]> Dogcows Code - chaz/openbox/blobdiff - plugins/resistance/resistance.c
adjust for changes to the parsing api.
[chaz/openbox] / plugins / resistance / resistance.c
index 318447527ef0500fe2888e8f5c90a4cc4f03c888..f5e68052051e795a5cee139729ebfab6c57ece98 100644 (file)
@@ -7,28 +7,28 @@
 #include "resistance.h"
 #include <glib.h>
 
-static int resistance;
-static gboolean resist_windows;
+static int win_resistance;
+static int edge_resistance;
 
-static void parse_xml(xmlDocPtr doc, xmlNodePtr node, void *d)
+static void parse_xml(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, void *d)
 {
     xmlNodePtr n;
 
+    node = node->xmlChildrenNode;
     if ((n = parse_find_node("strength", node)))
-        resistance = parse_int(doc, n);
-    if ((n = parse_find_node("windows", node)))
-        resist_windows = parse_bool(doc, n);
+        win_resistance = parse_int(doc, n);
+    if ((n = parse_find_node("screen_edge_strength", node)))
+        edge_resistance = parse_int(doc, n);
 }
 
-void plugin_setup_config()
+void plugin_setup_config(ObParseInst *i)
 {
-    resistance = DEFAULT_RESISTANCE;
-    resist_windows = DEFAULT_RESIST_WINDOWS;
+    win_resistance = edge_resistance = DEFAULT_RESISTANCE;
 
-    parse_register("resistance", parse_xml, NULL);
+    parse_register(i, "resistance", parse_xml, NULL);
 }
 
-static void resist_move(Client *c, int *x, int *y)
+static void resist_move(ObClient *c, int *x, int *y)
 {
     GList *it;
     Rect *area;
@@ -37,7 +37,7 @@ static void resist_move(Client *c, int *x, int *y)
     int al, at, ar, ab; /* screen area edges */
     int cl, ct, cr, cb; /* current edges */
     int w, h; /* current size */
-    Client *snapx = NULL, *snapy = NULL;
+    ObClient *snapx = NULL, *snapy = NULL;
 
     w = c->frame->area.width;
     h = c->frame->area.height;
@@ -53,9 +53,9 @@ static void resist_move(Client *c, int *x, int *y)
     cb = ct + c->frame->area.height - 1;
     
     /* snap to other clients */
-    if (resist_windows)
+    if (win_resistance)
         for (it = stacking_list; it != NULL; it = it->next) {
-            Client *target;
+            ObClient *target;
             int tl, tt, tr, tb; /* 1 past the target's edges on each side */
 
             if (!WINDOW_IS_CLIENT(it->data))
@@ -75,30 +75,30 @@ static void resist_move(Client *c, int *x, int *y)
             */
             if (snapx == NULL) {
                 if (ct < tb && cb > tt) {
-                    if (cl >= tr && l < tr && l >= tr - resistance)
+                    if (cl >= tr && l < tr && l >= tr - win_resistance)
                         *x = tr, snapx = target;
-                    else if (cr <= tl && r > tl && r <= tl + resistance)
+                    else if (cr <= tl && r > tl && r <= tl + win_resistance)
                         *x = tl - w + 1, snapx = target;
                     if (snapx != NULL) {
                         /* try to corner snap to the window */
-                        if (ct > tt && t <= tt && t > tt - resistance)
+                        if (ct > tt && t <= tt && t > tt - win_resistance)
                             *y = tt + 1, snapy = target;
-                        else if (cb < tb && b >= tb && b < tb + resistance)
+                        else if (cb < tb && b >= tb && b < tb + win_resistance)
                             *y = tb - h, snapy = target;
                     }
                 }
             }
             if (snapy == NULL) {
                 if (cl < tr && cr > tl) {
-                    if (ct >= tb && t < tb && t >= tb - resistance)
+                    if (ct >= tb && t < tb && t >= tb - win_resistance)
                         *y = tb, snapy = target;
-                    else if (cb <= tt && b > tt && b <= tt + resistance)
+                    else if (cb <= tt && b > tt && b <= tt + win_resistance)
                         *y = tt - h + 1, snapy = target;
                     if (snapy != NULL) {
                         /* try to corner snap to the window */
-                        if (cl > tl && l <= tl && l > tl - resistance)
+                        if (cl > tl && l <= tl && l > tl - win_resistance)
                             *x = tl + 1, snapx = target;
-                        else if (cr < tr && r >= tr && r < tr + resistance)
+                        else if (cr < tr && r >= tr && r < tr + win_resistance)
                             *x = tr - w, snapx = target;
                     }
                 }
@@ -108,39 +108,41 @@ static void resist_move(Client *c, int *x, int *y)
         }
 
