#include "obt/prop.h"
GList *stacking_list = NULL;
+GList *stacking_list_tail = NULL;
/*! When true, stacking changes will not be reflected on the screen. This is
to freeze the on-screen stacking order while a window is being temporarily
raised during focus cycling */
do_raise(wins);
g_list_free(wins);
}
+ stacking_list_tail = g_list_last(stacking_list);
}
void stacking_lower(ObWindow *window)
do_lower(wins);
g_list_free(wins);
}
+ stacking_list_tail = g_list_last(stacking_list);
}
void stacking_below(ObWindow *window, ObWindow *below)
before = g_list_next(g_list_find(stacking_list, below));
do_restack(wins, before);
g_list_free(wins);
+ stacking_list_tail = g_list_last(stacking_list);
}
void stacking_add(ObWindow *win)
{
g_assert(screen_support_win != None); /* make sure I dont break this in the
future */
+ /* don't add windows that are being unmanaged ! */
+ if (WINDOW_IS_CLIENT(win)) g_assert(WINDOW_AS_CLIENT(win)->managed);
stacking_list = g_list_append(stacking_list, win);
+
stacking_raise(win);
+ /* stacking_list_tail set by stacking_raise() */
}
static GList *find_highest_relative(ObClient *client)
client = WINDOW_AS_CLIENT(win);
+ /* don't add windows that are being unmanaged ! */
+ g_assert(client->managed);
+
/* insert above its highest parent (or its highest child !) */
it_below = find_highest_relative(client);
wins = g_list_append(NULL, win);
do_restack(wins, it_below);
g_list_free(wins);
+ stacking_list_tail = g_list_last(stacking_list);
}
/*! Returns TRUE if client is occluded by the sibling. If sibling is NULL it