gboolean shortcut; /*!< Underline a character */
guint shortcut_pos; /*!< Position in bytes of the character to underline */
RrEllipsizeMode ellipsize;
+ gboolean flow; /* allow multiple lines. must set maxwidth below */
+ gint maxwidth;
};
struct _RrPixmapMask {
gint cwidth;
gint cheight;
RrPixel32 *cache;
+/* size and position to draw at */
+ gint tx;
+ gint ty;
+ gint twidth;
+ gint theight;
};
struct _RrTextureLineArt {
RrAppearance *RrAppearanceNew (const RrInstance *inst, gint numtex);
RrAppearance *RrAppearanceCopy (RrAppearance *a);
void RrAppearanceFree (RrAppearance *a);
+void RrAppearanceRemoveTextures(RrAppearance *a);
void RrAppearanceAddTextures(RrAppearance *a, gint numtex);
RrFont *RrFontOpen (const RrInstance *inst, const gchar *name,
RrFont *RrFontOpenDefault (const RrInstance *inst);
void RrFontClose (RrFont *f);
RrSize *RrFontMeasureString (const RrFont *f, const gchar *str,
- gint shadow_offset_x, gint shadow_offset_y);
+ gint shadow_offset_x, gint shadow_offset_y,
+ gboolean flow, gint maxwidth);
gint RrFontHeight (const RrFont *f, gint shadow_offset_y);
gint RrFontMaxCharWidth (const RrFont *f);
void RrPaint (RrAppearance *a, Window win, gint w, gint h);
void RrMinSize (RrAppearance *a, gint *w, gint *h);
gint RrMinWidth (RrAppearance *a);
+/* For text textures, if flow is TRUE, then the string must be set before
+ calling this, otherwise it doesn't need to be */
gint RrMinHeight (RrAppearance *a);
void RrMargins (RrAppearance *a, gint *l, gint *t, gint *r, gint *b);