+++ /dev/null
-
-/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
-**] All rights reserved.
-*
-* vi:ts=4 sw=4 tw=75
-*
-* Distributable under the terms and conditions of the 2-clause BSD license;
-* see the file COPYING for a complete text of the license.
-*
-**************************************************************************/
-
-#ifndef _MOOF_CAMERA_HH_
-#define _MOOF_CAMERA_HH_
-
-#include <Moof/Event.hh>
-#include <Moof/Frustum.hh>
-#include <Moof/Math.hh>
-#include <Moof/RigidBody.hh>
-
-
-namespace Mf {
-
-
-class Camera : public RigidBody3
-{
-public:
-
- Camera()
- {
- mState.init();
- mPrevState.init();
-
- cml::quaternion_rotation_world_y(mState.orientation, SCALAR(0.0));
- }
-
- void setPosition(const Vector3& position);
- void setRotation(const Quaternion& rotation);
-
- void lookAt(const Vector3& point);
-
- void setProjection(const Matrix4& projection);
- void setProjection(Scalar fovy, Scalar aspect, Scalar near, Scalar far);
-
- const Matrix4& getModelview() const
- {
- return mModelview;
- }
-
- const Matrix4& getProjection() const
- {
- return mProjection;
- }
-
- const Frustum& getFrustum() const
- {
- return mFrustum;
- }
-
-
- void uploadToGL(Scalar alpha = 0) const;
-
- void update(Scalar t, Scalar dt);
- void draw(Scalar alpha = 0) const;
- void handleEvent(const Event& event);
-
-private:
-
- void calculate(Scalar alpha) const;
-
- mutable Matrix4 mModelview;
- Matrix4 mProjection;
-
- mutable Frustum mFrustum;
-};
-
-
-} // namespace Mf
-
-#endif // _MOOF_CAMERA_HH_
-