public:
- OtkFocusWidget(OtkWidget *parent, Direction = Horizontal);
+ OtkFocusWidget(otk::OtkWidget *parent, Direction = Horizontal);
virtual ~OtkFocusWidget();
virtual void focus(void);
virtual void unfocus(void);
- virtual void setTexture(BTexture *texture);
- virtual void setBorderColor(const BColor *color);
+ virtual void setTexture(otk::BTexture *texture);
+ virtual void setBorderColor(const otk::BColor *color);
- inline void setUnfocusTexture(BTexture *texture)
+ inline void setUnfocusTexture(otk::BTexture *texture)
{ _unfocus_texture = texture; }
- inline BTexture *getUnfocusTexture(void) const
+ inline otk::BTexture *getUnfocusTexture(void) const
{ return _unfocus_texture; }
- inline void setUnfocusBorderColor(const BColor *color)
+ inline void setUnfocusBorderColor(const otk::BColor *color)
{ _unfocus_bcolor = color; }
- inline const BColor *getUnfocusBorderColor(void) const
+ inline const otk::BColor *getUnfocusBorderColor(void) const
{ return _unfocus_bcolor; }
inline bool isFocused(void) const { return _focused; }