-/* -*- indent-tabs-mode: t; tab-width: 4; c-basic-offset: 4; -*-
+/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
render.c for the Openbox window manager
- Copyright (c) 2003 Ben Jansens
+ Copyright (c) 2006 Mikael Magnusson
+ Copyright (c) 2003-2007 Dana Jansens
Copyright (c) 2003 Derek Foreman
This program is free software; you can redistribute it and/or modify
See the COPYING file for a copy of the GNU General Public License.
*/
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-
#include "render.h"
#include "gradient.h"
#include "font.h"
#include "theme.h"
#include <glib.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xft/Xft.h>
#ifdef HAVE_STDLIB_H
# include <stdlib.h>
static void pixel_data_to_pixmap(RrAppearance *l,
gint x, gint y, gint w, gint h);
-void RrPaint(RrAppearance *a, Window win, gint w, gint h)
+Pixmap RrPaintPixmap(RrAppearance *a, gint w, gint h)
{
- int i, transferred = 0, sw;
- RrPixel32 *source, *dest;
- Pixmap oldp;
+ gint i, transferred = 0, force_transfer = 0;
+ Pixmap oldp = None;
RrRect tarea; /* area in which to draw textures */
gboolean resized;
- if (w <= 0 || h <= 0) return;
+ if (w <= 0 || h <= 0) return None;
+
+ if (a->surface.parentx < 0 || a->surface.parenty < 0) {
+ /* ob_debug("Invalid parent co-ordinates\n"); */
+ return None;
+ }
+
+ if (a->surface.grad == RR_SURFACE_PARENTREL &&
+ (a->surface.parentx >= a->surface.parent->w ||
+ a->surface.parenty >= a->surface.parent->h))
+ {
+ return None;
+ }
resized = (a->w != w || a->h != h);
RrVisual(a->inst), RrColormap(a->inst));
g_assert(a->xftdraw != NULL);
- g_free(a->surface.pixel_data);
- a->surface.pixel_data = g_new(RrPixel32, w * h);
+ if (resized) {
+ g_free(a->surface.pixel_data);
+ a->surface.pixel_data = g_new(RrPixel32, w * h);
+ }
- if (a->surface.grad == RR_SURFACE_PARENTREL) {
- g_assert (a->surface.parent);
- g_assert (a->surface.parent->w);
-
- sw = a->surface.parent->w;
- source = (a->surface.parent->surface.pixel_data +
- a->surface.parentx + sw * a->surface.parenty);
- dest = a->surface.pixel_data;
- for (i = 0; i < h; i++, source += sw, dest += w) {
- memcpy(dest, source, w * sizeof(RrPixel32));
- }
- } else
- RrRender(a, w, h);
+ RrRender(a, w, h);
{
gint l, t, r, b;
RrMargins(a, &l, &t, &r, &b);
- RECT_SET(tarea, l, t, w - l - r, h - t - b);
- }
+ RECT_SET(tarea, l, t, w - l - r, h - t - b);
+ }
for (i = 0; i < a->textures; i++) {
switch (a->texture[i].type) {
case RR_TEXTURE_TEXT:
if (!transferred) {
transferred = 1;
- if (a->surface.grad != RR_SURFACE_SOLID)
+ if ((a->surface.grad != RR_SURFACE_SOLID)
+ || (a->surface.interlaced))
pixel_data_to_pixmap(a, 0, 0, w, h);
}
if (a->xftdraw == NULL) {
- a->xftdraw = XftDrawCreate(RrDisplay(a->inst), a->pixmap,
+ a->xftdraw = XftDrawCreate(RrDisplay(a->inst), a->pixmap,
RrVisual(a->inst),
RrColormap(a->inst));
}
case RR_TEXTURE_LINE_ART:
if (!transferred) {
transferred = 1;
