-/*******************************************************************************
+/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
+**] All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
-
-#include <Moof/Aabb.hh>
-#include <Moof/Camera.hh>
+#include "Aabb.hh"
+#include "Script.hh"
namespace Mf {
-void Aabb::draw(Scalar alpha) const
+void importAabbClass(Script& script)
{
- Scalar vertices[] = {min[0], min[1], min[2],
- min[0], max[1], min[2],
- max[0], max[1], min[2],
- max[0], min[1], min[2],
- min[0], max[1], max[2],
- min[0], min[1], max[2],
- max[0], min[1], max[2],
- max[0], max[1], max[2]};
-
- GLubyte indices[] = {0, 1, 2, 3,
- 1, 2, 7, 4,
- 3, 0, 5, 6,
- 2, 3, 6, 7,
- 5, 0, 1, 4,
- 4, 5, 6, 7};
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(3, GL_SCALAR, 0, vertices);
-
- glDrawElements(GL_QUADS, sizeof(indices), GL_UNSIGNED_BYTE, indices);
-}
-
-bool Aabb::isVisible(const Camera& cam) const
-{
- return cam.getFrustum().checkAabb(*this);
}
} // namespace Mf
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-