+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __focuswidget_hh
#define __focuswidget_hh
namespace otk {
-class OtkFocusWidget : public OtkWidget {
+class FocusWidget : public Widget {
public:
- OtkFocusWidget(OtkWidget *parent, Direction = Horizontal);
- virtual ~OtkFocusWidget();
+ FocusWidget(Widget *parent, Direction = Horizontal);
+ virtual ~FocusWidget();
virtual void focus(void);
virtual void unfocus(void);
- virtual void setTexture(BTexture *texture);
- virtual void setBorderColor(const BColor *color);
+ virtual void setTexture(Texture *texture);
+ virtual void setBorderColor(const Color *color);
- inline void setUnfocusTexture(BTexture *texture)
+ inline void setUnfocusTexture(Texture *texture)
{ _unfocus_texture = texture; }
- inline BTexture *getUnfocusTexture(void) const
+ inline Texture *getUnfocusTexture(void) const
{ return _unfocus_texture; }
- inline void setUnfocusBorderColor(const BColor *color)
+ inline void setUnfocusBorderColor(const Color *color)
{ _unfocus_bcolor = color; }
- inline const BColor *getUnfocusBorderColor(void) const
+ inline const Color *getUnfocusBorderColor(void) const
{ return _unfocus_bcolor; }
inline bool isFocused(void) const { return _focused; }
private:
- BTexture *_unfocus_texture;
- BTexture *_focus_texture;
+ Texture *_unfocus_texture;
+ Texture *_focus_texture;
- const BColor *_unfocus_bcolor;
- const BColor *_focus_bcolor;
+ const Color *_unfocus_bcolor;
+ const Color *_focus_bcolor;
};
}