: _screen(screen),
_file(stylefile)
{
+ _root_color = new RenderColor(_screen, 0x272a2f);
+
_text_color_focus = new RenderColor(_screen, 0x272a2f);
_text_color_unfocus = new RenderColor(_screen, 0x676869);
false,
RenderTexture::Flat,
RenderTexture::Bevel1,
- true,
+ false,
RenderTexture::Vertical,
false,
0x858687,
data, 8, 8);
}
- _stick_mask = new PixmapMask();
- _stick_mask->w = _stick_mask->h = 8;
+ _alldesk_mask = new PixmapMask();
+ _alldesk_mask->w = _alldesk_mask->h = 8;
{
//char data[] = { 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00 };
char data[] = { 0x00, 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00 };
- _stick_mask->mask =
+ _alldesk_mask->mask =
XCreateBitmapFromData(**display,
display->screenInfo(_screen)->rootWindow(),
data, 8, 8);
RenderStyle::~RenderStyle()
{
+ delete _root_color;
+
delete _text_color_focus;
delete _text_color_unfocus;
delete _max_mask;
delete _icon_mask;
- delete _stick_mask;
+ delete _alldesk_mask;
delete _close_mask;
}