#include <X11/Xft/Xft.h>
#include <glib.h>
#include "color.h"
-#include "font.h"
#ifdef HAVE_STDINT_H
# include <stdint.h>
SurfaceData data;
} Surface;
+typedef struct {
+ XftFont *xftfont;
+} ObFont;
+
typedef struct TextureText {
ObFont *font;
- int shadow;
- int offset;
+ int shadow;
+ unsigned char tint;
+ unsigned char offset;
color_rgb *color;
char *string;
-} TextureText;
+} TextureText;
typedef struct TextureMask {
color_rgb *color;