- if (a->surface.grad != RR_SURFACE_SOLID)
+ if ((a->surface.grad != RR_SURFACE_SOLID)
+ || (a->surface.interlaced))
pixel_data_to_pixmap(a, 0, 0, w, h);
}
XDrawLine(RrDisplay(a->inst), a->pixmap,
case RR_TEXTURE_MASK:
if (!transferred) {
transferred = 1;
- if (a->surface.grad != RR_SURFACE_SOLID)
+ if ((a->surface.grad != RR_SURFACE_SOLID)
+ || (a->surface.interlaced))
pixel_data_to_pixmap(a, 0, 0, w, h);
}
RrPixmapMaskDraw(a->pixmap, &a->texture[i].data.mask, &tarea);
break;
+ case RR_TEXTURE_IMAGE:
+ g_assert(!transferred);
+ {
+ RrRect narea = tarea;
+ RrTextureImage *img = &a->texture[i].data.image;
+ if (img->twidth)
+ narea.width = MIN(tarea.width, img->twidth);
+ if (img->theight)
+ narea.height = MIN(tarea.height, img->theight);
+ narea.x += img->tx;
+ narea.y += img->ty;
+ RrImageDrawImage(a->surface.pixel_data,
+ &a->texture[i].data.image,
+ a->w, a->h,
+ &narea);
+ }
+ force_transfer = 1;
+ break;
case RR_TEXTURE_RGBA:
g_assert(!transferred);
- RrImageDraw(a->surface.pixel_data,
- &a->texture[i].data.rgba,
- a->w, a->h,
- &tarea);
+ {
+ RrRect narea = tarea;
+ RrTextureRGBA *rgb = &a->texture[i].data.rgba;
+ if (rgb->twidth)
+ narea.width = MIN(tarea.width, rgb->twidth);
+ if (rgb->theight)
+ narea.height = MIN(tarea.height, rgb->theight);
+ narea.x += rgb->tx;
+ narea.y += rgb->ty;
+ RrImageDrawRGBA(a->surface.pixel_data,
+ &a->texture[i].data.rgba,
+ a->w, a->h,
+ &narea);
+ }
+ force_transfer = 1;
break;
}
}
if (!transferred) {
transferred = 1;
- if (a->surface.grad != RR_SURFACE_SOLID)
+ if ((a->surface.grad != RR_SURFACE_SOLID) || (a->surface.interlaced) ||
+ force_transfer)
+ {
pixel_data_to_pixmap(a, 0, 0, w, h);
+ }
}
+ return oldp;
+}
+
+void RrPaint(RrAppearance *a, Window win, gint w, gint h)
+{
+ Pixmap oldp;
+
+ oldp = RrPaintPixmap(a, w, h);
XSetWindowBackgroundPixmap(RrDisplay(a->inst), win, a->pixmap);
XClearWindow(RrDisplay(a->inst), win);
+ /* free this after changing the visible pixmap */
if (oldp) XFreePixmap(RrDisplay(a->inst), oldp);
}
out = g_new0(RrAppearance, 1);
out->inst = inst;
out->textures = numtex;
+ out->surface.bevel_light_adjust = 128;
+ out->surface.bevel_dark_adjust = 64;
if (numtex) out->texture = g_new0(RrTexture, numtex);
return out;
}
+void RrAppearanceRemoveTextures(RrAppearance *a)
+{
+ g_free(a->texture);
+ a->textures = 0;
+}
+
+void RrAppearanceAddTextures(RrAppearance *a, gint numtex)
+{
+ g_assert(a->textures == 0);
+
+ a->textures = numtex;
+ if (numtex) a->texture = g_new0(RrTexture, numtex);
+}
+
+void RrAppearanceClearTextures(RrAppearance *a)
+{
+ memset(a->texture, 0, a->textures * sizeof(RrTexture));
+}
+
RrAppearance *RrAppearanceCopy(RrAppearance *orig)
{
RrSurface *spo, *spc;
RrAppearance *copy = g_new(RrAppearance, 1);
- gint i;
copy->inst = orig->inst;
if (spo->primary != NULL)
spc->primary = RrColorNew(copy->inst,
spo->primary->r,
- spo->primary->g,
+ spo->primary->g,
spo->primary->b);
