#include "Windowmenu.hh"
#include "Workspace.hh"
#include "Slit.hh"
+#include "XAtom.hh"
+#include "Input.hh"
using std::string;
fprintf(stderr, "BlackboxWindow::BlackboxWindow(): creating 0x%lx\n", w);
#endif // DEBUG
- // set timer to zero... it is initialized properly later, so we check
- // if timer is zero in the destructor, and assume that the window is not
- // fully constructed if timer is zero...
+ /*
+ set timer to zero... it is initialized properly later, so we check
+ if timer is zero in the destructor, and assume that the window is not
+ fully constructed if timer is zero...
+ */
timer = 0;
blackbox = b;
client.window = w;
screen = s;
xatom = blackbox->getXAtom();
+ input = blackbox->getInput();
if (! validateClient()) {
delete this;
flags.moving = flags.resizing = flags.shaded = flags.visible =
flags.iconic = flags.focused = flags.stuck = flags.modal =
- flags.send_focus_message = flags.shaped = False;
+ flags.send_focus_message = flags.shaped = flags.skip_taskbar =
+ flags.skip_pager = flags.fullscreen = False;
flags.maximized = 0;
blackbox_attrib.workspace = window_number = BSENTINEL;
client.wm_hint_flags = client.normal_hint_flags = 0;
client.transient_for = 0;
- // get the initial size and location of client window (relative to the
- // _root window_). This position is the reference point used with the
- // window's gravity to find the window's initial position.
+ /*
+ get the initial size and location of client window (relative to the
+ _root window_). This position is the reference point used with the
+ window's gravity to find the window's initial position.
+ */
client.rect.setRect(wattrib.x, wattrib.y, wattrib.width, wattrib.height);
client.old_bw = wattrib.border_width;
timer = new BTimer(blackbox, this);
timer->setTimeout(blackbox->getAutoRaiseDelay());
- if (! getBlackboxHints())
+ if (! getBlackboxHints()) {
getMWMHints();
+ getNetWMHints();
+ }
// get size, aspect, minimum/maximum size and other hints set by the
// client
return;
}
+ if (isKDESystrayWindow()) {
+ screen->addSystrayWindow(client.window);
+ delete this;
+ return;
+ }
+
frame.window = createToplevelWindow();
frame.plate = createChildWindow(frame.window);
associateClientWindow();
blackbox->saveWindowSearch(frame.plate, this);
blackbox->saveWindowSearch(client.window, this);
+ screen->addStrut(&client.strut);
+ updateStrut();
+
// determine if this is a transient window
getTransientInfo();
- // adjust the window decorations based on transience and window sizes
- if (isTransient()) {
+ // determine the window's type, so we can decide its decorations and
+ // functionality, or if we should not manage it at all
+ getWindowType();
+
+ // adjust the window decorations/behavior based on the window type
+ switch (window_type) {
+ case Type_Desktop:
+ // desktop windows are not managed by us, we just make sure they stay on the
+ // bottom.
+ return;
+
+ case Type_Dock:
+ // docks (such as kicker) cannot be moved, and appear on all workspaces
+ functions &= ~(Func_Move);
+ flags.stuck = True;
+ case Type_Toolbar:
+ case Type_Menu:
+ case Type_Utility:
+ // these windows have minimal decorations, only a titlebar, and cannot
+ // be resized or iconified
+ decorations &= ~(Decor_Maximize | Decor_Handle | Decor_Border |
+ Decor_Iconify);
+ functions &= ~(Func_Resize | Func_Maximize | Func_Iconify);
+ break;
+
+ case Type_Splash:
+ // splash screens have no functionality or decorations, they are left up
+ // to the application which created them
+ decorations = 0;
+ functions = 0;
+ break;
+
+ case Type_Dialog:
+ // dialogs cannot be maximized, and don't display a handle
decorations &= ~(Decor_Maximize | Decor_Handle);
functions &= ~Func_Maximize;
+ break;
+
+ case Type_Normal:
+ // normal windows retain all of the possible decorations and functionality
+ break;
}
+ // further adjeust the window's decorations/behavior based on window sizes
if ((client.normal_hint_flags & PMinSize) &&
(client.normal_hint_flags & PMaxSize) &&
client.max_width <= client.min_width &&
}
upsize();
+ setAllowedActions();
+
bool place_window = True;
if (blackbox->isStartup() || isTransient() ||
client.normal_hint_flags & (PPosition|USPosition)) {
}
#endif // SHAPE
- if ((! screen->isSloppyFocus()) || screen->doClickRaise()) {
- // grab button 1 for changing focus/raising
- blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask,
- GrabModeSync, GrabModeSync, frame.plate, None);
- }
-
- blackbox->grabButton(Button1, Mod1Mask, frame.window, True,
- ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
- GrabModeAsync, frame.window, blackbox->getMoveCursor());
- blackbox->grabButton(Button2, Mod1Mask, frame.window, True,
- ButtonReleaseMask, GrabModeAsync, GrabModeAsync,
- frame.window, None);
- blackbox->grabButton(Button3, Mod1Mask, frame.window, True,
- ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
- GrabModeAsync, frame.window,
- blackbox->getLowerRightAngleCursor());
+ grabButtons();
positionWindows();
decorate();
frame.rect.width(), frame.rect.height());
}
+ // preserve the window's initial state on first map, and its current state
+ // across a restart
+ if (! getState()) {
+ if (client.wm_hint_flags & StateHint)
+ current_state = client.initial_state;
+ else
+ current_state = NormalState;
+ }
+
// get sticky state from our parent window if we've got one
if (isTransient() && client.transient_for != (BlackboxWindow *) ~0ul &&
client.transient_for->isStuck() != flags.stuck)
if (flags.shaded) {
flags.shaded = False;
shade();
+
+ /*
+ Because the iconic'ness of shaded windows is lost, we need to set the
+ state to NormalState so that shaded windows on other workspaces will not
+ get shown on the first workspace.
+ At this point in the life of a window, current_state should only be set
+ to IconicState if the window was an *icon*, not if it was shaded.
+ */
+ current_state = NormalState;
+ }
+
+ if (flags.stuck) {
+ flags.stuck = False;
+ stick();
}
if (flags.maximized && (functions & Func_Maximize)) {
remaximize();
}
+ /*
+ When the window is mapped (and also when its attributes are restored), the
+ current_state that was set here will be used.
+ It is set to Normal if the window is to be mapped or it is set to Iconic
+ if the window is to be iconified.
+ *Note* that for sticky windows, the same rules apply here, they are in
+ fact never set to Iconic since there is no way for us to tell if a sticky
+ window was iconified previously.
+ */
+
setFocusFlag(False);
}
BlackboxWindow::~BlackboxWindow(void) {
-
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::~BlackboxWindow: destroying 0x%lx\n",
client.window);
if (! timer) // window not managed...
return;
- if (flags.moving || flags.resizing) {
- screen->hideGeometry();
- XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
- }
+ screen->removeStrut(&client.strut);
+ screen->updateAvailableArea();
+
+ // We don't need to worry about resizing because resizing always grabs the X
+ // server. This should only ever happen if using opaque moving.
