class Slit; // forward reference
class BFont;
class XAtom;
+struct Strut;
enum TextJustify { LeftJustify = 1, RightJustify, CenterJustify };
int bullet, bullet_pos;
};
-struct Strut {
- unsigned int top, bottom, left, right;
-
- Strut(void): top(0), bottom(0), left(0), right(0) {}
-};
-
class BScreen : public ScreenInfo {
private:
bool root_colormap_installed, managed, geom_visible;
unsigned long event_mask;
Rect usableArea;
+#ifdef XINERAMA
+ RectList xineramaUsableArea;
+#endif // XINERAMA
typedef std::list<Strut*> StrutList;
StrutList strutList;
bool sloppy_focus, auto_raise, auto_edge_balance, ordered_dither,
opaque_move, full_max, focus_new, focus_last, click_raise,
- hide_toolbar, window_to_window_snap, window_corner_snap, aa_fonts,
- ignore_shaded, ignore_maximized;
+ allow_scroll_lock, hide_toolbar, window_to_window_snap,
+ window_corner_snap, aa_fonts, ignore_shaded, ignore_maximized;
BColor border_color;
unsigned int workspaces;
void updateWorkArea(void);
public:
enum { RowSmartPlacement = 1, ColSmartPlacement, CascadePlacement,
- UnderMousePlacement, LeftRight, RightLeft, TopBottom, BottomTop,
- IgnoreShaded, IgnoreMaximized };
+ UnderMousePlacement, ClickMousePlacement, LeftRight, RightLeft,
+ TopBottom, BottomTop, IgnoreShaded, IgnoreMaximized };
enum { RoundBullet = 1, TriangleBullet, SquareBullet, NoBullet };
enum { Restart = 1, RestartOther, Exit, Shutdown, Execute, Reconfigure,
WindowShade, WindowIconify, WindowMaximize, WindowClose, WindowRaise,
{ return resource.window_to_window_snap; }
inline bool getWindowCornerSnap(void) const
{ return resource.window_corner_snap; }
+ inline bool allowScrollLock(void) const { return resource.allow_scroll_lock; }
inline const GC &getOpGC(void) const { return opGC; }
inline int getColPlacementDirection(void) const
{ return resource.col_direction; }
+ void changeWorkspaceCount(unsigned int new_count);
+
inline void setRootColormapInstalled(bool r) { root_colormap_installed = r; }
void saveSloppyFocus(bool s);
void saveAutoRaise(bool a);
void saveResizeZones(unsigned int z);
void savePlaceIgnoreShaded(bool i);
void savePlaceIgnoreMaximized(bool i);
+ void saveAllowScrollLock(bool a);
inline void iconUpdate(void) { iconmenu->update(); }
#ifdef HAVE_STRFTIME
BlackboxWindow *getIcon(unsigned int index);
+ // allAvailableAreas should be used whenever possible instead of this function
+ // as then Xinerama will work correctly.
const Rect& availableArea(void) const;
+#ifdef XINERAMA
+ const RectList& allAvailableAreas(void) const;
+#endif // XINERAMA
void updateAvailableArea(void);
void addStrut(Strut *strut);
void removeStrut(Strut *strut);
void addNetizen(Netizen *n);
void removeNetizen(Window w);
- void addDesktopWindow(Window window);
- void removeDesktopWindow(Window window);
-
void addSystrayWindow(Window window);
void removeSystrayWindow(Window window);