+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
+
+#ifdef HAVE_CONFIG_H
+# include "../config.h"
+#endif
+
#include "button.hh"
namespace otk {
-OtkButton::OtkButton(OtkWidget *parent)
- : OtkWidget(parent), _text(""), _pressed(false),
- _unfocus_tx(OtkWidget::getStyle()->getButtonUnfocus())
+Button::Button(Widget *parent)
+ : FocusLabel(parent), _pressed(false), _pressed_focus_tx(0),
+ _pressed_unfocus_tx(0), _unpr_focus_tx(0), _unpr_unfocus_tx(0)
+{
+ setStyle(_style);
+}
+
+Button::~Button()
+{
+}
+
+
+void Button::setStyle(RenderStyle *style)
{
+ FocusLabel::setStyle(style);
+
+ setTexture(style->buttonUnpressFocusBackground());
+ setUnfocusTexture(style->buttonUnpressUnfocusBackground());
+ _pressed_focus_tx = style->buttonPressFocusBackground();
+ _pressed_unfocus_tx = style->buttonPressUnfocusBackground();
}
-OtkButton::~OtkButton()
+
+void Button::press(unsigned int mouse_button)
{
+ if (_pressed) return;
+ if (_pressed_focus_tx)
+ FocusWidget::setTexture(_pressed_focus_tx);
+ if (_pressed_unfocus_tx)
+ FocusWidget::setUnfocusTexture(_pressed_unfocus_tx);
+ _pressed = true;
+ _mouse_button = mouse_button;
}
-void OtkButton::setText(const std::string &text)
+void Button::release(unsigned int mouse_button)
{
- std::string a = text;
+ if (_mouse_button != mouse_button) return; // wrong button
+
+ FocusWidget::setTexture(_unpr_focus_tx);
+ FocusWidget::setUnfocusTexture(_unpr_unfocus_tx);
+ _pressed = false;
}
-void OtkButton::press(void)
+void Button::setTexture(RenderTexture *texture)
{
+ FocusWidget::setTexture(texture);
+ _unpr_focus_tx = texture;
+}
+void Button::setUnfocusTexture(RenderTexture *texture)
+{
+ FocusWidget::setUnfocusTexture(texture);
+ _unpr_unfocus_tx = texture;
}
-void OtkButton::release(void)
+void Button::buttonPressHandler(const XButtonEvent &e)
{
+ press(e.button);
+ update();
+ FocusWidget::buttonPressHandler(e);
+}
+void Button::buttonReleaseHandler(const XButtonEvent &e)
+{
+ release(e.button);
+ update();
+ FocusWidget::buttonReleaseHandler(e);
}
}