+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __widget_hh
#define __widget_hh
-#include "basewidget.hh"
+#include "eventhandler.hh"
+#include "rect.hh"
+#include "renderstyle.hh"
-extern "C" {
-#include <assert.h>
-}
+#include <list>
+#include <algorithm>
+#include <cassert>
namespace otk {
-class OtkWidget : public OtkBaseWidget {
+class Surface;
+class RenderTexture;
+class RenderColor;
+class EventDispatcher;
+class Widget : public EventHandler, public StyleNotify {
public:
-
enum Direction { Horizontal, Vertical };
- OtkWidget(OtkWidget *parent, Direction = Horizontal);
- OtkWidget(OtkEventDispatcher *event_dispatcher, Style *style,
- Direction direction = Horizontal, Cursor cursor = 0,
- int bevel_width = 1);
-
- virtual ~OtkWidget();
-
- virtual void update(void);
-
- inline bool isStretchableHorz(void) const { return _stretchable_horz; }
- void setStretchableHorz(bool s_horz = true) { _stretchable_horz = s_horz; }
-
- inline bool isStretchableVert(void) const { return _stretchable_vert; }
- void setStretchableVert(bool s_vert = true) { _stretchable_vert = s_vert; }
-
- inline Direction getDirection(void) const { return _direction; }
- void setDirection(Direction dir) { _direction = dir; }
-
- inline OtkEventDispatcher *getEventDispatcher(void)
- { return _event_dispatcher; }
- void setEventDispatcher(OtkEventDispatcher *disp);
-
+ Widget(int screen, EventDispatcher *ed, Direction direction = Horizontal,
+ int bevel = 3, bool overrideredir = false);
+ Widget(Widget *parent, Direction direction = Horizontal, int bevel = 3);
+ virtual ~Widget();
+
+ inline int screen() const { return _screen; }
+ inline Window window() const { return _window; }
+ inline Widget *parent() const { return _parent; }
+ inline Direction direction() const { return _direction; }
+
+ inline RenderStyle::Justify alignment() const { return _alignment; }
+ void setAlignment(RenderStyle::Justify a);
+
+ inline long eventMask() const { return _event_mask; }
+ virtual void setEventMask(long e);
+
+ inline const Rect& area() const { return _area; }
+ inline Rect usableArea() const { return Rect(_area.position(),
+ Size(_area.width() -
+ _borderwidth * 2,
+ _area.height() -
+ _borderwidth * 2));}
+ inline const Size& minSize() const { return _min_size; }
+ inline const Size& maxSize() const { return _max_size; }
+ virtual void setMaxSize(const Size &s);
+
+ virtual void show(bool children = false);
+ virtual void hide();
+ inline bool visible() const { return _visible; }
+
+ virtual void update();
+ virtual void refresh() { _dirty = true; render(); }
+
+ virtual void setBevel(int b);
+ inline int bevel() const { return _bevel; }
+
+ void move(const Point &p)
+ { moveresize(Rect(p, _area.size())); }
+ void resize(const Size &s)
+ { moveresize(Rect(_area.position(), s)); }
+ /*!
+ When a widget has a parent, this won't change the widget directly, but will
+ just cause the parent to re-layout all its children.
+ */
+ virtual void moveresize(const Rect &r);
+
+ inline const RenderColor *borderColor() const { return _bordercolor; }
+ virtual void setBorderColor(const RenderColor *c);
+
+ inline int borderWidth() const { return _borderwidth; }
+ virtual void setBorderWidth(int w);
+
+ const std::list<Widget*>& children() const { return _children; }
+
+ virtual void exposeHandler(const XExposeEvent &e);
+ virtual void configureHandler(const XConfigureEvent &e);
+ virtual void styleChanged(const RenderStyle &style);
+
+protected:
+ virtual void addChild(Widget *w) { assert(w); _children.push_back(w); }
+ virtual void removeChild(Widget *w) { assert(w); _children.remove(w); }
+
+ //! Find the default min/max sizes for the widget. Useful after the in-use
+ //! style has changed.
+ virtual void calcDefaultSizes();
+
+ virtual void setMinSize(const Size &s);
+
+ //! Arrange the widget's children
+ virtual void layout();
+ virtual void layoutHorz();
+ virtual void layoutVert();
+ virtual void render();
+ virtual void renderForeground(Surface&) {};
+ virtual void renderChildren();
+
+ void createWindow(bool overrideredir);
+
+ RenderTexture *_texture;
+
private:
-
- void adjust(void);
- void adjustHorz(void);
- void adjustVert(void);
- void internalResize(int width, int height);
-
+ void internal_moveresize(int x, int y, int w, int h);
+
+ int _screen;
+ Widget *_parent;
+ Window _window;
+ Surface *_surface;
+ long _event_mask;
+
+ RenderStyle::Justify _alignment;
Direction _direction;
-
- bool _stretchable_vert;
- bool _stretchable_horz;
-
- OtkEventDispatcher *_event_dispatcher;
+ Rect _area;
+ //! This size is the size *inside* the border, so they won't match the
+ //! actual size of the widget
+ Size _min_size;
+ //! This size is the size *inside* the border, so they won't match the
+ //! actual size of the widget
+ Size _max_size;
+
+ bool _visible;
+
+ const RenderColor *_bordercolor;
+ int _borderwidth;
+ int _bevel;
+ bool _dirty;
+
+ std::list<Widget*> _children;
+
+ EventDispatcher *_dispatcher;
+
+ int _ignore_config;
};
}