else spc->primary = NULL;
spo->bevel_light->b);
else spc->bevel_light = NULL;
+ if (spo->split_primary != NULL)
+ spc->split_primary = RrColorNew(copy->inst,
+ spo->split_primary->r,
+ spo->split_primary->g,
+ spo->split_primary->b);
+ else spc->split_primary = NULL;
+
+ if (spo->split_secondary != NULL)
+ spc->split_secondary = RrColorNew(copy->inst,
+ spo->split_secondary->r,
+ spo->split_secondary->g,
+ spo->split_secondary->b);
+ else spc->split_secondary = NULL;
+
spc->interlaced = spo->interlaced;
+ spc->bevel_light_adjust = spo->bevel_light_adjust;
+ spc->bevel_dark_adjust = spo->bevel_dark_adjust;
spc->border = spo->border;
spc->parent = NULL;
spc->parentx = spc->parenty = 0;
copy->textures = orig->textures;
copy->texture = g_memdup(orig->texture,
orig->textures * sizeof(RrTexture));
- for (i = 0; i < copy->textures; ++i)
- if (copy->texture[i].type == RR_TEXTURE_RGBA) {
- copy->texture[i].data.rgba.cache = NULL;
- }
copy->pixmap = None;
copy->xftdraw = NULL;
copy->w = copy->h = 0;
void RrAppearanceFree(RrAppearance *a)
{
- gint i;
-
if (a) {
RrSurface *p;
if (a->pixmap != None) XFreePixmap(RrDisplay(a->inst), a->pixmap);
if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
- for (i = 0; i < a->textures; ++i)
- if (a->texture[i].type == RR_TEXTURE_RGBA) {
- g_free(a->texture[i].data.rgba.cache);
- a->texture[i].data.rgba.cache = NULL;
- }
if (a->textures)
g_free(a->texture);
p = &a->surface;
RrColorFree(p->interlace_color);
RrColorFree(p->bevel_dark);
RrColorFree(p->bevel_light);
+ RrColorFree(p->split_primary);
+ RrColorFree(p->split_secondary);
g_free(p->pixel_data);
-
+ p->pixel_data = NULL;
g_free(a);
}
}
as reduce_depth just sets im->data = data and returns
*/
scratch = g_new(RrPixel32, im->width * im->height);
- im->data = (char*) scratch;
+ im->data = (gchar*) scratch;
RrReduceDepth(l->inst, in, im);
XPutImage(RrDisplay(l->inst), out,
DefaultGC(RrDisplay(l->inst), RrScreen(l->inst)),
}
}
-void RrMinsize(RrAppearance *a, gint *w, gint *h)
+void RrMinSize(RrAppearance *a, gint *w, gint *h)
+{
+ *w = RrMinWidth(a);
+ *h = RrMinHeight(a);
+}
+
+gint RrMinWidth(RrAppearance *a)
{
gint i;
- gint m;
+ RrSize *m;
gint l, t, r, b;
- *w = *h = 0;
+ gint w = 0;
+
+ RrMargins(a, &l, &t, &r, &b);
for (i = 0; i < a->textures; ++i) {
switch (a->texture[i].type) {
case RR_TEXTURE_NONE:
break;
case RR_TEXTURE_MASK:
- *w = MAX(*w, a->texture[i].data.mask.mask->width);
- *h = MAX(*h, a->texture[i].data.mask.mask->height);
+ w = MAX(w, a->texture[i].data.mask.mask->width);
break;
case RR_TEXTURE_TEXT:
m = RrFontMeasureString(a->texture[i].data.text.font,
- a->texture[i].data.text.string);
- *w = MAX(*w, m);
- m = RrFontHeight(a->texture[i].data.text.font);
- *h += MAX(*h, m);
+ a->texture[i].data.text.string,
+ a->texture[i].data.text.shadow_offset_x,
+ a->texture[i].data.text.shadow_offset_y,
+ a->texture[i].data.text.flow,
+ a->texture[i].data.text.maxwidth);