     /* get the screen boundaries */
-    for (i = 0; i < screen_num_monitors; ++i) {
-        area = screen_area_monitor(c->desktop, i);
-
-        if (!RECT_INTERSECTS_RECT(*area, c->frame->area))
-            continue;
-
-        al = area->x;
-        at = area->y;
-        ar = al + area->width - 1;
-        ab = at + area->height - 1;
-
-        /* snap to screen edges */
-        if (cl >= al && l < al && l >= al - resistance)
-            *x = al;
-        else if (cr <= ar && r > ar && r <= ar + resistance)
-            *x = ar - w + 1;
-        if (ct >= at && t < at && t >= at - resistance)
-            *y = at;
-        else if (cb <= ab && b > ab && b < ab + resistance)
-            *y = ab - h + 1;
+    if (edge_resistance) {
+        for (i = 0; i < screen_num_monitors; ++i) {
+            area = screen_area_monitor(c->desktop, i);
+
+            if (!RECT_INTERSECTS_RECT(*area, c->frame->area))
+                continue;
+
+            al = area->x;
+            at = area->y;
+            ar = al + area->width - 1;
+            ab = at + area->height - 1;
+
+            /* snap to screen edges */
+            if (cl >= al && l < al && l >= al - edge_resistance)
+                *x = al;
+            else if (cr <= ar && r > ar && r <= ar + edge_resistance)
+                *x = ar - w + 1;
+            if (ct >= at && t < at && t >= at - edge_resistance)
+                *y = at;
+            else if (cb <= ab && b > ab && b < ab + edge_resistance)
+                *y = ab - h + 1;
+        }
     }
 }
 
-static void resist_size(Client *c, int *w, int *h, Corner corn)
+static void resist_size(ObClient *c, int *w, int *h, ObCorner corn)
 {
     GList *it;
-    Client *target; /* target */
+    ObClient *target; /* target */
     int l, t, r, b; /* my left, top, right and bottom sides */
     int dlt, drb; /* my destination left/top and right/bottom sides */
     int tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides */
     Rect *area;
     int al, at, ar, ab; /* screen boundaries */
-    Client *snapx = NULL, *snapy = NULL;
+    ObClient *snapx = NULL, *snapy = NULL;
 
     /* don't snap windows with size increments */
     if (c->size_inc.width > 1 || c->size_inc.height > 1)
@@ -159,7 +161,7 @@ static void resist_size(Client *c, int *w, int *h, Corner corn)
     ab = at + area->height - 1;
 
