: _screen(screen),
_file(stylefile)
{
+ _root_color = new RenderColor(_screen, 0x272a2f);
+
_text_color_focus = new RenderColor(_screen, 0x272a2f);
_text_color_unfocus = new RenderColor(_screen, 0x676869);
true,
RenderTexture::Vertical,
false,
- 0x858687,
- 0x373a3f,
+ 0x96ba86,
+ 0x5a724c,
0x181f24,
0x0);
_label_unfocus = new RenderTexture(_screen,
false,
RenderTexture::Flat,
RenderTexture::Bevel1,
- true,
+ false,
RenderTexture::Vertical,
false,
0x858687,
0x0);
_label_font = new Font(_screen, "Arial,Sans-9:bold", true, 1, 0x40);
+ _label_justify = RightJustify;
_max_mask = new PixmapMask();
_max_mask->w = _max_mask->h = 8;
{
- char data[] = { 0x7e, 0xff, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0x7e };
- _max_mask->mask=
+ //char data[] = { 0x7e, 0xff, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0x7e };
+ char data [] = {0x00, 0x00, 0x18, 0x3c, 0x66, 0x42, 0x00, 0x00 };
+ _max_mask->mask =
XCreateBitmapFromData(**display,
display->screenInfo(_screen)->rootWindow(),
data, 8, 8);
_icon_mask = new PixmapMask();
_icon_mask->w = _icon_mask->h = 8;
{
- char data[] = { 0x00, 0x00, 0xc3, 0xe7, 0x7e, 0x3c, 0x18, 0x00 };
- _icon_mask->mask=
+ //char data[] = { 0x00, 0x00, 0xc3, 0xe7, 0x7e, 0x3c, 0x18, 0x00 };
+ char data[] = { 0x00, 0x00, 0x42, 0x66, 0x3c, 0x18, 0x00, 0x00 };
+ _icon_mask->mask =
XCreateBitmapFromData(**display,
display->screenInfo(_screen)->rootWindow(),
data, 8, 8);
}
- _stick_mask = new PixmapMask();
- _stick_mask->w = _stick_mask->h = 8;
+ _alldesk_mask = new PixmapMask();
+ _alldesk_mask->w = _alldesk_mask->h = 8;
{
- char data[] = { 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00 };
- _icon_mask->mask=
+ //char data[] = { 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00 };
+ char data[] = { 0x00, 0x66, 0x66, 0x00, 0x00, 0x66, 0x66, 0x00 };
+ _alldesk_mask->mask =
XCreateBitmapFromData(**display,
display->screenInfo(_screen)->rootWindow(),
data, 8, 8);
_close_mask = new PixmapMask();
_close_mask->w = _close_mask->h = 8;
{
- char data[] = { 0xc3, 0xe7, 0x7e, 0x3c, 0x3c, 0x7e, 0xe7, 0xc3 };
- _icon_mask->mask=
+ //char data[] = { 0xc3, 0xe7, 0x7e, 0x3c, 0x3c, 0x7e, 0xe7, 0xc3 };
+ char data[] = { 0x00, 0xc3, 0x66, 0x3c, 0x3c, 0x66, 0xc3, 0x00 };
+ _close_mask->mask =
XCreateBitmapFromData(**display,
display->screenInfo(_screen)->rootWindow(),
data, 8, 8);
}
+
+ _bevel_width = 1;
+ _handle_width = 4;
}
RenderStyle::~RenderStyle()
{
+ delete _root_color;
+
delete _text_color_focus;
delete _text_color_unfocus;
delete _max_mask;
delete _icon_mask;
- delete _stick_mask;
+ delete _alldesk_mask;
delete _close_mask;
}