]> Dogcows Code - chaz/openbox/blobdiff - src/Window.cc
change to match blackbox
[chaz/openbox] / src / Window.cc
index be1ddb20b5eaf183450e9031a743cb3a8950e18c..417e15ac7f5d68615eb72e9f0bd2b5d4666ffe61 100644 (file)
@@ -75,6 +75,7 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) {
   blackbox = b;
   client.window = w;
   screen = s;
+  xatom = blackbox->getXAtom();
 
   if (! validateClient()) {
     delete this;
@@ -267,7 +268,6 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) {
 
 
 BlackboxWindow::~BlackboxWindow(void) {
-
 #ifdef    DEBUG
   fprintf(stderr, "BlackboxWindow::~BlackboxWindow: destroying 0x%lx\n",
           client.window);
@@ -1758,14 +1758,10 @@ void BlackboxWindow::setState(unsigned long new_state) {
   unsigned long state[2];
   state[0] = current_state;
   state[1] = None;
-  XChangeProperty(blackbox->getXDisplay(), client.window,
-                  blackbox->getWMStateAtom(), blackbox->getWMStateAtom(), 32,
-                  PropModeReplace, (unsigned char *) state, 2);
-
-  XChangeProperty(blackbox->getXDisplay(), client.window,
-                  blackbox->getBlackboxAttributesAtom(),
-                  blackbox->getBlackboxAttributesAtom(), 32, PropModeReplace,
-                  (unsigned char *) &blackbox_attrib,
+  xatom->setValue(client.window, XAtom::wm_state, XAtom::wm_state, state, 2);
+  xatom->setValue(client.window, XAtom::blackbox_attributes,
+                  XAtom::blackbox_attributes, (unsigned long *)&blackbox_attrib,
                   PropBlackboxAttributesElements);
 }
 
@@ -1775,27 +1771,16 @@ bool BlackboxWindow::getState(void) {
 
   Atom atom_return;
   bool ret = False;
-  int foo;
-  unsigned long *state, ulfoo, nitems;
-
-  if ((XGetWindowProperty(blackbox->getXDisplay(), client.window,
-                          blackbox->getWMStateAtom(),
-                          0l, 2l, False, blackbox->getWMStateAtom(),
-                          &atom_return, &foo, &nitems, &ulfoo,
-                          (unsigned char **) &state) != Success) ||
-      (! state)) {
-    return False;
-  }
-
-  if (nitems >= 1) {
-    current_state = static_cast<unsigned long>(state[0]);
+  unsigned long *state, nitems;
 
-    ret = True;
-  }
+  if (! xatom->getValue(client.window, XAtom::wm_state, XAtom::wm_state, nitems,
+                        &state))
+    return False;
 
-  XFree((void *) state);
+  current_state = static_cast<unsigned long>(state[0]);
+  delete state;
 
-  return ret;
+  return True;
 }
 
 
@@ -1881,11 +1866,13 @@ void BlackboxWindow::setGravityOffsets(void) {
   // x coordinates for each gravity type
   const int x_west = client.rect.x();
   const int x_east = client.rect.right() - frame.inside_w + 1;
-  const int x_center = client.rect.right() - (frame.rect.width()/2) + 1;
+  const int x_center = client.rect.left() +
+    ((client.rect.width() - frame.rect.width()) / 2);
   // y coordinates for each gravity type
   const int y_north = client.rect.y();
   const int y_south = client.rect.bottom() - frame.inside_h + 1;
-  const int y_center = client.rect.bottom() - (frame.rect.height()/2) + 1;
+  const int y_center = client.rect.top() +
+    ((client.rect.height() - frame.rect.height()) / 2);
 
   switch (client.win_gravity) {
   default:
@@ -1916,13 +1903,13 @@ void BlackboxWindow::restoreGravity(void) {
   // x coordinates for each gravity type
   const int x_west = frame.rect.x();
   const int x_east = frame.rect.x() + frame.inside_w - client.rect.width();
-  const int x_center = frame.rect.x() + (frame.rect.width()/2) -
-                       client.rect.width();
+  const int x_center = frame.rect.x() -
+    ((client.rect.width() - frame.rect.width()) / 2);
   // y coordinates for each gravity type
   const int y_north = frame.rect.y();
   const int y_south = frame.rect.y() + frame.inside_h - client.rect.height();
-  const int y_center = frame.rect.y() + (frame.rect.height()/2) -
-                       client.rect.height();
+  const int y_center = frame.rect.y() -
+    ((client.rect.height() - frame.rect.height()) / 2);
 
