XColor *pseudo_colors;
int pseudo_bpc;
-void color_allocate_gc(RrColor *in)
+void RrColorAllocateGC(RrColor *in)
{
XGCValues gcv;
}
}
-void reduce_depth(const RrInstance *inst, RrPixel32 *data, XImage *im)
+void RrReduceDepth(const RrInstance *inst, RrPixel32 *data, XImage *im)
{
int r, g, b;
int x,y;
g_assert(RrVisual(inst)->class != TrueColor);
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
- p8[x] = pickColor(inst,
- data[x] >> RrDefaultRedOffset,
- data[x] >> RrDefaultGreenOffset,
- data[x] >> RrDefaultBlueOffset)->pixel;
+ p8[x] = RrPickColor(inst,
+ data[x] >> RrDefaultRedOffset,
+ data[x] >> RrDefaultGreenOffset,
+ data[x] >> RrDefaultBlueOffset)->pixel;
}
data += im->width;
p8 += im->bytes_per_line;
}
}
-XColor *pickColor(const RrInstance *inst, gint r, gint g, gint b)
+XColor *RrPickColor(const RrInstance *inst, gint r, gint g, gint b)
{
r = (r & 0xff) >> (8-pseudo_bpc);
g = (g & 0xff) >> (8-pseudo_bpc);
im->byte_order = LSBFirst;
}
-void increase_depth(const RrInstance *inst, RrPixel32 *data, XImage *im)
+void RrIncreaseDepth(const RrInstance *inst, RrPixel32 *data, XImage *im)
{
int r, g, b;
int x,y;