-#include "../../kernel/focus.h"
-#include "../../kernel/dispatch.h"
-#include "../../kernel/openbox.h"
-#include "../../kernel/grab.h"
-#include "../../kernel/action.h"
+#include "kernel/focus.h"
+#include "kernel/dispatch.h"
+#include "kernel/openbox.h"
+#include "kernel/event.h"
+#include "kernel/grab.h"
+#include "kernel/action.h"
+#include "kernel/prop.h"
+#include "kernel/timer.h"
+#include "parser/parse.h"
#include "tree.h"
#include "keyboard.h"
-#include "keyaction.h"
+#include "translate.h"
#include <glib.h>
-KeyBindingTree *firstnode;
+/*
+
+<keybind key="C-x">
+ <action name="ChangeDesktop">
+ <desktop>3</desktop>
+ </action>
+</keybind>
+
+*/
+
+static void parse_key(xmlDocPtr doc, xmlNodePtr node, GList *keylist)
+{
+ char *key;
+ Action *action;
+ xmlNodePtr n, nact;
+ GList *it;
+
+ n = parse_find_node("keybind", node);
+ while (n) {
+ if (parse_attr_string("key", n, &key)) {
+ keylist = g_list_append(keylist, key);
+
+ parse_key(doc, n->xmlChildrenNode, keylist);
+
+ it = g_list_last(keylist);
+ g_free(it->data);
+ keylist = g_list_delete_link(keylist, it);
+ }
+ n = parse_find_node("keybind", n->next);
+ }
+ if (keylist) {
+ nact = parse_find_node("action", node);
+ while (nact) {
+ if ((action = action_parse(doc, nact))) {
+ /* validate that its okay for a key binding */
+ if (action->func == action_moveresize &&
+ action->data.moveresize.corner !=
+ prop_atoms.net_wm_moveresize_move_keyboard &&
+ action->data.moveresize.corner !=
+ prop_atoms.net_wm_moveresize_size_keyboard) {
+ action_free(action);
+ action = NULL;
+ }
+
+ if (action)
+ kbind(keylist, action);
+ }
+ nact = parse_find_node("action", nact->next);
+ }
+ }
+}
+
+static void parse_xml(xmlDocPtr doc, xmlNodePtr node, void *d)
+{
+ parse_key(doc, node, NULL);
+}
+
+void plugin_setup_config()
+{
+ parse_register("keyboard", parse_xml, NULL);
+}
+
+KeyBindingTree *firstnode = NULL;
static KeyBindingTree *curpos;
-static guint reset_key, reset_state;
-static gboolean grabbed;
+static guint reset_key, reset_state, button_return, button_escape;
+static Timer *chain_timer;
-static void grab_keys(gboolean grab)
+static void grab_keys()
{
- if (!grab) {
- XUngrabKey(ob_display, AnyKey, AnyModifier, ob_root);
- } else {
- KeyBindingTree *p = firstnode;
- while (p) {
- XGrabKey(ob_display, p->key, p->state, ob_root, FALSE,
- GrabModeAsync, GrabModeSync);
- p = p->next_sibling;
- }
+ KeyBindingTree *p;
+
+ ungrab_all_keys();
+
+ p = curpos ? curpos->first_child : firstnode;
+ while (p) {
+ grab_key(p->key, p->state, GrabModeAsync);
+ p = p->next_sibling;
}
+ if (curpos)
+ grab_key(reset_key, reset_state, GrabModeAsync);
}
static void reset_chains()
{
- /* XXX kill timer */
- curpos = NULL;
- if (grabbed) {
- grabbed = FALSE;
- grab_server(FALSE);
+ if (chain_timer) {
+ timer_stop(chain_timer);
+ chain_timer = NULL;
+ }
+ if (curpos) {
+ curpos = NULL;
+ grab_keys();
}
}
-static void clearall()
+static void chain_timeout(void *data)
{
- grab_keys(FALSE);
- tree_destroy(firstnode);
- firstnode = NULL;
- grab_keys(TRUE);
+ reset_chains();
}
-static gboolean bind(GList *keylist, KeyAction *action)
+gboolean kbind(GList *keylist, Action *action)
{
KeyBindingTree *tree, *t;
gboolean conflict;
- if (!(tree = tree_build(keylist))) {
- g_warning("invalid binding");
+ g_assert(keylist != NULL);
+ g_assert(action != NULL);
+
+ if (!(tree = tree_build(keylist)))
return FALSE;
- }
- t = tree_find(tree, &conflict);
- if (conflict) {
- g_warning("conflict with binding");
+ if ((t = tree_find(tree, &conflict)) != NULL) {
+ /* already bound to something, use the existing tree */
tree_destroy(tree);
- return FALSE;
- }
- if (t != NULL) {
- /* already bound to something */
- g_warning("keychain is already bound");
+ tree = NULL;
+ } else
+ t = tree;
+ while (t->first_child) t = t->first_child;
+
+ if (conflict) {
+ g_message("conflict with binding");
tree_destroy(tree);
return FALSE;
}
- /* grab the server here to make sure no key pressed go missed */
- grab_server(TRUE);
-
- grab_keys(FALSE);
+ /* set the action */
+ t->actions = g_slist_append(t->actions, action);
+ /* assimilate this built tree into the main tree. assimilation
+ destroys/uses the tree */
+ if (tree) tree_assimilate(tree);
- /* set the function */
- t = tree;
- while (t->first_child) t = t->first_child;