   switch(client.win_gravity) {
   default:
@@ -2381,7 +2368,7 @@ void BlackboxWindow::buttonPressEvent(XButtonEvent *be) {
     // snap the window menu into a corner if necessary - we check the
     // position of the menu with the coordinates of the client to
     // make the comparisions easier.
-    // ### this needs some work!
+    // XXX: this needs some work!
     if (mx > client.rect.right() -
         static_cast<signed>(windowmenu->getWidth()))
       mx = frame.rect.right() - windowmenu->getWidth() - frame.border_w + 1;
@@ -2537,38 +2524,84 @@ void BlackboxWindow::motionNotifyEvent(XMotionEvent *me) {
         Workspace *w = screen->getWorkspace(getWorkspaceNumber());
         assert(w);
 
-        // try snap to another window
-        for (unsigned int i = 0, c = w->getCount(); i < c; ++i) {
-          BlackboxWindow *snapwin = w->getWindow(i);
-          if (snapwin == this)
-            continue;   // don't snap to self
-
-          const Rect &winrect = snapwin->frameRect();
-          int dleft = std::abs(wright - winrect.left()),
-             dright = std::abs(wleft - winrect.right()),
-               dtop = std::abs(wbottom - winrect.top()),
-            dbottom = std::abs(wtop - winrect.bottom());
-
-          // snap left?
-          if (dleft < snap_distance && dleft <= dright) {
-            dx = winrect.left() - frame.rect.width();
-            break;
-          }
-          // snap right?
-          else if (dright < snap_distance) {
-            dx = winrect.right() + 1;
-            break;
-          }
-
-          // snap top?
-          if (dtop < snap_distance && dtop <= dbottom) {
-            dy = winrect.top() - frame.rect.height();
-            break;
-          }
-          // snap bottom?
-          else if (dbottom < snap_distance) {
-            dy = winrect.bottom() + 1;
-            break;
+        if (screen->getWindowToWindowSnap()) {
+          // try snap to another window
+          for (unsigned int i = 0, c = w->getCount(); i < c; ++i) {
+            BlackboxWindow *snapwin = w->getWindow(i);
+            if (snapwin == this)
+              continue;   // don't snap to self
+
+            const Rect &winrect = snapwin->frameRect();
+            int dleft = std::abs(wright - winrect.left()),
+               dright = std::abs(wleft - winrect.right()),
+                 dtop = std::abs(wbottom - winrect.top()),
+              dbottom = std::abs(wtop - winrect.bottom());
+
+            // snap top of other window?
+            if (dtop < snap_distance && dtop <= dbottom) {
+              dy = winrect.top() - frame.rect.height();
+
+              if (screen->getWindowCornerSnap()) {
+                // try corner-snap to its other sides
+                dleft = std::abs(wleft - winrect.left());
+                dright = std::abs(wright - winrect.right());
+                if (dleft < snap_distance && dleft <= dright)
+                  dx = winrect.left();
+                else if (dright < snap_distance)
+                  dx = winrect.right() - frame.rect.width() + 1;
+              }
+
+              continue;
+            }
+            // snap bottom of other window?
+            else if (dbottom < snap_distance) {
+              dy = winrect.bottom() + 1;
+
+              if (screen->getWindowCornerSnap()) {
+                // try corner-snap to its other sides
+                dleft = std::abs(wleft - winrect.left());
+                dright = std::abs(wright - winrect.right());
+                if (dleft < snap_distance && dleft <= dright)
+                  dx = winrect.left();
+                else if (dright < snap_distance)
+                  dx = winrect.right() - frame.rect.width() + 1;
+              }
+
+              continue;
+            }
+
+            // snap left of other window?
+            if (dleft < snap_distance && dleft <= dright) {
+              dx = winrect.left() - frame.rect.width();
+
+              if (screen->getWindowCornerSnap()) {
+                // try corner-snap to its other sides
+                dtop = std::abs(wtop - winrect.top());
+                dbottom = std::abs(wbottom - winrect.bottom());
+                if (dtop < snap_distance && dtop <= dbottom)
+                  dy = winrect.top();
+                else if (dbottom < snap_distance)
+                  dy = winrect.bottom() - frame.rect.height() + 1;
+              }
+
+              continue;
+            }
+            // snap right of other window?
+            else if (dright < snap_distance) {
+              dx = winrect.right() + 1;
+
+              if (screen->getWindowCornerSnap()) {
+                // try corner-snap to its other sides
+                dtop = std::abs(wtop - winrect.top());
+                dbottom = std::abs(wbottom - winrect.bottom());
+                if (dtop < snap_distance && dtop <= dbottom)
+                  dy = winrect.top();
+                else if (dbottom < snap_distance)
+                  dy = winrect.bottom() - frame.rect.height() + 1;
+              }
+
+              continue;
+            }
           }
         }
                 
