/* these have extra data! */
if (a->func == action_execute || a->func == action_restart)
a->data.execute.path = apath;
+ else
+ g_free(apath);
if (a->func == action_desktop)
- a->data.desktop.desk = (unsigned) num + 1;
+ a->data.desktop.desk = (unsigned) num - 1;
if (a->func == action_move_relative_horz ||
a->func == action_move_relative_vert ||
a->func == action_resize_relative_horz ||