-/*******************************************************************************
-
- Copyright (c) 2009, Charles McGarvey
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-*******************************************************************************/
+/*] Copyright (c) 2009-2010, Charles McGarvey [**************************
+**] All rights reserved.
+*
+* vi:ts=4 sw=4 tw=75
+*
+* Distributable under the terms and conditions of the 2-clause BSD license;
+* see the file COPYING for a complete text of the license.
+*
+**************************************************************************/
#include <unistd.h>
// static member
-std::vector<std::string> Resource::searchPaths_;
+std::vector<std::string> Resource::gSearchPaths;
-Resource::~Resource() {}
+void Resource::addSearchPaths(const std::string& path)
+{
+ std::vector<std::string> paths;
+ boost::split(paths, path, boost::is_any_of(":"));
+ addSearchPaths(paths);
+}
-void Resource::addSearchPath(const std::string& directory)
+void Resource::addSearchPaths(const std::vector<std::string>& path)
{
- std::string path(directory);
+ std::vector<std::string>::const_iterator it;
- ASSERT(path.length() > 0 && "empty search path string");
-
- // add a slash if there isn't one already
- if (*path.rbegin() != '/')
+ for (it = path.begin(); it != path.end(); ++it)
{
- path += '/';
- }
+ std::string onePath(*it);
-#if defined(__WIN32__) || defined(_WIN32) || defined(_WIN64)
- boost::replace_all(path, "/", "\\");
+ ASSERT(!onePath.empty() && "empty search path string");
+
+ // add a slash if there isn't one already
+ if (*onePath.rbegin() != '/')
+ {
+ onePath += '/';
+ }
+
+#if defined(_WIN32)
+ boost::replace_all(onePath, "/", "\\");
#endif
- searchPaths_.push_back(path);
+ gSearchPaths.push_back(onePath);
+ logInfo << "added search path " << onePath << std::endl;
+ }
}
+
std::string Resource::getPath(const std::string& name)
{
std::vector<std::string>::iterator it;
std::string path(name);
-#if defined(__WIN32__) || defined(_WIN32) || defined(_WIN64)
+#if defined(_WIN32)
boost::replace_all(path, "/", "\\");
#endif
- for (it = searchPaths_.begin(); it != searchPaths_.end(); ++it)
+ for (it = gSearchPaths.begin(); it != gSearchPaths.end(); ++it)
{
std::string fullPath(*it);
fullPath += path;
- logDebug("looking for resource %s at %s", name.c_str(), path.c_str());
-
- if (access(fullPath.c_str(), R_OK) == 0)
- {
- logDebug("found resource %s at %s", name.c_str(), path.c_str());
- return fullPath;
- }
+ if (access(fullPath.c_str(), R_OK) == 0) return fullPath;
}
+ logWarning << "cannot find resource " << name << std::endl;
+
// empty string
return std::string();
}
} // namespace Mf
-/** vim: set ts=4 sw=4 tw=80: *************************************************/
-