@@ -2594,26 +2627,28 @@ void BlackboxWindow::motionNotifyEvent(XMotionEvent *me) {
         else if (dbottom < snap_distance)
           dy = srect.bottom() - frame.rect.height() + 1;
 
-        srect = screen->getRect(); // now get the full screen
+        if (! screen->doFullMax()) {
+          srect = screen->getRect(); // now get the full screen
 
-        dleft = std::abs(wleft - srect.left()),
-        dright = std::abs(wright - srect.right()),
-        dtop = std::abs(wtop - srect.top()),
-        dbottom = std::abs(wbottom - srect.bottom());
+          dleft = std::abs(wleft - srect.left()),
+          dright = std::abs(wright - srect.right()),
+          dtop = std::abs(wtop - srect.top()),
+          dbottom = std::abs(wbottom - srect.bottom());
 
-        // snap left?
-        if (dleft < snap_distance && dleft <= dright)
-          dx = srect.left();
-        // snap right?
-        else if (dright < snap_distance)
-          dx = srect.right() - frame.rect.width() + 1;
+          // snap left?
+          if (dleft < snap_distance && dleft <= dright)
+            dx = srect.left();
+          // snap right?
+          else if (dright < snap_distance)
+            dx = srect.right() - frame.rect.width() + 1;
 
-        // snap top?
-        if (dtop < snap_distance && dtop <= dbottom)
-          dy = srect.top();
-        // snap bottom?
-        else if (dbottom < snap_distance)
-          dy = srect.bottom() - frame.rect.height() + 1;
+          // snap top?
+          if (dtop < snap_distance && dtop <= dbottom)
+            dy = srect.top();
+          // snap bottom?
+          else if (dbottom < snap_distance)
+            dy = srect.bottom() - frame.rect.height() + 1;
+        }
       }
 
       if (screen->doOpaqueMove()) {
@@ -2710,7 +2745,7 @@ void BlackboxWindow::shapeEvent(XShapeEvent *) {
 #endif // SHAPE
 
 
-bool BlackboxWindow::validateClient(void) {
+bool BlackboxWindow::validateClient(void) const {
   XSync(blackbox->getXDisplay(), False);
 
   XEvent e;
@@ -2814,21 +2849,37 @@ void BlackboxWindow::changeBlackboxHints(BlackboxHints *net) {
 
     default:
     case DecorNormal:
-      decorations |= Decor_Titlebar | Decor_Handle | Decor_Border |
-                     Decor_Iconify | Decor_Maximize;
+      decorations |= Decor_Titlebar | Decor_Border | Decor_Iconify;
+  
+      decorations = ((functions & Func_Resize) && !isTransient() ?
+                     decorations | Decor_Handle :
+                     decorations &= ~Decor_Handle);
+      decorations = (functions & Func_Maximize ?
+                     decorations | Decor_Maximize :
+                     decorations &= ~Decor_Maximize);
 
       break;
 
     case DecorTiny:
       decorations |= Decor_Titlebar | Decor_Iconify;
-      decorations &= ~(Decor_Border | Decor_Handle | Decor_Maximize);
+      decorations &= ~(Decor_Border | Decor_Handle);
+      
+      decorations = (functions & Func_Maximize ?
+                     decorations | Decor_Maximize :
+                     decorations &= ~Decor_Maximize);
 
       break;
 
     case DecorTool:
       decorations |= Decor_Titlebar;
-      decorations &= ~(Decor_Iconify | Decor_Border | Decor_Handle);
-      functions |= Func_Move;
+      decorations &= ~(Decor_Iconify | Decor_Border);
+
+      decorations = ((functions & Func_Resize) && !isTransient() ?
+                     decorations | Decor_Handle :
+                     decorations &= ~Decor_Handle);
+      decorations = (functions & Func_Maximize ?
+                     decorations | Decor_Maximize :
+                     decorations &= ~Decor_Maximize);
 
       break;
     }
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