+ w = MAX(w, m->width);
+ g_free(m);
break;
case RR_TEXTURE_RGBA:
- *w += MAX(*w, a->texture[i].data.rgba.width);
- *h += MAX(*h, a->texture[i].data.rgba.height);
+ w += MAX(w, a->texture[i].data.rgba.width);
+ break;
+ case RR_TEXTURE_IMAGE:
+ /* images resize so they don't contribute anything to the min */
break;
case RR_TEXTURE_LINE_ART:
- *w += MAX(*w, MAX(a->texture[i].data.lineart.x1,
- a->texture[i].data.lineart.x2));
- *h += MAX(*h, MAX(a->texture[i].data.lineart.y1,
- a->texture[i].data.lineart.y2));
+ w = MAX(w, MAX(a->texture[i].data.lineart.x1 - l - r,
+ a->texture[i].data.lineart.x2 - l - r));
break;
}
}
+ w += l + r;
+
+ if (w < 1) w = 1;
+ return w;
+}
+
+gint RrMinHeight(RrAppearance *a)
+{
+ gint i;
+ gint l, t, r, b;
+ RrSize *m;
+ gint h = 0;
+
RrMargins(a, &l, &t, &r, &b);
- *w += l + r;
- *h += t + b;
+ for (i = 0; i < a->textures; ++i) {
+ switch (a->texture[i].type) {
+ case RR_TEXTURE_NONE:
+ break;
+ case RR_TEXTURE_MASK:
+ h = MAX(h, a->texture[i].data.mask.mask->height);
+ break;
+ case RR_TEXTURE_TEXT:
+ if (a->texture[i].data.text.flow) {
+ g_assert(a->texture[i].data.text.string != NULL);
+
+ m = RrFontMeasureString
+ (a->texture[i].data.text.font,
+ a->texture[i].data.text.string,
+ a->texture[i].data.text.shadow_offset_x,
+ a->texture[i].data.text.shadow_offset_y,
+ a->texture[i].data.text.flow,
+ a->texture[i].data.text.maxwidth);
+ h += MAX(h, m->height);
+ g_free(m);
+ }
+ else
+ h += MAX(h,
+ RrFontHeight
+ (a->texture[i].data.text.font,
+ a->texture[i].data.text.shadow_offset_y));
+ break;
+ case RR_TEXTURE_RGBA:
+ h += MAX(h, a->texture[i].data.rgba.height);
+ break;
+ case RR_TEXTURE_IMAGE:
+ /* images resize so they don't contribute anything to the min */
+ break;
+ case RR_TEXTURE_LINE_ART:
+ h = MAX(h, MAX(a->texture[i].data.lineart.y1 - t - b,
+ a->texture[i].data.lineart.y2 - t - b));
+ break;
+ }
+ }
+
+ h += t + b;
+
+ if (h < 1) h = 1;
+ return h;
+}
- if (*w < 1) *w = 1;
- if (*h < 1) *h = 1;
+static void reverse_bits(gchar *c, gint n)
+{
+ gint i;
+ for (i = 0; i < n; i++, c++)
+ *c = (((*c * 0x0802UL & 0x22110UL) |
+ (*c * 0x8020UL & 0x88440UL)) * 0x10101UL) >> 16;
}
gboolean RrPixmapToRGBA(const RrInstance *inst,
guint pw, ph, mw, mh, xb, xd, i, x, y, di;
XImage *xi, *xm = NULL;
- if (!XGetGeometry(RrDisplay(inst),
- pmap, &xr, &xx, &xy, &pw, &ph, &xb, &xd))
+ if (!XGetGeometry(RrDisplay(inst), pmap,
+ &xr, &xx, &xy, &pw, &ph, &xb, &xd))
return FALSE;
+
if (mask) {
if (!XGetGeometry(RrDisplay(inst), mask,
&xr, &xx, &xy, &mw, &mh, &xb, &xd))
XDestroyImage(xi);
return FALSE;
}
+ if ((xm->bits_per_pixel == 1) && (xm->bitmap_bit_order != LSBFirst))
+ reverse_bits(xm->data, xm->bytes_per_line * xm->height);
}
+ if ((xi->bits_per_pixel == 1) && (xi->bitmap_bit_order != LSBFirst))
+ reverse_bits(xi->data, xi->bytes_per_line * xi->height);
+
*data = g_new(RrPixel32, pw * ph);
RrIncreaseDepth(inst, *data, xi);