#include "keyboard.h"
#include "translate.h"
-#include "keyaction.h"
#include <glib.h>
void tree_destroy(KeyBindingTree *tree)
for (it = tree->keylist; it != NULL; it = it->next)
g_free(it->data);
g_list_free(tree->keylist);
- keyaction_free(&tree->action);
+ action_free(tree->action);
}
g_free(tree);
tree = c;