root colormap. */
void screen_install_colormap(struct _ObClient *client, gboolean install);
-void screen_update_areas();
+void screen_update_areas(void);
-Rect *screen_physical_area_all_monitors();
+Rect *screen_physical_area_all_monitors(void);
Rect *screen_physical_area_monitor(guint head);
-Rect *screen_physical_area_active();
+/*! Returns the monitor which contains the active window, or the one
+ containing the pointer otherwise. */
+guint screen_monitor_active(void);
+
+Rect *screen_physical_area_active(void);
+
+/*! Returns the primary monitor, as specified by the config */
+guint screen_monitor_primary(void);
+
+Rect *screen_physical_area_primary(void);
/* doesn't include struts which the search area is already outside of when
'search' is not NULL */
/*! Sets the root cursor. This function decides which cursor to use, but you
gotta call it to let it know it should change. */
-void screen_set_root_cursor();
+void screen_set_root_cursor(void);
/*! Gives back the pointer's position in x and y. Returns TRUE if the pointer
is on this screen and FALSE if it is on another screen. */
gboolean screen_pointer_pos(gint *x, gint *y);
+/*! Returns the monitor which contains the pointer device */
+guint screen_monitor_pointer(void);
+
#endif