l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
render_visual, render_colormap);
}
- font_draw(l->xftdraw, &l->texture[i].data.text, x, y, w, h);
+ font_draw(l->xftdraw, &l->texture[i].data.text,
+ &l->texture[i].position);
break;
case Bitmask:
if (l->texture[i].data.mask.color->gc == None)
color_allocate_gc(l->texture[i].data.mask.color);
- mask_draw(l->pixmap, &l->texture[i].data.mask, w, h);
+ mask_draw(l->pixmap, &l->texture[i].data.mask,
+ &l->texture[i].position);
break;
}
}