extern gchar **screen_desktop_names;
/*! Take over the screen, set the basic hints on it claming it as ours */
-gboolean screen_annex();
+gboolean screen_annex(void);
/*! Once the screen is ours, set up its initial state */
void screen_startup(gboolean reconfig);
void screen_shutdown(gboolean reconfig);
/*! Figure out the new size of the screen and adjust stuff for it */
-void screen_resize();
+void screen_resize(void);
/*! Change the number of available desktops */
void screen_set_num_desktops(guint num);
guint screen_find_desktop(guint from, ObDirection dir,
gboolean wrap, gboolean linear);
-/*! Show the desktop popup/notification */
-void screen_show_desktop_popup(guint d);
+/*! Show the desktop popup/notification
+ @permanent If TRUE, the popup will stay on the screen until you call
+ screen_hide_desktop_popup(). Otherwise it will hide after a
+ delay.
+ */
+void screen_show_desktop_popup(guint d, gboolean permanent);
/*! Hide it */
-void screen_hide_desktop_popup();
+void screen_hide_desktop_popup(void);
/*! Shows and focuses the desktop and hides all the client windows, or
returns to the normal state, showing client windows.
void screen_show_desktop(gboolean show, struct _ObClient *show_only);
/*! Updates the desktop layout from the root property if available */
-void screen_update_layout();
+void screen_update_layout(void);
/*! Get desktop names from the root window property */
-void screen_update_desktop_names();
+void screen_update_desktop_names(void);
/*! Installs or uninstalls a colormap for a client. If client is NULL, then
it handles the root colormap. */
void screen_install_colormap(struct _ObClient *client, gboolean install);
-void screen_update_areas();
+void screen_update_areas(void);
-Rect *screen_physical_area_all_monitors();
+const Rect* screen_physical_area_all_monitors(void);
-Rect *screen_physical_area_monitor(guint head);
+/*! Returns a Rect which is owned by the screen code and should not be freed */
+const Rect* screen_physical_area_monitor(guint head);
/*! Returns the monitor which contains the active window, or the one
containing the pointer otherwise. */
guint screen_monitor_active(void);
-Rect *screen_physical_area_active(void);
+/*! Returns a Rect which is owned by the screen code and should not be freed */
+const Rect* screen_physical_area_active(void);
-/*! Returns the primary monitor, as specified by the config */
-guint screen_monitor_primary(void);
+/*! Returns the primary monitor, as specified by the config.
+ @fixed If TRUE, then this will always return a fixed monitor, otherwise
+ it may change based on where focus is, or other heuristics.
+ */
+guint screen_monitor_primary(gboolean fixed);
-Rect *screen_physical_area_primary(void);
+/*! Returns physical area for the primary monitor, as specified by the config.
+ @fixed If TRUE, then this will always use a fixed monitor as primary,
+ otherwise it may change based on where focus is, or other heuristics.
+ See screen_monitor_primary().
+ @return A Rect which is owned by the screen code and should not be freed
+*/
+const Rect* screen_physical_area_primary(gboolean fixed);
/* doesn't include struts which the search area is already outside of when
'search' is not NULL */
/*! @param head is the number of the head or one of SCREEN_AREA_ALL_MONITORS,
SCREEN_AREA_ONE_MONITOR
@param search NULL or the whole monitor(s)
+ @return A Rect allocated with g_slice_new()
*/
Rect* screen_area(guint desktop, guint head, Rect *search);
area of the part of the rectable on each monitor. The number of the
monitor containing the greatest area of the rectangle is returned.
*/
-guint screen_find_monitor(Rect *search);
+guint screen_find_monitor(const Rect *search);
+
+/*! Finds the monitor which contains the point @x, @y */
+guint screen_find_monitor_point(guint x, guint y);
/*! Sets the root cursor. This function decides which cursor to use, but you
gotta call it to let it know it should change. */
-void screen_set_root_cursor();
+void screen_set_root_cursor(void);
/*! Gives back the pointer's position in x and y. Returns TRUE if the pointer
is on this screen and FALSE if it is on another screen. */
/*! Returns the monitor which contains the pointer device */
guint screen_monitor_pointer(void);
+/*! Compare the desktop for two windows to see if they are considered on the
+ same desktop.
+ Windows that are on "all desktops" are treated like they are only on the
+ current desktop, so they are only in one place at a time.
+ @return TRUE if they are on the same desktop, FALSE otherwise.
+*/
+gboolean screen_compare_desktops(guint a, guint b);
+
#endif