namespace otk {
-class ScreenInfo;
class RenderControl;
class Display;
//! The value of the mask for the ScrollLock modifier
unsigned int _scroll_lock_mask;
+ //! The key codes for the modifier keys
+ XModifierKeymap *_modmap;
+
//! The number of requested grabs on the display
int _grab_count;
- //! A list of information for all screens on the display
- ScreenInfo** _screeninfo_list;
+ //! When true, X errors will be ignored. Use with care.
+ bool _ignore_errors;
- //! A list of RenderControl objects, which are used for all graphics on a
- //! screen
- RenderControl** _rendercontrol_list;
+ //! The optimal visual for the display
+ Visual *_visual;
- // Handles X errors on the display
- /*
- Displays the error if compiled for debugging.
- */
- //int xerrorHandler(::Display *d, XErrorEvent *e);
+ //! Our colormap built for the optimal visual
+ Colormap _colormap;
+ //! The depth of our optimal visual
+ int _depth;
+
public:
- //! Initializes the class, opens the X display
+ //! Wraps an open Display connection
/*!
- The DISPLAY environment variable is used to choose the display.
- @see Display::display
+ @param d An open Display connection.
*/
- Display();
+ Display(::Display *d);
//! Destroys the class, closes the X display
~Display();
- //! Gets information on a specific screen
- /*!
- Returns a ScreenInfo class, which contains information for a screen on the
- display.
- @param snum The screen number of the screen to retrieve info on
- @return Info on the requested screen, in a ScreenInfo class
- */
- const ScreenInfo* screenInfo(int snum) const;
-
- //! Find a ScreenInfo based on a root window
- const ScreenInfo* findScreen(Window root) const;
-
- //! Gets the RenderControl for a screen
- const RenderControl *renderControl(int snum) const;
-
//! Returns if the display has the xkb extension available
inline bool xkb() const { return _xkb; }
//! Returns the xkb extension's event base
inline unsigned int numLockMask() const { return _num_lock_mask; }
inline unsigned int scrollLockMask() const { return _scroll_lock_mask; }
+ const XModifierKeymap *modifierMap() const { return _modmap; }
inline ::Display* operator*() const { return _display; }
+ //! When true, X errors will be ignored.
+ inline bool ignoreErrors() const { return _ignore_errors; }
+ //! Set whether X errors should be ignored. Use with care.
+ void setIgnoreErrors(bool t);
+
//! Grabs the display
void grab();
bool allow_scroll_lock) const;
void ungrabKey(unsigned int keycode, unsigned int modifiers,
Window grab_window) const;
+ void ungrabAllKeys(Window grab_window) const;
};
}