+ if (flags.moving)
+ endMove();
delete timer;
for (it = parsed.begin(), end = parsed.end(); it != end; ++it) {
switch(*it) {
case 'C':
- if (!frame.close_button) createCloseButton();
+ if (! frame.close_button) createCloseButton();
XMoveResizeWindow(blackbox->getXDisplay(), frame.close_button, x, by,
frame.button_w, frame.button_w);
x += frame.button_w + bsep;
break;
case 'I':
- if (!frame.iconify_button) createIconifyButton();
+ if (! frame.iconify_button) createIconifyButton();
XMoveResizeWindow(blackbox->getXDisplay(), frame.iconify_button, x, by,
frame.button_w, frame.button_w);
x += frame.button_w + bsep;
break;
case 'M':
- if (!frame.maximize_button) createMaximizeButton();
+ if (! frame.maximize_button) createMaximizeButton();
XMoveResizeWindow(blackbox->getXDisplay(), frame.maximize_button, x, by,
frame.button_w, frame.button_w);
x += frame.button_w + bsep;
}
-void BlackboxWindow::updateFocusModel(void) {
- if ((! screen->isSloppyFocus()) || screen->doClickRaise()) {
- // grab button 1 for changing focus/raising
- blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask,
- GrabModeSync, GrabModeSync, None, None);
- } else {
- blackbox->ungrabButton(Button1, 0, frame.plate);
- }
-}
-
-
void BlackboxWindow::positionWindows(void) {
XMoveResizeWindow(blackbox->getXDisplay(), frame.window,
frame.rect.x(), frame.rect.y(), frame.inside_w,
}
-void BlackboxWindow::getWMName(void) {
- XTextProperty text_prop;
+void BlackboxWindow::updateStrut(void) {
+ unsigned long num = 4;
+ unsigned long *data;
+ if (! xatom->getValue(client.window, XAtom::net_wm_strut, XAtom::cardinal,
+ num, &data))
+ return;
+
+ if (num == 4) {
+ client.strut.left = data[0];
+ client.strut.right = data[1];
+ client.strut.top = data[2];
+ client.strut.bottom = data[3];
+
+ screen->updateAvailableArea();
+ }
+
+ delete [] data;
+}
+
+
+void BlackboxWindow::getWindowType(void) {
+ unsigned long val;
+ if (xatom->getValue(client.window, XAtom::net_wm_window_type, XAtom::atom,
+ val)) {
+ if (val == xatom->getAtom(XAtom::net_wm_window_type_desktop))
+ window_type = Type_Desktop;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_dock))
+ window_type = Type_Dock;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_toolbar))
+ window_type = Type_Toolbar;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_menu))
+ window_type = Type_Menu;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_utility))
+ window_type = Type_Utility;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_splash))
+ window_type = Type_Splash;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_dialog))
+ window_type = Type_Dialog;
+ else //if (val[0] == xatom->getAtom(XAtom::net_wm_window_type_normal))
+ window_type = Type_Normal;
+ return;
+ }
- if (XGetWMName(blackbox->getXDisplay(), client.window, &text_prop)) {
- client.title = textPropertyToString(blackbox->getXDisplay(), text_prop);
- if (client.title.empty())
- client.title = i18n(WindowSet, WindowUnnamed, "Unnamed");
- XFree((char *) text_prop.value);
- } else {
- client.title = i18n(WindowSet, WindowUnnamed, "Unnamed");
+ /*
+ * the window type hint was not set, which means we either classify ourself
+ * as a normal window or a dialog, depending on if we are a transient.
+ */
+ if (isTransient())
+ window_type = Type_Dialog;
+
+ window_type = Type_Normal;
+}
+
+
+void BlackboxWindow::getWMName(void) {
+ if (xatom->getValue(client.window, XAtom::net_wm_name,
+ XAtom::utf8, client.title) &&
+ !client.title.empty()) {
+ xatom->eraseValue(client.window, XAtom::net_wm_visible_name);
+ return;
+ }
+ //fall through to using WM_NAME
+ if (xatom->getValue(client.window, XAtom::wm_name, XAtom::ansi, client.title)
+ && !client.title.empty()) {
+ xatom->eraseValue(client.window, XAtom::net_wm_visible_name);
+ return;
}
+ // fall back to an internal default
+ client.title = i18n(WindowSet, WindowUnnamed, "Unnamed");
+ xatom->setValue(client.window, XAtom::net_wm_visible_name, XAtom::utf8,
+ client.title);
}
void BlackboxWindow::getWMIconName(void) {
- XTextProperty text_prop;
-
- if (XGetWMIconName(blackbox->getXDisplay(), client.window, &text_prop)) {
- client.icon_title =
- textPropertyToString(blackbox->getXDisplay(), text_prop);
- if (client.icon_title.empty())
- client.icon_title = client.title;
- XFree((char *) text_prop.value);
- } else {
- client.icon_title = client.title;
+ if (xatom->getValue(client.window, XAtom::net_wm_icon_name,
+ XAtom::utf8, client.icon_title) &&
+ !client.icon_title.empty()) {
+ xatom->eraseValue(client.window, XAtom::net_wm_visible_icon_name);
+ return;
+ }
+ //fall through to using WM_ICON_NAME
+ if (xatom->getValue(client.window, XAtom::wm_icon_name, XAtom::ansi,
+ client.icon_title) &&
+ !client.icon_title.empty()) {
+ xatom->eraseValue(client.window, XAtom::net_wm_visible_icon_name);
+ return;
}
+ // fall back to using the main name
+ client.icon_title = client.title;
+ xatom->setValue(client.window, XAtom::net_wm_visible_icon_name, XAtom::utf8,
+ client.icon_title);
}
if (XGetWMProtocols(blackbox->getXDisplay(), client.window,
&proto, &num_return)) {
for (int i = 0; i < num_return; ++i) {
- if (proto[i] == blackbox->getWMDeleteAtom()) {
+ if (proto[i] == xatom->getAtom(XAtom::wm_delete_window)) {
decorations |= Decor_Close;
functions |= Func_Close;
- } else if (proto[i] == blackbox->getWMTakeFocusAtom())
+ } else if (proto[i] == xatom->getAtom(XAtom::wm_take_focus))
flags.send_focus_message = True;
- else if (proto[i] == blackbox->getBlackboxStructureMessagesAtom())
+ else if (proto[i] == xatom->getAtom(XAtom::blackbox_structure_messages))
screen->addNetizen(new Netizen(screen, client.window));
}
}
+/*
+ * Gets the NETWM hints for the class' contained window.
+ */
+void BlackboxWindow::getNetWMHints(void) {
+ unsigned long workspace;
+
+ if (xatom->getValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
+ workspace)) {
+ if (workspace == 0xffffffff)
+ flags.stuck = True;
+ else
+ blackbox_attrib.workspace = workspace;
+ }
+
+ unsigned long *state;
+ unsigned long num = (unsigned) -1;
+ if (xatom->getValue(client.window, XAtom::net_wm_state, XAtom::atom,
+ num, &state)) {
+ bool vert = False,
+ horz = False;
+ for (unsigned long i = 0; i < num; ++i) {
+ if (state[i] == xatom->getAtom(XAtom::net_wm_state_modal))
+ flags.modal = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_shaded))
+ flags.shaded = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_skip_taskbar))
+ flags.skip_taskbar = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_skip_pager))
+ flags.skip_pager = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_fullscreen))
+ flags.fullscreen = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_hidden))
+ setState(IconicState);
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_maximized_vert))
+ vert = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_maximized_horz))
+ horz = True;
+ }
+ if (vert && horz)
+ flags.maximized = 1;
+ else if (vert)
+ flags.maximized = 2;
+ else if (horz)
+ flags.maximized = 3;
+
+ delete [] state;
+ }
+}
+
+
/*
* Gets the MWM hints for the class' contained window.
* This is used while initializing the window to its first state, and not
* false if they are not.