     /* snap to other windows */
-    if (resist_windows) {
+    if (win_resistance) {
         for (it = stacking_list; it != NULL; it = it->next) {
             if (!WINDOW_IS_CLIENT(it->data))
                 continue;
@@ -177,18 +179,18 @@ static void resist_size(Client *c, int *w, int *h, Corner corn)
                 /* horizontal snapping */
                 if (t < tb && b > tt) {
                     switch (corn) {
-                    case Corner_TopLeft:
-                    case Corner_BottomLeft:
+                    case OB_CORNER_TOPLEFT:
+                    case OB_CORNER_BOTTOMLEFT:
                         dlt = l;
                         drb = r + *w - c->frame->area.width;
-                        if (r < tl && drb >= tl && drb < tl + resistance)
+                        if (r < tl && drb >= tl && drb < tl + win_resistance)
                             *w = tl - l, snapx = target;
                         break;
-                    case Corner_TopRight:
-                    case Corner_BottomRight:
+                    case OB_CORNER_TOPRIGHT:
+                    case OB_CORNER_BOTTOMRIGHT:
                         dlt = l - *w + c->frame->area.width;
                         drb = r;
-                        if (l > tr && dlt <= tr && dlt > tr - resistance)
+                        if (l > tr && dlt <= tr && dlt > tr - win_resistance)
                             *w = r - tr, snapx = target;
                         break;
                     }
@@ -199,18 +201,18 @@ static void resist_size(Client *c, int *w, int *h, Corner corn)
                 /* vertical snapping */
                 if (l < tr && r > tl) {
                     switch (corn) {
-                    case Corner_TopLeft:
-                    case Corner_TopRight:
+                    case OB_CORNER_TOPLEFT:
+                    case OB_CORNER_TOPRIGHT:
                         dlt = t;
                         drb = b + *h - c->frame->area.height;
-                        if (b < tt && drb >= tt && drb < tt + resistance)
+                        if (b < tt && drb >= tt && drb < tt + win_resistance)
                             *h = tt - t, snapy = target;
                         break;
-                    case Corner_BottomLeft:
-                    case Corner_BottomRight:
+                    case OB_CORNER_BOTTOMLEFT:
+                    case OB_CORNER_BOTTOMRIGHT:
                         dlt = t - *h + c->frame->area.height;
                         drb = b;
-                        if (t > tb && dlt <= tb && dlt > tb - resistance)
+                        if (t > tb && dlt <= tb && dlt > tb - win_resistance)
                             *h = b - tb, snapy = target;
                         break;
                     }
@@ -223,41 +225,43 @@ static void resist_size(Client *c, int *w, int *h, Corner corn)
     }
 
     /* snap to screen edges */
-    
-    /* horizontal snapping */
-    switch (corn) {
-    case Corner_TopLeft:
-    case Corner_BottomLeft:
-        dlt = l;
-        drb = r + *w - c->frame->area.width;
-        if (r <= ar && drb > ar && drb <= ar + resistance)
-            *w = ar - l + 1;
-        break;
-    case Corner_TopRight:
-    case Corner_BottomRight:
-        dlt = l - *w + c->frame->area.width;
-        drb = r;
-        if (l >= al && dlt < al && dlt >= al - resistance)
-            *w = r - al + 1;
-        break;
-    }
 
-    /* vertical snapping */
-    switch (corn) {
-    case Corner_TopLeft:
-    case Corner_TopRight:
-        dlt = t;
-        drb = b + *h - c->frame->area.height;
-        if (b <= ab && drb > ab && drb <= ab + resistance)
-            *h = ab - t + 1;
-        break;
-    case Corner_BottomLeft:
-    case Corner_BottomRight:
-        dlt = t - *h + c->frame->area.height;
-        drb = b;
-        if (t >= at && dlt < at && dlt >= at - resistance)
-            *h = b - at + 1;
-        break;
+    if (edge_resistance) {
+        /* horizontal snapping */
+        switch (corn) {
+        case OB_CORNER_TOPLEFT:
+        case OB_CORNER_BOTTOMLEFT:
+            dlt = l;
+            drb = r + *w - c->frame->area.width;
+            if (r <= ar && drb > ar && drb <= ar + edge_resistance)
+                *w = ar - l + 1;
+            break;
+        case OB_CORNER_TOPRIGHT:
+        case OB_CORNER_BOTTOMRIGHT:
+            dlt = l - *w + c->frame->area.width;
+            drb = r;
+            if (l >= al && dlt < al && dlt >= al - edge_resistance)
+                *w = r - al + 1;
+            break;
+        }
+
+        /* vertical snapping */
+        switch (corn) {
+        case OB_CORNER_TOPLEFT:
+        case OB_CORNER_TOPRIGHT:
+            dlt = t;
+            drb = b + *h - c->frame->area.height;
+            if (b <= ab && drb > ab && drb <= ab + edge_resistance)
+                *h = ab - t + 1;
+            break;
+        case OB_CORNER_BOTTOMLEFT:
+        case OB_CORNER_BOTTOMRIGHT:
+            dlt = t - *h + c->frame->area.height;
+            drb = b;
+            if (t >= at && dlt < at && dlt >= at - edge_resistance)
+                *h = b - at + 1;
+            break;
+        }
     }
 }
 
This page took 0.031789 seconds and 4 git commands to generate.