inst = RrInstanceNew(ob_display, ob_screen);
look = RrAppearanceNew(inst, 0);
- look->surface.grad = RR_SURFACE_SPLIT_VERTICAL;
+ look->surface.grad = RR_SURFACE_MIRROR_HORIZONTAL;
look->surface.secondary = RrColorParse(inst, "Yellow");
look->surface.split_secondary = RrColorParse(inst, "Red");
look->surface.split_primary = RrColorParse(inst, "Green");
return 0;
}
+#if BIGTEST
+ int i;
+ look->surface.pixel_data = g_new(RrPixel32, w*h);
+ for (i = 0; i < 10000; ++i) {
+ printf("\r%d", i);
+ fflush(stdout);
+ RrRender(look, w, h);
+ }
+ exit (0);
+#endif
+
+
RrPaint(look, win, w, h);
done = 0;
while (!done) {