*/
void BlackboxWindow::getMWMHints(void) {
- int format;
- Atom atom_return;
- unsigned long num, len;
- MwmHints *mwm_hint = 0;
-
- int ret = XGetWindowProperty(blackbox->getXDisplay(), client.window,
- blackbox->getMotifWMHintsAtom(), 0,
- PropMwmHintsElements, False,
- blackbox->getMotifWMHintsAtom(), &atom_return,
- &format, &num, &len,
- (unsigned char **) &mwm_hint);
-
- if (ret != Success || ! mwm_hint || num != PropMwmHintsElements)
+ unsigned long num;
+ MwmHints *mwm_hint;
+
+ num = PropMwmHintsElements;
+ if (! xatom->getValue(client.window, XAtom::motif_wm_hints,
+ XAtom::motif_wm_hints, num,
+ (unsigned long **)&mwm_hint) ||
+ num < PropMwmHintsElements)
return;
if (mwm_hint->flags & MwmHintsDecorations) {
functions |= Func_Close;
}
}
- XFree(mwm_hint);
+ delete mwm_hint;
}
* they are not.
*/
bool BlackboxWindow::getBlackboxHints(void) {
- int format;
- Atom atom_return;
- unsigned long num, len;
- BlackboxHints *blackbox_hint = 0;
-
- int ret = XGetWindowProperty(blackbox->getXDisplay(), client.window,
- blackbox->getBlackboxHintsAtom(), 0,
- PropBlackboxHintsElements, False,
- blackbox->getBlackboxHintsAtom(), &atom_return,
- &format, &num, &len,
- (unsigned char **) &blackbox_hint);
- if (ret != Success || ! blackbox_hint || num != PropBlackboxHintsElements)
+ unsigned long num;
+ BlackboxHints *blackbox_hint;
+
+ num = PropBlackboxHintsElements;
+ if (! xatom->getValue(client.window, XAtom::blackbox_hints,
+ XAtom::blackbox_hints, num,
+ (unsigned long **)&blackbox_hint) ||
+ num < PropBlackboxHintsElements)
return False;
if (blackbox_hint->flags & AttribShaded)
reconfigure();
}
- XFree(blackbox_hint);
+
+ delete blackbox_hint;
+
return True;
}
}
+bool BlackboxWindow::isKDESystrayWindow(void) {
+ Window systray;
+ if (xatom->getValue(client.window, XAtom::kde_net_wm_system_tray_window_for,
+ XAtom::window, systray) && systray)
+ return True;
+ return False;
+}
+
+
BlackboxWindow *BlackboxWindow::getTransientFor(void) const {
if (client.transient_for &&
client.transient_for != (BlackboxWindow*) ~0ul)
bool BlackboxWindow::setInputFocus(void) {
if (flags.focused) return True;
+ assert(! flags.iconic);
+
+ // if the window is not visible, mark the window as wanting focus rather
+ // than give it focus.
+ if (! flags.visible) {
+ Workspace *wkspc = screen->getWorkspace(blackbox_attrib.workspace);
+ wkspc->setLastFocusedWindow(this);
+ return True;
+ }
+
if (! client.rect.intersects(screen->getRect())) {
// client is outside the screen, move it to the center
configure((screen->getWidth() - frame.rect.width()) / 2,
if (flags.send_focus_message) {
XEvent ce;
ce.xclient.type = ClientMessage;
- ce.xclient.message_type = blackbox->getWMProtocolsAtom();
+ ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
ce.xclient.display = blackbox->getXDisplay();
ce.xclient.window = client.window;
ce.xclient.format = 32;
- ce.xclient.data.l[0] = blackbox->getWMTakeFocusAtom();
+ ce.xclient.data.l[0] = xatom->getAtom(XAtom::wm_take_focus);
ce.xclient.data.l[1] = blackbox->getLastTime();
ce.xclient.data.l[2] = 0l;
ce.xclient.data.l[3] = 0l;
void BlackboxWindow::iconify(void) {
if (flags.iconic) return;
+ // We don't need to worry about resizing because resizing always grabs the X
+ // server. This should only ever happen if using opaque moving.
+ if (flags.moving)
+ endMove();
+
if (windowmenu) windowmenu->hide();
- setState(IconicState);
-
/*
* we don't want this XUnmapWindow call to generate an UnmapNotify event, so
* we need to clear the event mask on client.window for a split second.
flags.visible = False;
flags.iconic = True;
+ setState(IconicState);
+
screen->getWorkspace(blackbox_attrib.workspace)->removeWindow(this);
if (isTransient()) {
void BlackboxWindow::show(void) {
- setState(NormalState);
+ flags.visible = True;
+ flags.iconic = False;
+
+ current_state = (flags.shaded) ? IconicState : NormalState;
+ setState(current_state);
XMapWindow(blackbox->getXDisplay(), client.window);
XMapSubwindows(blackbox->getXDisplay(), frame.window);
XMapWindow(blackbox->getXDisplay(), frame.window);
-
- flags.visible = True;
- flags.iconic = False;
}
-void BlackboxWindow::deiconify(bool reassoc, bool raise) {
+void BlackboxWindow::deiconify(bool reassoc, bool doraise) {
if (flags.iconic || reassoc)
screen->reassociateWindow(this, BSENTINEL, False);
else if (blackbox_attrib.workspace != screen->getCurrentWorkspace()->getID())
}
}
- if (raise)
- screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
+ if (doraise)
+ raise();
+}
+
+
+void BlackboxWindow::raise(void) {
+ screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
+}
+
+
+void BlackboxWindow::lower(void) {
+ screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
}
void BlackboxWindow::close(void) {
XEvent ce;
ce.xclient.type = ClientMessage;
- ce.xclient.message_type = blackbox->getWMProtocolsAtom();
+ ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
ce.xclient.display = blackbox->getXDisplay();
ce.xclient.window = client.window;
ce.xclient.format = 32;
- ce.xclient.data.l[0] = blackbox->getWMDeleteAtom();
+ ce.xclient.data.l[0] = xatom->getAtom(XAtom::wm_delete_window);
ce.xclient.data.l[1] = CurrentTime;
ce.xclient.data.l[2] = 0l;
ce.xclient.data.l[3] = 0l;
void BlackboxWindow::withdraw(void) {
- setState(current_state);
-
+ // We don't need to worry about resizing because resizing always grabs the X
+ // server. This should only ever happen if using opaque moving.
+ if (flags.moving)
+ endMove();
+
flags.visible = False;
flags.iconic = False;
+ setState(current_state);
+
XUnmapWindow(blackbox->getXDisplay(), frame.window);
XGrabServer(blackbox->getXDisplay());
+
XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
XUnmapWindow(blackbox->getXDisplay(), client.window);
XSelectInput(blackbox->getXDisplay(), client.window,
PropertyChangeMask | FocusChangeMask | StructureNotifyMask);
- XUngrabServer(blackbox->getXDisplay());
+
+ XUngrabServer(blackbox->getXDisplay());
if (windowmenu) windowmenu->hide();
}
void BlackboxWindow::maximize(unsigned int button) {
+ // We don't need to worry about resizing because resizing always grabs the X
+ // server. This should only ever happen if using opaque moving.
+ if (flags.moving)
+ endMove();
+
// handle case where menu is open then the max button is used instead
if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
blackbox_attrib.attrib &= ! (AttribMaxHoriz | AttribMaxVert);
/*
- when a resize is begun, maximize(0) is called to clear any maximization
+ when a resize finishes, maximize(0) is called to clear any maximization
flags currently set. Otherwise it still thinks it is maximized.
so we do not need to call configure() because resizing will handle it
*/
configure(frame.changing.x(), frame.changing.y(),
frame.changing.width(), frame.changing.height());
if (flags.focused)
- screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
+ raise();
redrawAllButtons();
setState(current_state);
}
void BlackboxWindow::setWorkspace(unsigned int n) {
blackbox_attrib.flags |= AttribWorkspace;
blackbox_attrib.workspace = n;
+ xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, n);
}
if (! flags.iconic)
screen->reassociateWindow(this, BSENTINEL, True);
+ else
+ // temporary fix since sticky windows suck. set the hint to what we
+ // actually hold in our data.
+ xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
+ blackbox_attrib.workspace);
setState(current_state);
} else {
blackbox_attrib.flags |= AttribOmnipresent;
blackbox_attrib.attrib |= AttribOmnipresent;
+ // temporary fix since sticky windows suck. set the hint to a different
+ // value than that contained in the class' data.
+ xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
+ 0xffffffff);
+
setState(current_state);
}
// go up the chain
void BlackboxWindow::setFocusFlag(bool focus) {
+ // only focus a window if it is visible
+ if (focus && !flags.visible)
+ return;
+
flags.focused = focus;
if (decorations & Decor_Titlebar) {
}
+void BlackboxWindow::setAllowedActions(void) {
+ Atom actions[7];
+ int num = 0;
+
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_shade);
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_change_desktop);
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_close);
+
+ if (functions & Func_Move)
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_move);
+ if (functions & Func_Resize)
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_resize);
+ if (functions & Func_Maximize) {
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_maximize_horz);
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_maximize_vert);
+ }
+
+ xatom->setValue(client.window, XAtom::net_wm_allowed_actions, XAtom::atom,
+ actions, num);
+}
+
+
void BlackboxWindow::setState(unsigned long new_state) {
current_state = new_state;
xatom->setValue(client.window, XAtom::blackbox_attributes,
XAtom::blackbox_attributes, (unsigned long *)&blackbox_attrib,
PropBlackboxAttributesElements);
+
+ Atom netstate[8];
+ int num = 0;
+ if (flags.modal)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_modal);
+ if (flags.shaded)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_shaded);
+ if (flags.iconic)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_hidden);
+ if (flags.skip_taskbar)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_skip_taskbar);
+ if (flags.skip_pager)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_skip_pager);
+ if (flags.fullscreen)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_fullscreen);
+ if (flags.maximized == 1 || flags.maximized == 2)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_maximized_vert);
+ if (flags.maximized == 1 || flags.maximized == 3)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_maximized_horz);
+ xatom->setValue(client.window, XAtom::net_wm_state, XAtom::atom,
+ netstate, num);
}
bool BlackboxWindow::getState(void) {
- current_state = 0;
-
- Atom atom_return;
- bool ret = False;
- unsigned long *state, nitems;
-
- if (! xatom->getValue(client.window, XAtom::wm_state, XAtom::wm_state, nitems,
- &state))
- return False;
-
- current_state = static_cast<unsigned long>(state[0]);
- delete state;
-
- return True;
+ bool ret = xatom->getValue(client.window, XAtom::wm_state, XAtom::wm_state,
+ current_state);
+ if (! ret) current_state = 0;
+ return ret;
}
void BlackboxWindow::restoreAttributes(void) {
- if (! getState()) current_state = NormalState;
-
- Atom atom_return;
- int foo;
- unsigned long ulfoo, nitems;
-
+ unsigned long num = PropBlackboxAttributesElements;
BlackboxAttributes *net;
- int ret = XGetWindowProperty(blackbox->getXDisplay(), client.window,
- blackbox->getBlackboxAttributesAtom(), 0l,
- PropBlackboxAttributesElements, False,
- blackbox->getBlackboxAttributesAtom(),
- &atom_return, &foo, &nitems, &ulfoo,
- (unsigned char **) &net);
- if (ret != Success || ! net || nitems != PropBlackboxAttributesElements)
+ if (! xatom->getValue(client.window, XAtom::blackbox_attributes,
+ XAtom::blackbox_attributes, num,
+ (unsigned long **)&net))
return;
+ if (num < PropBlackboxAttributesElements) {
+ delete net;
+ return;
+ }
- if (net->flags & AttribShaded &&
- net->attrib & AttribShaded) {
- int save_state =
- ((current_state == IconicState) ? NormalState : current_state);
-
+ if (net->flags & AttribShaded && net->attrib & AttribShaded) {
flags.shaded = False;
shade();
- current_state = save_state;
- }
+ /*
+ Because the iconic'ness of shaded windows is lost, we need to set the
+ state to NormalState so that shaded windows on other workspaces will not
+ get shown on the first workspace.
+ At this point in the life of a window, current_state should only be set
+ to IconicState if the window was an *icon*, not if it was shaded.
+ */
+ current_state = NormalState;
+ }
if ((net->workspace != screen->getCurrentWorkspaceID()) &&
- (net->workspace < screen->getWorkspaceCount())) {
+ (net->workspace < screen->getWorkspaceCount()))
screen->reassociateWindow(this, net->workspace, True);
+ if ((blackbox_attrib.workspace != screen->getCurrentWorkspaceID()) &&
+ (blackbox_attrib.workspace < screen->getWorkspaceCount())) {
+ // set to WithdrawnState so it will be mapped on the new workspace
if (current_state == NormalState) current_state = WithdrawnState;
} else if (current_state == WithdrawnState) {
+ // the window is on this workspace and is Withdrawn, so it is waiting to
+ // be mapped
current_state = NormalState;
}
- if (net->flags & AttribOmnipresent &&
- net->attrib & AttribOmnipresent) {
+ if (net->flags & AttribOmnipresent && net->attrib & AttribOmnipresent) {
flags.stuck = False;
stick();
- current_state = NormalState;
+ // if the window was on another workspace, it was going to be hidden. this
+ // specifies that the window should be mapped since it is sticky.
+ if (current_state == WithdrawnState) current_state = NormalState;
}
- if ((net->flags & AttribMaxHoriz) ||
- (net->flags & AttribMaxVert)) {
+ if (net->flags & AttribMaxHoriz || net->flags & AttribMaxVert) {
int x = net->premax_x, y = net->premax_y;
unsigned int w = net->premax_w, h = net->premax_h;
flags.maximized = 0;
blackbox_attrib.premax_h = h;
}
- setState(current_state);
+ // with the state set it will then be the map events job to read the window's
+ // state and behave accordingly
- XFree((void *) net);
+ delete net;
}
}
-void BlackboxWindow::mapRequestEvent(XMapRequestEvent *re) {
+void BlackboxWindow::mapRequestEvent(const XMapRequestEvent *re) {
if (re->window != client.window)
return;
client.window);
#endif // DEBUG
- bool get_state_ret = getState();
- if (! (get_state_ret && blackbox->isStartup())) {
- if ((client.wm_hint_flags & StateHint) &&
- (! (current_state == NormalState || current_state == IconicState)))
- current_state = client.initial_state;
- else
- current_state = NormalState;
- } else if (flags.iconic) {
- current_state = NormalState;
- }
-
switch (current_state) {
case IconicState:
iconify();
case ZoomState:
default:
show();
- screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
+ raise();
if (! blackbox->isStartup() && (isTransient() || screen->doFocusNew())) {
XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped..
