if (scrn == ~(0u))
scrn = DefaultScreen(OBDisplay::display);
- Colormap colormap = OBDisplay::screenInfo(scrn)->getColormap();
+ Colormap colormap = OBDisplay::screenInfo(scrn)->colormap();
// get rgb values from colorname
XColor xcol;
void BColor::allocate(void) {
if (scrn == ~(0u)) scrn = DefaultScreen(OBDisplay::display);
- Colormap colormap = OBDisplay::screenInfo(scrn)->getColormap();
+ Colormap colormap = OBDisplay::screenInfo(scrn)->colormap();
if (! isValid()) {
if (colorname.empty()) {
if (count > 0)
XFreeColors(OBDisplay::display,
- OBDisplay::screenInfo(i)->getColormap(),
+ OBDisplay::screenInfo(i)->colormap(),
pixels, count, 0);
}