- t->action.action = action->action;
- t->action.type[0] = action->type[0];
- t->action.type[1] = action->type[1];
- t->action.data[0] = action->data[0];
- t->action.data[1] = action->data[1];
+ return TRUE;
+}
- /* assimilate this built tree into the main tree */
- tree_assimilate(tree); /* assimilation destroys/uses the tree */
+static void event(ObEvent *e, void *foo)
+{
+ static KeyBindingTree *grabbed_key = NULL;
- grab_keys(TRUE);
+ if (grabbed_key) {
+ gboolean done = FALSE;
- grab_server(FALSE);
+ if ((e->type == Event_X_KeyRelease &&
+ !(grabbed_key->state & e->data.x.e->xkey.state)))
+ done = TRUE;
+ else if (e->type == Event_X_KeyPress) {
+ if (e->data.x.e->xkey.keycode == button_return)
+ done = TRUE;
+ else if (e->data.x.e->xkey.keycode == button_escape) {
+ GSList *it;
+ for (it = grabbed_key->actions; it; it = it->next) {
+ Action *act = it->data;
+ act->data.cycle.cancel = TRUE;
+ }
+ done = TRUE;
+ }
+ }
+ if (done) {
+ GSList *it;
+ for (it = grabbed_key->actions; it; it = it->next) {
+ Action *act = it->data;
+ act->data.cycle.final = TRUE;
+ act->func(&act->data);
+ }
+ grabbed_key = NULL;
+ grab_keyboard(FALSE);
+ reset_chains();
+ return;
+ }
+ }
+ if (e->type == Event_X_KeyRelease)
+ return;
- return TRUE;
-}
+ g_assert(e->type == Event_X_KeyPress);
-static void press(ObEvent *e, void *foo)
-{
if (e->data.x.e->xkey.keycode == reset_key &&
e->data.x.e->xkey.state == reset_state) {
reset_chains();
- XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
} else {
KeyBindingTree *p;
if (curpos == NULL)
if (p->key == e->data.x.e->xkey.keycode &&
p->state == e->data.x.e->xkey.state) {
if (p->first_child != NULL) { /* part of a chain */
- /* XXX TIMER */
- if (!grabbed) {
- grab_server(TRUE);
- grabbed = TRUE;
- XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
- }
+ if (chain_timer) timer_stop(chain_timer);
+ /* 5 second timeout for chains */
+ chain_timer = timer_start(5000*1000, chain_timeout,
+ NULL);
curpos = p;
+ grab_keys();
} else {
- keyaction_do(&p->action, focus_client);
+ GSList *it;
+ for (it = p->actions; it; it = it->next) {
+ Action *act = it->data;
+ if (act->func != NULL) {
+ act->data.any.c = focus_client;
+
+ if (act->func == action_cycle_windows) {
+ act->data.cycle.final = FALSE;
+ act->data.cycle.cancel = FALSE;
+ }
+
+ act->data.any.c = focus_client;
+ act->func(&act->data);
+
+ if (act->func == action_cycle_windows &&
+ !grabbed_key) {
+ grabbed_key = p;
+ grab_keyboard(TRUE);
+ break;
+ }
+ }
+ }
- XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
reset_chains();
}
break;
}
}
-static void binddef()
-{
- GList *list = g_list_append(NULL, NULL);
- KeyAction a;
-
- list->data = "C-Right";
- a.action = Action_NextDesktop;
- keyaction_set_bool(&a, 0, TRUE);
- keyaction_set_none(&a, 1);
- bind(list, &a);
-
- list->data = "C-Left";
- a.action = Action_PreviousDesktop;
- keyaction_set_bool(&a, 0, TRUE);
- keyaction_set_none(&a, 1);
- bind(list, &a);
-
- list->data = "C-1";
- a.action = Action_Desktop;
- keyaction_set_uint(&a, 0, 0);
- keyaction_set_none(&a, 1);
- bind(list, &a);
-
- list->data = "C-2";
- a.action = Action_Desktop;
- keyaction_set_uint(&a, 0, 1);
- keyaction_set_none(&a, 1);
- bind(list, &a);
-
- list->data = "C-3";
- a.action = Action_Desktop;
- keyaction_set_uint(&a, 0, 2);
- keyaction_set_none(&a, 1);
- bind(list, &a);
-
- list->data = "C-4";
- a.action = Action_Desktop;
- keyaction_set_uint(&a, 0, 3);
- keyaction_set_none(&a, 1);
- bind(list, &a);
-
- list->data = "C-space";
- a.action = Action_Execute;
- keyaction_set_string(&a, 0, "xterm");
- keyaction_set_none(&a, 1);
- bind(list, &a);
-}
-
void plugin_startup()
{
- dispatch_register(Event_X_KeyPress, (EventHandler)press, NULL);
+ guint i;
+
+ curpos = NULL;
+ chain_timer = NULL;
+
+ dispatch_register(Event_X_KeyPress | Event_X_KeyRelease,
+ (EventHandler)event, NULL);
- /* XXX parse config file! */
- binddef();
+ translate_key("C-g", &reset_state, &reset_key);
+ translate_key("Escape", &i, &button_escape);
+ translate_key("Return", &i, &button_return);
+
+ grab_keys();
}
void plugin_shutdown()
{
- dispatch_register(0, (EventHandler)press, NULL);
- clearall();
+ dispatch_register(0, (EventHandler)event, NULL);
+
+ tree_destroy(firstnode);
+ firstnode = NULL;
+ ungrab_all_keys();
}