setInputFocus();
}
-void BlackboxWindow::unmapNotifyEvent(XUnmapEvent *ue) {
+void BlackboxWindow::unmapNotifyEvent(const XUnmapEvent *ue) {
if (ue->window != client.window)
return;
}
-void BlackboxWindow::destroyNotifyEvent(XDestroyWindowEvent *de) {
+void BlackboxWindow::destroyNotifyEvent(const XDestroyWindowEvent *de) {
if (de->window != client.window)
return;
}
-void BlackboxWindow::reparentNotifyEvent(XReparentEvent *re) {
+void BlackboxWindow::reparentNotifyEvent(const XReparentEvent *re) {
if (re->window != client.window || re->parent == frame.plate)
return;
if (isTransient()) {
decorations &= ~(Decor_Maximize | Decor_Handle);
functions &= ~Func_Maximize;
+ setAllowedActions();
}
reconfigure();
if (flags.iconic) screen->propagateWindowName(this);
break;
+ case XAtom::net_wm_name:
case XA_WM_NAME:
getWMName();
decorations |= Decor_Maximize | Decor_Handle;
functions |= Func_Resize | Func_Maximize;
}
+ setAllowedActions();
}
Rect old_rect = frame.rect;
}
default:
- if (atom == blackbox->getWMProtocolsAtom()) {
+ if (atom == xatom->getAtom(XAtom::wm_protocols)) {
getWMProtocols();
if ((decorations & Decor_Close) && (! frame.close_button)) {
}
if (windowmenu) windowmenu->reconfigure();
}
+ } else if (atom == xatom->getAtom(XAtom::net_wm_strut)) {
+ updateStrut();
}
break;
}
-void BlackboxWindow::exposeEvent(XExposeEvent *ee) {
+void BlackboxWindow::exposeEvent(const XExposeEvent *ee) {
if (frame.label == ee->window && (decorations & Decor_Titlebar))
redrawLabel();
else if (frame.close_button == ee->window)
}
-void BlackboxWindow::configureRequestEvent(XConfigureRequestEvent *cr) {
+void BlackboxWindow::configureRequestEvent(const XConfigureRequestEvent *cr) {
if (cr->window != client.window || flags.iconic)
return;
switch (cr->detail) {
case Below:
case BottomIf:
- screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
+ lower();
break;
case Above:
case TopIf:
default:
- screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
+ raise();
break;
}
}
}
-void BlackboxWindow::buttonPressEvent(XButtonEvent *be) {
- if (frame.maximize_button == be->window) {
- redrawMaximizeButton(True);
- } else if (be->button == 1 || (be->button == 3 && be->state == Mod1Mask)) {
- if (! flags.focused)
- setInputFocus();
-
- if (frame.iconify_button == be->window) {
- redrawIconifyButton(True);
- } else if (frame.close_button == be->window) {
- redrawCloseButton(True);
- } else if (frame.plate == be->window) {
- if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
-
- screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
-
- XAllowEvents(blackbox->getXDisplay(), ReplayPointer, be->time);
- } else {
- if (frame.title == be->window || frame.label == be->window) {
- if (((be->time - lastButtonPressTime) <=
- blackbox->getDoubleClickInterval()) ||
- (be->state & ControlMask)) {
- lastButtonPressTime = 0;
- shade();
- } else {
- lastButtonPressTime = be->time;
- }
+void BlackboxWindow::grabButtons(void) {
+ const BInput::MouseBindingList &mbindings = input->getMouseBindings();
+
+ BInput::MouseBindingList::const_iterator mit = mbindings.begin();
+ const BInput::MouseBindingList::const_iterator mend = mbindings.end();
+ for (; mit != mend; ++mit) {
+ // dont grab for an action the window can't perform
+ //if (! (mit->action == BInput::BeginMove && functions & Func_Move) &&
+ // ! (mit->action == BInput::BeginResize && functions & Func_Resize)) {
+ switch (mit->event) {
+ case BInput::WindowClientPress:
+ blackbox->grabButton(mit->button, mit->state, frame.plate, True,
+ ButtonPressMask, GrabModeSync, GrabModeSync,
+ frame.plate, None);
+ break;
+ case BInput::WindowDrag:
+ blackbox->grabButton(mit->button, mit->state, frame.window, True,
+ ButtonMotionMask, GrabModeAsync, GrabModeAsync,
+ frame.window, None);
+ default:
+ break;
}
+ }
+}
- frame.grab_x = be->x_root - frame.rect.x() - frame.border_w;
- frame.grab_y = be->y_root - frame.rect.y() - frame.border_w;
-
- if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
- screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
+void BlackboxWindow::ungrabButtons(void) {
+ const BInput::MouseBindingList &mbindings = input->getMouseBindings();
+
+ BInput::MouseBindingList::const_iterator mit = mbindings.begin();
+ const BInput::MouseBindingList::const_iterator mend = mbindings.end();
+ for (; mit != mend; ++mit) {
+ switch (mit->event) {
+ case BInput::WindowClientPress:
+ blackbox->ungrabButton(mit->button, mit->state, frame.plate);
+ break;
+ case BInput::WindowDrag:
+ blackbox->ungrabButton(mit->button, mit->state, frame.window);
+ default:
+ break;
}
- } else if (be->button == 2 && (be->window != frame.iconify_button) &&
- (be->window != frame.close_button)) {
- screen->getWorkspace(blackbox_attrib.workspace)->lowerWindow(this);
- } else if (windowmenu && be->button == 3 &&
- (frame.title == be->window || frame.label == be->window ||
- frame.handle == be->window || frame.window == be->window)) {
- int mx = 0, my = 0;
-
- if (frame.title == be->window || frame.label == be->window) {
- mx = be->x_root - (windowmenu->getWidth() / 2);
- my = frame.rect.y() + frame.title_h + frame.border_w;
- } else if (frame.handle == be->window) {
- mx = be->x_root - (windowmenu->getWidth() / 2);
- my = frame.rect.bottom() - frame.handle_h - (frame.border_w * 3) -
- windowmenu->getHeight();
- } else {
- mx = be->x_root - (windowmenu->getWidth() / 2);
+ }
+}
- if (be->y <= static_cast<signed>(frame.bevel_w))
- my = frame.rect.y() + frame.title_h;
- else
- my = be->y_root - (windowmenu->getHeight() / 2);
- }
- // snap the window menu into a corner if necessary - we check the
- // position of the menu with the coordinates of the client to
- // make the comparisions easier.
- // XXX: this needs some work!
- if (mx > client.rect.right() -
- static_cast<signed>(windowmenu->getWidth()))
- mx = frame.rect.right() - windowmenu->getWidth() - frame.border_w + 1;
- if (mx < client.rect.left())
- mx = frame.rect.x();
-
- if (my > client.rect.bottom() -
- static_cast<signed>(windowmenu->getHeight()))
- my = frame.rect.bottom() - windowmenu->getHeight() - frame.border_w + 1;
- if (my < client.rect.top())
- my = frame.rect.y() + ((decorations & Decor_Titlebar) ?
