#include "../../kernel/action.h"
#include "../../kernel/client.h"
#include "../../kernel/frame.h"
+#include "../../kernel/grab.h"
#include "../../kernel/engine.h"
#include "translate.h"
#include "mouse.h"
#include <glib.h>
+void plugin_setup_config()
+{
+}
+
+static int drag_threshold = 3;
+
/* GData of GSList*s of PointerBinding*s. */
static GData *bound_contexts;
gboolean grab;
};
-static void grab_button(Client *client, guint state, guint button,
- GQuark context, gboolean grab)
-{
- Window win;
- int mode = GrabModeAsync;
- unsigned int mask;
-
- if (context == g_quark_try_string("frame")) {
- win = client->frame->window;
- mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
- } else if (context == g_quark_try_string("client")) {
- win = client->frame->plate;
- mode = GrabModeSync; /* this is handled in pointer_event */
- mask = ButtonPressMask; /* can't catch more than this with Sync mode
- the release event is manufactured in
- pointer_fire */
- } else return;
-
- if (grab)
- /* XXX grab all lock keys */
- XGrabButton(ob_display, button, state, win, FALSE, mask, mode,
- GrabModeAsync, None, None);
- else
- /* XXX ungrab all lock keys */
- XUngrabButton(ob_display, button, state, win);
-}
-
static void foreach_grab(GQuark key, gpointer data, gpointer user_data)
{
struct foreach_grab_temp *d = user_data;
GSList *it;
for (it = data; it != NULL; it = it->next) {
+ /* grab/ungrab the button */
MouseBinding *b = it->data;
- grab_button(d->client, b->state, b->button, key, d->grab);
+ Window win;
+ int mode;
+ unsigned int mask;
+
+ if (key == g_quark_try_string("frame")) {
+ win = d->client->frame->window;
+ mode = GrabModeAsync;
+ mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
+ } else if (key == g_quark_try_string("client")) {
+ win = d->client->frame->plate;
+ mode = GrabModeSync; /* this is handled in event */
+ mask = ButtonPressMask; /* can't catch more than this with Sync
+ mode the release event is manufactured
+ in event */
+ } else return;
+
+ if (d->grab)
+ grab_button(b->button, b->state, win, mask, mode);
+ else
+ ungrab_button(b->button, b->state, win);
}
}
static Corner corner = Corner_TopLeft;
gboolean click = FALSE;
gboolean dclick = FALSE;
+ GQuark context;
switch (e->type) {
case Event_Client_Mapped:
case Event_X_ButtonPress:
if (!button) {
- if (e->data.x.client == NULL)
- corner = Corner_TopLeft;
- else {
+ if (e->data.x.client != NULL) {
cx = e->data.x.client->frame->area.x;
cy = e->data.x.client->frame->area.y;
cw = e->data.x.client->frame->area.width;
px = e->data.x.e->xbutton.x_root;
py = e->data.x.e->xbutton.y_root;
corner = pick_corner(px, py, cx, cy, cw, ch);
- button = e->data.x.e->xbutton.button;
}
+ button = e->data.x.e->xbutton.button;
}
- fire_button(MouseAction_Press,
- engine_get_context(e->data.x.client,
- e->data.x.e->xbutton.window),
+ context = engine_get_context(e->data.x.client,
+ e->data.x.e->xbutton.window);
+
+ fire_button(MouseAction_Press, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button);
- break;
+
+ if (context == g_quark_try_string("client")) {
+ /* Replay the event, so it goes to the client*/
+ XAllowEvents(ob_display, ReplayPointer, CurrentTime);
+ /* Fall through to the release case! */
+ } else
+ break;
case Event_X_ButtonRelease:
+ context = engine_get_context(e->data.x.client,
+ e->data.x.e->xbutton.window);
if (e->data.x.e->xbutton.button == button) {
/* end drags */
if (drag) {
- fire_motion(MouseAction_Motion,
- engine_get_context(e->data.x.client,
- e->data.x.e->xbutton.window),
+ fire_motion(MouseAction_Motion, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button,
cx, cy, cw, ch, dx, dy, TRUE, corner);
drag = FALSE;
- }
-
- /* clicks are only valid if its released over the window */
- if (e->data.x.e->xbutton.x >= 0 && e->data.x.e->xbutton.y >= 0) {
- int junk;
- Window wjunk;
- guint ujunk, w, h;
- XGetGeometry(ob_display, e->data.x.e->xbutton.window,
- &wjunk, &junk, &junk, &w, &h, &ujunk, &ujunk);
- if (e->data.x.e->xbutton.x < (signed)w &&
- e->data.x.e->xbutton.y < (signed)h) {
- click =TRUE;
- /* double clicks happen if there were 2 in a row! */
- if (lbutton == button &&
- e->data.x.e->xbutton.time - 300 <= ltime)
- dclick = TRUE;
- }
- lbutton = button;
- } else
+
lbutton = 0;
+ } else {
+ /* clicks are only valid if its released over the window */
+ if (e->data.x.e->xbutton.x >= 0 &&
+ e->data.x.e->xbutton.y >= 0) {
