+#include <iostream>
#include "button.hh"
namespace otk {
_dirty = false;
}
+int OtkButton::buttonPressHandler(const XButtonEvent &e)
+{
+ press();
+ _dirty = true;
+ update();
+ return OtkFocusWidget::buttonPressHandler(e);
+}
+
+int OtkButton::buttonReleaseHandler(const XButtonEvent &e)
+{
+ release();
+ _dirty = true;
+ update();
+ return OtkFocusWidget::buttonReleaseHandler(e);
+}
+
int OtkButton::exposeHandler(const XExposeEvent &e)
{
_dirty = true;