- frame.title_h : 0);
-
- if (windowmenu) {
- if (! windowmenu->isVisible()) {
- windowmenu->move(mx, my);
- windowmenu->show();
- XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID());
- XRaiseWindow(blackbox->getXDisplay(),
- windowmenu->getSendToMenu()->getWindowID());
- } else {
- windowmenu->hide();
- }
+void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) {
+ if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
+
+ if (frame.maximize_button == be->window) {
+ if (input->hasAction(be->button, be->state, BInput::MaximizeButtonClick))
+ redrawMaximizeButton(True);
+ } else if (frame.iconify_button == be->window) {
+ if (input->hasAction(be->button, be->state, BInput::IconifyButtonClick))
+ redrawIconifyButton(True);
+ } else if (frame.close_button == be->window) {
+ if (input->hasAction(be->button, be->state, BInput::CloseButtonClick))
+ redrawCloseButton(True);
+ } else if (frame.title == be->window || frame.label == be->window) {
+ if (be->time - lastButtonPressTime <= blackbox->getDoubleClickInterval()) {
+ lastButtonPressTime = 0;
+ input->doAction(this, be->button, be->state,
+ BInput::WindowTitleDoublePress);
+ } else {
+ lastButtonPressTime = be->time;
+ input->doAction(this, be->button, be->state,
+ BInput::WindowTitlePress);
}
- // mouse wheel up
- } else if (be->button == 4) {
- if ((be->window == frame.label ||
- be->window == frame.title) &&
- ! flags.shaded)
- shade();
- // mouse wheel down
- } else if (be->button == 5) {
- if ((be->window == frame.label ||
- be->window == frame.title) &&
- flags.shaded)
- shade();
+ } else if (frame.plate == be->window) {
+ input->doAction(this, be->button, be->state, BInput::WindowClientPress);
+ // buttons on the client window are grabbed in Sync mode, so we need to let
+ // events back through again
+ XAllowEvents(blackbox->getXDisplay(), ReplayPointer, be->time);
+ } else if (frame.window == be->window || frame.handle == be->window) {
+ input->doAction(this, be->button, be->state, BInput::WindowFramePress);
}
}
-void BlackboxWindow::buttonReleaseEvent(XButtonEvent *re) {
- if (re->window == frame.maximize_button) {
- if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
- (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
- maximize(re->button);
- } else {
+void BlackboxWindow::showWindowMenu(int root_x, int root_y) {
+ if (! windowmenu || windowmenu->isVisible())
+ return;
+
+ root_x -= windowmenu->getWidth() / 2;
+ root_y -= windowmenu->getHeight() / 2;
+
+ // snap the window menu into a corner/side if necessary
+ int left_edge, right_edge, top_edge, bottom_edge;
+
+ left_edge = frame.rect.x();
+ right_edge = frame.rect.right() - windowmenu->getWidth() - frame.border_w - 1;
+ if (decorations & Decor_Titlebar)
+ top_edge = frame.rect.y() + frame.title_h + frame.border_w;
+ else
+ top_edge = frame.rect.y() + frame.border_w;
+ if (decorations & Decor_Handle)
+ bottom_edge = frame.rect.bottom() - frame.handle_h - (frame.border_w * 3) -
+ windowmenu->getHeight();
+ else
+ bottom_edge = frame.rect.bottom() - windowmenu->getHeight() -
+ frame.border_w + 1;
+
+ if (root_x > right_edge)
+ root_x = right_edge;
+ if (root_x < left_edge)
+ root_x = left_edge;
+
+ if (root_y > bottom_edge)
+ root_y = bottom_edge;
+ if (root_y < top_edge)
+ root_y = top_edge;
+
+
+ windowmenu->move(root_x, root_y);
+ windowmenu->show();
+ XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID());
+ XRaiseWindow(blackbox->getXDisplay(),
+ windowmenu->getSendToMenu()->getWindowID());
+}
+
+
+void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) {
+ // get the proper state, without the button that was released
+ unsigned int state;
+ switch (re->button) {
+ case Button1:
+ state = re->state & ~Button1Mask;
+ break;
+ case Button2:
+ state = re->state & ~Button2Mask;
+ break;
+ case Button3:
+ state = re->state & ~Button3Mask;
+ break;
+ case Button4:
+ state = re->state & ~Button4Mask;
+ break;
+ case Button5:
+ state = re->state & ~Button5Mask;
+ break;
+ default:
+ assert(false); // unhandled button
+ }
+
+ if (frame.maximize_button == re->window) {
+ if ((re->x < 0 || re->x >= static_cast<signed>(frame.button_w)) ||
+ (re->y < 0 || re->y >= static_cast<signed>(frame.button_w)) ||
+ ! input->doAction(this, re->button, state,
+ BInput::MaximizeButtonClick))
redrawMaximizeButton(flags.maximized);
- }
- } else if (re->window == frame.iconify_button) {
- if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
- (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
- iconify();
- } else {
+ } else if (frame.iconify_button == re->window) {
+ if ((re->x < 0 || re->x >= static_cast<signed>(frame.button_w)) ||
+ (re->y < 0 || re->y >= static_cast<signed>(frame.button_w)) ||
+ ! input->doAction(this, re->button, state,
+ BInput::IconifyButtonClick))
redrawIconifyButton(False);
- }
- } else if (re->window == frame.close_button) {
- if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
- (re->y >= 0 && re->y <= static_cast<signed>(frame.button_w)))
- close();
- redrawCloseButton(False);
+ } else if (frame.close_button == re->window) {
+ if ((re->x < 0 || re->x >= static_cast<signed>(frame.button_w)) ||
+ (re->y < 0 || re->y >= static_cast<signed>(frame.button_w)))
+ input->doAction(this, re->button, state, BInput::CloseButtonClick);
+ redrawCloseButton(False);
} else if (flags.moving) {
- flags.moving = False;
-
- if (! screen->doOpaqueMove()) {
- /* when drawing the rubber band, we need to make sure we only draw inside
- * the frame... frame.changing_* contain the new coords for the window,
- * so we need to subtract 1 from changing_w/changing_h every where we
- * draw the rubber band (for both moving and resizing)
- */
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(), frame.changing.x(), frame.changing.y(),
- frame.changing.width() - 1, frame.changing.height() - 1);
- XUngrabServer(blackbox->getXDisplay());
-
- configure(frame.changing.x(), frame.changing.y(),
- frame.changing.width(), frame.changing.height());
- } else {
- configure(frame.rect.x(), frame.rect.y(),
- frame.rect.width(), frame.rect.height());
- }
- screen->hideGeometry();
- XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
+ endMove();
} else if (flags.resizing) {
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(), frame.changing.x(), frame.changing.y(),
- frame.changing.width() - 1, frame.changing.height() - 1);
- XUngrabServer(blackbox->getXDisplay());
+ endResize();
+ }
+}
+
+
+void BlackboxWindow::motionNotifyEvent(const XMotionEvent *me) {
+ // get the button that is being used
+ // get the proper state, without the button that is being used
+ unsigned int button;
+ unsigned int state;
+ if (me->state & Button1Mask) {
+ button = Button1;
+ state = me->state & ~Button1Mask;
+ } else if (me->state & Button2Mask) {
+ button = Button2;
+ state = me->state & ~Button2Mask;
+ } else if (me->state & Button3Mask) {
+ button = Button3;
+ state = me->state & ~Button3Mask;
+ } else if (me->state & Button4Mask) {
+ button = Button4;
+ state = me->state & ~Button4Mask;
+ } else if (me->state & Button5Mask) {
+ button = Button5;
+ state = me->state & ~Button5Mask;
+ } else {
+ return;
+ }
+
+ if (flags.moving) {
+ doMove(me->x_root, me->y_root);
+ } else if (flags.resizing) {
+ doResize(me->x_root, me->y_root);
+ } else {
+ if (frame.title == me->window || frame.label == me->window)
+ input->doAction(this, button, state, BInput::WindowTitleDrag);
+ else if (frame.handle == me->window)
+ input->doAction(this, button, state, BInput::WindowHandleDrag);
+ else if (frame.left_grip == me->window)
+ input->doAction(this, button, state, BInput::WindowLeftGripDrag);
+ else if (frame.right_grip == me->window)
+ input->doAction(this, button, state, BInput::WindowRightGripDrag);
+ else if (frame.window == me->window)
+ input->doAction(this, button, state, BInput::WindowDrag);
+ }
+}
- screen->hideGeometry();
- constrain((re->window == frame.left_grip) ? TopRight : TopLeft);
+void BlackboxWindow::beginMove(int x_root, int y_root) {
+ assert(! (flags.resizing || flags.moving));
- // unset maximized state when resized after fully maximized
- if (flags.maximized == 1)
- maximize(0);
- flags.resizing = False;
- configure(frame.changing.x(), frame.changing.y(),
- frame.changing.width(), frame.changing.height());
+ /*
+ Only one window can be moved/resized at a time. If another window is already
+ being moved or resized, then stop it before whating to work with this one.
