+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __widget_hh
#define __widget_hh
-#include "basewidget.hh"
+#include "rect.hh"
+#include "point.hh"
+#include "rendertexture.hh"
+#include "renderstyle.hh"
+#include "eventdispatcher.hh"
+#include "display.hh"
+#include "surface.hh"
extern "C" {
#include <assert.h>
}
+#include <string>
+#include <list>
+
namespace otk {
-class OtkWidget : public OtkBaseWidget {
+class Widget : public EventHandler {
public:
enum Direction { Horizontal, Vertical };
- OtkWidget(OtkWidget *parent, Direction = Horizontal);
- OtkWidget(OtkEventDispatcher *event_dispatcher, Style *style,
- Direction direction = Horizontal, Cursor cursor = 0,
- int bevel_width = 1);
+ typedef std::list<Widget *> WidgetList;
+
+ Widget(Widget *parent, Direction = Horizontal);
+ Widget(EventDispatcher *event_dispatcher, RenderStyle *style,
+ Direction direction = Horizontal, Cursor cursor = 0,
+ int bevel_width = 1, bool override_redirect = false);
- virtual ~OtkWidget();
+ virtual ~Widget();
virtual void update(void);
+ void exposeHandler(const XExposeEvent &e);
+ void configureHandler(const XConfigureEvent &e);
+
+ inline Window window(void) const { return _window; }
+ inline const Widget *parent(void) const { return _parent; }
+ inline const WidgetList &children(void) const { return _children; }
+ inline unsigned int screen(void) const { return _screen; }
+ inline const Rect &rect(void) const { return _rect; }
+
+ void move(const Point &to);
+ void move(int x, int y);
+
+ virtual void setWidth(int);
+ virtual void setHeight(int);
+
+ virtual int width() const { return _rect.width(); }
+ virtual int height() const { return _rect.height(); }
+
+ virtual void resize(const Point &to);
+ virtual void resize(int x, int y);
+
+ virtual void setGeometry(const Rect &new_geom);
+ virtual void setGeometry(const Point &topleft, int width, int height);
+ virtual void setGeometry(int x, int y, int width, int height);
+
+ inline bool isVisible(void) const { return _visible; };
+ virtual void show(bool recursive = false);
+ virtual void hide(bool recursive = false);
+
+ inline bool isFocused(void) const { return _focused; };
+ virtual void focus(void);
+ virtual void unfocus(void);
+
+ inline bool hasGrabbedMouse(void) const { return _grabbed_mouse; }
+ bool grabMouse(void);
+ void ungrabMouse(void);
+
+ inline bool hasGrabbedKeyboard(void) const { return _grabbed_keyboard; }
+ bool grabKeyboard(void);
+ void ungrabKeyboard(void);
+
+ inline RenderTexture *texture(void) const { return _texture; }
+ virtual void setTexture(RenderTexture *texture)
+ { _texture = texture; _dirty = true; }
+
+ inline const RenderColor *borderColor(void) const { return _bcolor; }
+ virtual void setBorderColor(const RenderColor *color) {
+ assert(color); _bcolor = color;
+ XSetWindowBorder(**display, _window, color->pixel());
+ }
+
+ inline int borderWidth(void) const { return _bwidth; }
+ void setBorderWidth(int width) {
+ _bwidth = width;
+ XSetWindowBorderWidth(**display, _window, width);
+ }
+
+ virtual void addChild(Widget *child, bool front = false);
+ virtual void removeChild(Widget *child);
+
inline bool isStretchableHorz(void) const { return _stretchable_horz; }
void setStretchableHorz(bool s_horz = true) { _stretchable_horz = s_horz; }
inline bool isStretchableVert(void) const { return _stretchable_vert; }
void setStretchableVert(bool s_vert = true) { _stretchable_vert = s_vert; }
- inline Direction getDirection(void) const { return _direction; }
+ inline Cursor cursor(void) const { return _cursor; }
+ void setCursor(Cursor cursor) {
+ _cursor = cursor;
+ XDefineCursor(**display, _window, _cursor);
+ }
+
+ inline int bevelWidth(void) const { return _bevel_width; }
+ void setBevelWidth(int bevel_width)
+ { assert(bevel_width > 0); _bevel_width = bevel_width; }
+
+ inline Direction direction(void) const { return _direction; }
void setDirection(Direction dir) { _direction = dir; }
- inline OtkEventDispatcher *getEventDispatcher(void)
- { return _event_dispatcher; }
- void setEventDispatcher(OtkEventDispatcher *disp);
+ inline RenderStyle *style(void) const { return _style; }
+ virtual void setStyle(RenderStyle *style);
+
+ inline EventDispatcher *eventDispatcher(void)
+ { return _event_dispatcher; }
+ void setEventDispatcher(EventDispatcher *disp);
+
+protected:
+
+ bool _dirty;
+ bool _focused;
+
+ virtual void adjust(void);
+ virtual void create(bool override_redirect = false);
+ virtual void adjustHorz(void);
+ virtual void adjustVert(void);
+ virtual void internalResize(int width, int height);
+ virtual void render(void);
+ virtual void renderForeground() {} // for overriding
-private:
+ Window _window;
- void adjust(void);
- void adjustHorz(void);
- void adjustVert(void);
- void internalResize(int width, int height);
+ Widget *_parent;
+ WidgetList _children;
+ RenderStyle *_style;
Direction _direction;
+ Cursor _cursor;
+ int _bevel_width;
+ int _ignore_config;
+
+ bool _visible;
+
+ bool _grabbed_mouse;
+ bool _grabbed_keyboard;
bool _stretchable_vert;
bool _stretchable_horz;
- OtkEventDispatcher *_event_dispatcher;
+ RenderTexture *_texture;
+ Pixmap _bg_pixmap;
+ unsigned int _bg_pixel;
+
+ const RenderColor *_bcolor;
+ unsigned int _bwidth;
+
+ Rect _rect;
+ unsigned int _screen;
+
+ bool _fixed_width;
+ bool _fixed_height;
+
+ Surface *_surface;
+
+ EventDispatcher *_event_dispatcher;
};
}