+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __button_hh
#define __button_hh
namespace otk {
-class OtkButton : public OtkFocusLabel {
+class Button : public FocusLabel {
public:
- OtkButton(OtkWidget *parent);
- ~OtkButton();
+ Button(Widget *parent);
+ ~Button();
- inline const otk::BTexture *getPressedFocusTexture(void) const
+ inline const Texture *getPressedFocusTexture(void) const
{ return _pressed_focus_tx; }
- void setPressedFocusTexture(otk::BTexture *texture)
+ void setPressedFocusTexture(Texture *texture)
{ _pressed_focus_tx = texture; }
- inline const otk::BTexture *getPressedUnfocusTexture(void) const
+ inline const Texture *getPressedUnfocusTexture(void) const
{ return _pressed_unfocus_tx; }
- void setPressedUnfocusTexture(otk::BTexture *texture)
+ void setPressedUnfocusTexture(Texture *texture)
{ _pressed_unfocus_tx = texture; }
- void setTexture(otk::BTexture *texture);
- void setUnfocusTexture(otk::BTexture *texture);
+ void setTexture(Texture *texture);
+ void setUnfocusTexture(Texture *texture);
inline bool isPressed(void) const { return _pressed; }
void press(unsigned int mouse_button);
void buttonPressHandler(const XButtonEvent &e);
void buttonReleaseHandler(const XButtonEvent &e);
- virtual void setStyle(otk::Style *style);
+ virtual void setStyle(Style *style);
private:
bool _pressed;
unsigned int _mouse_button;
- BTexture *_pressed_focus_tx;
- BTexture *_pressed_unfocus_tx;
+ Texture *_pressed_focus_tx;
+ Texture *_pressed_unfocus_tx;
- BTexture *_unpr_focus_tx;
- BTexture *_unpr_unfocus_tx;
+ Texture *_unpr_focus_tx;
+ Texture *_unpr_unfocus_tx;
};
}