+ int junk;
+ Window wjunk;
+ guint ujunk, w, h;
+ XGetGeometry(ob_display, e->data.x.e->xbutton.window,
+ &wjunk, &junk, &junk, &w, &h, &ujunk, &ujunk);
+ if (e->data.x.e->xbutton.x < (signed)w &&
+ e->data.x.e->xbutton.y < (signed)h) {
+ click =TRUE;
+ /* double clicks happen if there were 2 in a row! */
+ if (lbutton == button &&
+ e->data.x.e->xbutton.time - 300 <= ltime)
+ dclick = TRUE;
+ }
+ lbutton = button;
+ } else
+ lbutton = 0;
+ }
button = 0;
ltime = e->data.x.e->xbutton.time;
}
- fire_button(MouseAction_Press,
- engine_get_context(e->data.x.client,
- e->data.x.e->xbutton.window),
+ fire_button(MouseAction_Press, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button);
if (click)
- fire_button(MouseAction_Click,
- engine_get_context(e->data.x.client,
- e->data.x.e->xbutton.window),
+ fire_button(MouseAction_Click, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button);
if (dclick)
- fire_button(MouseAction_DClick,
- engine_get_context(e->data.x.client,
- e->data.x.e->xbutton.window),
+ fire_button(MouseAction_DClick, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button);
break;
case Event_X_MotionNotify:
if (button) {
- drag = TRUE;
dx = e->data.x.e->xmotion.x_root - px;
dy = e->data.x.e->xmotion.y_root - py;
- fire_motion(MouseAction_Motion,
- engine_get_context(e->data.x.client,
- e->data.x.e->xbutton.window),
- e->data.x.client, e->data.x.e->xmotion.state,
- button, cx, cy, cw, ch, dx, dy, FALSE, corner);
+ if (ABS(dx) >= drag_threshold || ABS(dy) >= drag_threshold)
+ drag = TRUE;
+ if (drag) {
+ context = engine_get_context(e->data.x.client,
+ e->data.x.e->xbutton.window);
+ fire_motion(MouseAction_Motion, context,
+ e->data.x.client, e->data.x.e->xmotion.state,
+ button, cx, cy, cw, ch, dx, dy, FALSE, corner);
+ }
}
break;
mbind("1", "brcorner", MouseAction_Motion, a);
a = action_new(action_resize);
mbind("A-3", "frame", MouseAction_Motion, a);
+
+ a = action_new(action_focus);
+ mbind("1", "titlebar", MouseAction_Press, a);
+ a = action_new(action_focus);
+ mbind("1", "handle", MouseAction_Press, a);
+ a = action_new(action_focusraise);
+ mbind("1", "titlebar", MouseAction_Click, a);
+ a = action_new(action_focusraise);
+ mbind("1", "handle", MouseAction_Click, a);
+ a = action_new(action_lower);
+ mbind("2", "titlebar", MouseAction_Press, a);
+ a = action_new(action_lower);
+ mbind("2", "handle", MouseAction_Press, a);
+ a = action_new(action_focusraise);
+ mbind("A-1", "frame", MouseAction_Click, a);
+ a = action_new(action_lower);
+ mbind("A-3", "frame", MouseAction_Click, a);
+
+ a = action_new(action_focus);
+ mbind("1", "client", MouseAction_Press, a);
+
+ a = action_new(action_toggle_shade);
+ mbind("1", "titlebar", MouseAction_DClick, a);
+ a = action_new(action_shade);
+ mbind("4", "titlebar", MouseAction_Press, a);
+ a = action_new(action_unshade);
+ mbind("5", "titlebar", MouseAction_Click, a);
+
+ a = action_new(action_toggle_maximize_full);
+ mbind("1", "maximize", MouseAction_Click, a);
+ a = action_new(action_toggle_maximize_vert);
+ mbind("2", "maximize", MouseAction_Click, a);
+ a = action_new(action_toggle_maximize_horz);
+ mbind("3", "maximize", MouseAction_Click, a);
+ a = action_new(action_iconify);
+ mbind("1", "iconify", MouseAction_Click, a);
+ a = action_new(action_close);
+ mbind("1", "icon", MouseAction_DClick, a);
+ a = action_new(action_close);
+ mbind("1", "close", MouseAction_Click, a);
+ a = action_new(action_kill);
+ mbind("2", "close", MouseAction_Click, a);
+ a = action_new(action_toggle_omnipresent);
+ mbind("1", "alldesktops", MouseAction_Click, a);
+
+ a = action_new(action_next_desktop);
+ a->data.nextprevdesktop.wrap = TRUE;
+ mbind("4", "root", MouseAction_Click, a);
+ a = action_new(action_previous_desktop);
+ a->data.nextprevdesktop.wrap = TRUE;
+ mbind("5", "root", MouseAction_Click, a);
+ a = action_new(action_next_desktop);
+ a->data.nextprevdesktop.wrap = TRUE;
+ mbind("A-4", "root", MouseAction_Click, a);
+ a = action_new(action_previous_desktop);
+ a->data.nextprevdesktop.wrap = TRUE;
+ mbind("A-5", "root", MouseAction_Click, a);
+ a = action_new(action_next_desktop);
+ a->data.nextprevdesktop.wrap = TRUE;
+ mbind("A-4", "frame", MouseAction_Click, a);
+ a = action_new(action_previous_desktop);
+ a->data.nextprevdesktop.wrap = TRUE;
+ mbind("A-5", "frame", MouseAction_Click, a);
}
void plugin_startup()