// allAvailableAreas should be used whenever possible instead of this function
// as then Xinerama will work correctly.
const Rect& availableArea(void) const;
- RectList allAvailableAreas(void) const;
+#ifdef XINERAMA
+ const RectList& allAvailableAreas(void) const;
+#endif // XINERAMA
void updateAvailableArea(void);
void addStrut(Strut *strut);
void removeStrut(Strut *strut);