+ */
+ BlackboxWindow *changing = blackbox->getChangingWindow();
+ if (changing && changing != this) {
+ if (changing->flags.moving)
+ changing->endMove();
+ else // if (changing->flags.resizing)
+ changing->endResize();
+ }
+
+ XGrabPointer(blackbox->getXDisplay(), frame.window, False,
+ PointerMotionMask | ButtonReleaseMask,
+ GrabModeAsync, GrabModeAsync,
+ None, blackbox->getMoveCursor(), CurrentTime);
+
+ if (windowmenu && windowmenu->isVisible())
+ windowmenu->hide();
+
+ flags.moving = True;
+ blackbox->setChangingWindow(this);
+
+ if (! screen->doOpaqueMove()) {
+ XGrabServer(blackbox->getXDisplay());
+
+ frame.changing = frame.rect;
+ screen->showPosition(frame.changing.x(), frame.changing.y());
- XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
- } else if (re->window == frame.window) {
- if (re->button == 2 && re->state == Mod1Mask)
- XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(),
+ frame.changing.x(),
+ frame.changing.y(),
+ frame.changing.width() - 1,
+ frame.changing.height() - 1);
}
+
+ frame.grab_x = x_root - frame.rect.x() - frame.border_w;
+ frame.grab_y = y_root - frame.rect.y() - frame.border_w;
}
-void BlackboxWindow::motionNotifyEvent(XMotionEvent *me) {
- if (! flags.resizing && (me->state & Button1Mask) &&
- (functions & Func_Move) &&
- (frame.title == me->window || frame.label == me->window ||
- frame.handle == me->window || frame.window == me->window)) {
- if (! flags.moving) {
- XGrabPointer(blackbox->getXDisplay(), me->window, False,
- Button1MotionMask | ButtonReleaseMask,
- GrabModeAsync, GrabModeAsync,
- None, blackbox->getMoveCursor(), CurrentTime);
+void BlackboxWindow::doMove(int x_root, int y_root) {
+ assert(flags.moving);
+ assert(blackbox->getChangingWindow() == this);
- if (windowmenu && windowmenu->isVisible())
- windowmenu->hide();
+ int dx = x_root - frame.grab_x, dy = y_root - frame.grab_y;
+ dx -= frame.border_w;
+ dy -= frame.border_w;
- flags.moving = True;
+ const int snap_distance = screen->getEdgeSnapThreshold();
- if (! screen->doOpaqueMove()) {
- XGrabServer(blackbox->getXDisplay());
+ if (snap_distance) {
+ // window corners
+ const int wleft = dx,
+ wright = dx + frame.rect.width() - 1,
+ wtop = dy,
+ wbottom = dy + frame.rect.height() - 1;
- frame.changing = frame.rect;
- screen->showPosition(frame.changing.x(), frame.changing.y());
+ if (screen->getWindowToWindowSnap()) {
+ Workspace *w = screen->getWorkspace(getWorkspaceNumber());
+ assert(w);
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(),
- frame.changing.x(),
- frame.changing.y(),
- frame.changing.width() - 1,
- frame.changing.height() - 1);
- }
- } else {
- int dx = me->x_root - frame.grab_x, dy = me->y_root - frame.grab_y;
- dx -= frame.border_w;
- dy -= frame.border_w;
-
- const int snap_distance = screen->getEdgeSnapThreshold();
-
- if (snap_distance) {
- // window corners
- const int wleft = dx,
- wright = dx + frame.rect.width() - 1,
- wtop = dy,
- wbottom = dy + frame.rect.height() - 1;
-
- // Maybe this should be saved in the class, and set in the setWorkspace
- // function!!
- Workspace *w = screen->getWorkspace(getWorkspaceNumber());
- assert(w);
-
- // try snap to another window
- for (unsigned int i = 0, c = w->getCount(); i < c; ++i) {
- BlackboxWindow *snapwin = w->getWindow(i);
- if (snapwin == this)
- continue; // don't snap to self
-
- const Rect &winrect = snapwin->frameRect();
- int dleft = std::abs(wright - winrect.left()),
- dright = std::abs(wleft - winrect.right()),
- dtop = std::abs(wbottom - winrect.top()),
- dbottom = std::abs(wtop - winrect.bottom());
-
- // snap left?
+ // try snap to another window
+ for (unsigned int i = 0, c = w->getCount(); i < c; ++i) {
+ BlackboxWindow *snapwin = w->getWindow(i);
+ if (snapwin == this)
+ continue; // don't snap to self
+
+ bool snapped = False;
+
+ const Rect &winrect = snapwin->frameRect();
+ int dleft = std::abs(wright - winrect.left()),
+ dright = std::abs(wleft - winrect.right()),
+ dtop = std::abs(wbottom - winrect.top()),
+ dbottom = std::abs(wtop - winrect.bottom());
+
+ if (wtop >= (signed)(winrect.y() - frame.rect.height() + 1) &&
+ wtop < (signed)(winrect.y() + winrect.height() - 1)) {
+
+ // snap left of other window?
if (dleft < snap_distance && dleft <= dright) {
dx = winrect.left() - frame.rect.width();
- continue;
+ snapped = True;
}
- // snap right?
+ // snap right of other window?
else if (dright < snap_distance) {
dx = winrect.right() + 1;
+ snapped = True;
+ }
+
+ if (snapped) {
+ if (screen->getWindowCornerSnap()) {
+ // try corner-snap to its other sides
+ dtop = std::abs(wtop - winrect.top());
+ dbottom = std::abs(wbottom - winrect.bottom());
+ if (dtop < snap_distance && dtop <= dbottom)
+ dy = winrect.top();
+ else if (dbottom < snap_distance)
+ dy = winrect.bottom() - frame.rect.height() + 1;
+ }
+
continue;
}
+ }
+
+ if (wleft >= (signed)(winrect.x() - frame.rect.width() + 1) &&
+ wleft < (signed)(winrect.x() + winrect.width() - 1)) {
- // snap top?
+ // snap top of other window?
if (dtop < snap_distance && dtop <= dbottom) {
dy = winrect.top() - frame.rect.height();
- continue;
+ snapped = True;
}
- // snap bottom?
+ // snap bottom of other window?
else if (dbottom < snap_distance) {
dy = winrect.bottom() + 1;
+ snapped = True;
+ }
+
+ if (snapped) {
+ if (screen->getWindowCornerSnap()) {
+ // try corner-snap to its other sides
+ dleft = std::abs(wleft - winrect.left());
+ dright = std::abs(wright - winrect.right());
+ if (dleft < snap_distance && dleft <= dright)
+ dx = winrect.left();
+ else if (dright < snap_distance)
+ dx = winrect.right() - frame.rect.width() + 1;
+ }
+
continue;
}
}
-
- // try snap to the screen's available area
- Rect srect = screen->availableArea();
-
- int dleft = std::abs(wleft - srect.left()),
- dright = std::abs(wright - srect.right()),
- dtop = std::abs(wtop - srect.top()),
- dbottom = std::abs(wbottom - srect.bottom());
-
- // snap left?
