}
}
-void reduce_depth(const RrInstance *inst, pixel32 *data, XImage *im)
+void reduce_depth(const RrInstance *inst, RrPixel32 *data, XImage *im)
{
int r, g, b;
int x,y;
- pixel32 *p32 = (pixel32 *) im->data;
- pixel16 *p16 = (pixel16 *) im->data;
+ RrPixel32 *p32 = (RrPixel32 *) im->data;
+ RrPixel16 *p16 = (RrPixel16 *) im->data;
unsigned char *p8 = (unsigned char *)im->data;
switch (im->bits_per_pixel) {
case 32:
im->byte_order = LSBFirst;
}
-void increase_depth(const RrInstance *inst, pixel32 *data, XImage *im)
+void increase_depth(const RrInstance *inst, RrPixel32 *data, XImage *im)
{
int r, g, b;
int x,y;
- pixel32 *p32 = (pixel32 *) im->data;
- pixel16 *p16 = (pixel16 *) im->data;
+ RrPixel32 *p32 = (RrPixel32 *) im->data;
+ RrPixel16 *p16 = (RrPixel16 *) im->data;
unsigned char *p8 = (unsigned char *)im->data;
if (im->byte_order != render_endian)