else:
raise RuntimeError
+_last_x = 0
+_last_y = 0
+
def _do_move():
global _screen, _client, _cx, _cy, _dx, _dy
- x = _cx + _dx
- y = _cy + _dy
+ # get destination x/y for the *frame*
+ x = _cx + _dx + _client.frame.rect().x() - _client.area().x()
+ y = _cy + _dy + _client.frame.rect().y() - _client.area().y()
global edge_resistance
+ global _last_x, _last_y
if edge_resistance:
fs = _client.frame.size()
w = _client.area().width() + fs.left + fs.right
t = area.top()
b = area.bottom() - h + 1
# left screen edge
- if x < l and x >= l - edge_resistance:
+ if _last_x > x and x < l and x >= l - edge_resistance:
x = l
# right screen edge
- if x > r and x <= r + edge_resistance:
+ if _last_x < x and x > r and x <= r + edge_resistance:
x = r
# top screen edge
- if y < t and y >= t - edge_resistance:
+ if _last_y > y and y < t and y >= t - edge_resistance:
y = t
# right screen edge
- if y > b and y <= b + edge_resistance:
+ if _last_y < y and y > b and y <= b + edge_resistance:
y = b
+ global _inmove
+ if not _inmove:
+ _last_x = 0
+ _last_y = 0
+ else:
+ _last_x = x
+ _last_y = y
+
global move_rubberband
if move_rubberband:
# draw the outline ...