void Basemenu::redrawTitle(void) {
const char *text = (! menu.label.empty()) ? getLabel() :
i18n(BasemenuSet, BasemenuBlackboxMenu, "Blackbox Menu");
- int dx = menu.bevel_w, len = strlen(text);
+ int dx = menu.bevel_w;
unsigned int l;
MenuStyle *style = screen->getMenuStyle();
int sbl = index / menu.persub, i = index - (sbl * menu.persub);
int item_x = (sbl * menu.item_w), item_y = (i * menu.item_h);
int hilite_x = item_x, hilite_y = item_y, hoff_x = 0, hoff_y = 0;
- int text_x = 0, text_y = 0, len = strlen(text), sel_x = 0, sel_y = 0;
+ int text_x = 0, text_y = 0, sel_x = 0, sel_y = 0;
unsigned int hilite_w = menu.item_w, hilite_h = menu.item_h, text_w = 0,
text_h = 0;
unsigned int half_w = menu.item_h / 2, quarter_w = menu.item_h / 4;