l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
render_visual, render_colormap);
}
- font_draw(l->xftdraw, &l->texture[i].data.text);
+ font_draw(l->xftdraw, &l->texture[i].data.text, x, y, w, h);
break;
case Bitmask:
if (l->texture[i].data.mask.color->gc == None)