- if (dleft < snap_distance && dleft <= dright)
- dx = srect.left();
- // snap right?
- else if (dright < snap_distance)
- dx = srect.right() - frame.rect.width() + 1;
-
- // snap top?
- if (dtop < snap_distance && dtop <= dbottom)
- dy = srect.top();
- // snap bottom?
- else if (dbottom < snap_distance)
- dy = srect.bottom() - frame.rect.height() + 1;
-
- if (! screen->doFullMax()) {
- srect = screen->getRect(); // now get the full screen
-
- dleft = std::abs(wleft - srect.left()),
- dright = std::abs(wright - srect.right()),
- dtop = std::abs(wtop - srect.top()),
- dbottom = std::abs(wbottom - srect.bottom());
-
- // snap left?
- if (dleft < snap_distance && dleft <= dright)
- dx = srect.left();
- // snap right?
- else if (dright < snap_distance)
- dx = srect.right() - frame.rect.width() + 1;
-
- // snap top?
- if (dtop < snap_distance && dtop <= dbottom)
- dy = srect.top();
- // snap bottom?
- else if (dbottom < snap_distance)
- dy = srect.bottom() - frame.rect.height() + 1;
- }
}
+ }
- if (screen->doOpaqueMove()) {
- configure(dx, dy, frame.rect.width(), frame.rect.height());
- } else {
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(),
- frame.changing.x(),
- frame.changing.y(),
- frame.changing.width() - 1,
- frame.changing.height() - 1);
-
- frame.changing.setPos(dx, dy);
-
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(),
- frame.changing.x(),
- frame.changing.y(),
- frame.changing.width() - 1,
- frame.changing.height() - 1);
- }
+ // try snap to the screen's available area
+ Rect srect = screen->availableArea();
+
+ int dleft = std::abs(wleft - srect.left()),
+ dright = std::abs(wright - srect.right()),
+ dtop = std::abs(wtop - srect.top()),
+ dbottom = std::abs(wbottom - srect.bottom());
+
+ // snap left?
+ if (dleft < snap_distance && dleft <= dright)
+ dx = srect.left();
+ // snap right?
+ else if (dright < snap_distance)
+ dx = srect.right() - frame.rect.width() + 1;
+
+ // snap top?
+ if (dtop < snap_distance && dtop <= dbottom)
+ dy = srect.top();
+ // snap bottom?
+ else if (dbottom < snap_distance)
+ dy = srect.bottom() - frame.rect.height() + 1;
+
+ srect = screen->getRect(); // now get the full screen
+
+ dleft = std::abs(wleft - srect.left()),
+ dright = std::abs(wright - srect.right()),
+ dtop = std::abs(wtop - srect.top()),
+ dbottom = std::abs(wbottom - srect.bottom());
+
+ // snap left?
+ if (dleft < snap_distance && dleft <= dright)
+ dx = srect.left();
+ // snap right?
+ else if (dright < snap_distance)
+ dx = srect.right() - frame.rect.width() + 1;
+
+ // snap top?
+ if (dtop < snap_distance && dtop <= dbottom)
+ dy = srect.top();
+ // snap bottom?
+ else if (dbottom < snap_distance)
+ dy = srect.bottom() - frame.rect.height() + 1;
+ }
+
+ if (screen->doOpaqueMove()) {
+ configure(dx, dy, frame.rect.width(), frame.rect.height());
+ } else {
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(),
+ frame.changing.x(),
+ frame.changing.y(),
+ frame.changing.width() - 1,
+ frame.changing.height() - 1);
- screen->showPosition(dx, dy);
- }
- } else if ((functions & Func_Resize) &&
- (((me->state & Button1Mask) &&
- (me->window == frame.right_grip ||
- me->window == frame.left_grip)) ||
- (me->state & (Mod1Mask | Button3Mask) &&
- me->window == frame.window))) {
- bool left = (me->window == frame.left_grip);
-
- if (! flags.resizing) {
- XGrabServer(blackbox->getXDisplay());
- XGrabPointer(blackbox->getXDisplay(), me->window, False,
- ButtonMotionMask | ButtonReleaseMask,
- GrabModeAsync, GrabModeAsync, None,
- ((left) ? blackbox->getLowerLeftAngleCursor() :
- blackbox->getLowerRightAngleCursor()),
- CurrentTime);
-
- flags.resizing = True;
-
- int gw, gh;
- frame.grab_x = me->x;
- frame.grab_y = me->y;
- frame.changing = frame.rect;
-
- constrain((left) ? TopRight : TopLeft, &gw, &gh);
-
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(), frame.changing.x(), frame.changing.y(),
- frame.changing.width() - 1, frame.changing.height() - 1);
-
- screen->showGeometry(gw, gh);
- } else {
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(), frame.changing.x(), frame.changing.y(),
- frame.changing.width() - 1, frame.changing.height() - 1);
+ frame.changing.setPos(dx, dy);
- int gw, gh;
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(),
+ frame.changing.x(),
+ frame.changing.y(),
+ frame.changing.width() - 1,
+ frame.changing.height() - 1);
+ }
- Corner anchor;
+ screen->showPosition(dx, dy);
+}
- if (left) {
- anchor = TopRight;
- frame.changing.setCoords(me->x_root - frame.grab_x, frame.rect.top(),
- frame.rect.right(), frame.rect.bottom());
- frame.changing.setHeight(frame.rect.height() + (me->y - frame.grab_y));
- } else {
- anchor = TopLeft;
- frame.changing.setSize(frame.rect.width() + (me->x - frame.grab_x),
- frame.rect.height() + (me->y - frame.grab_y));
- }
- constrain(anchor, &gw, &gh);
+void BlackboxWindow::endMove(void) {
+ assert(flags.moving);
+ assert(blackbox->getChangingWindow() == this);
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(), frame.changing.x(), frame.changing.y(),
- frame.changing.width() - 1, frame.changing.height() - 1);
+ flags.moving = False;
+ blackbox->setChangingWindow(0);
- screen->showGeometry(gw, gh);
- }
+ if (! screen->doOpaqueMove()) {
+ /* when drawing the rubber band, we need to make sure we only draw inside
+ * the frame... frame.changing_* contain the new coords for the window,
+ * so we need to subtract 1 from changing_w/changing_h every where we
+ * draw the rubber band (for both moving and resizing)
+ */
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(), frame.changing.x(), frame.changing.y(),
+ frame.changing.width() - 1, frame.changing.height() - 1);
+ XUngrabServer(blackbox->getXDisplay());
+
+ configure(frame.changing.x(), frame.changing.y(),
+ frame.changing.width(), frame.changing.height());
+ } else {
+ configure(frame.rect.x(), frame.rect.y(),
+ frame.rect.width(), frame.rect.height());
}
+ screen->hideGeometry();
+
+ XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
+
+ // if there are any left over motions from the move, drop them now
+ XSync(blackbox->getXDisplay(), false); // make sure we don't miss any
+ XEvent e;
+ while (XCheckTypedWindowEvent(blackbox->getXDisplay(), frame.window,
+ MotionNotify, &e));
+}
+
+
+void BlackboxWindow::beginResize(int x_root, int y_root, Corner dir) {
+ assert(! (flags.resizing || flags.moving));
+
+ /*
+ Only one window can be moved/resized at a time. If another window is already
+ being moved or resized, then stop it before whating to work with this one.
+ */
+ BlackboxWindow *changing = blackbox->getChangingWindow();
+ if (changing && changing != this) {
+ if (changing->flags.moving)
+ changing->endMove();
+ else // if (changing->flags.resizing)
+ changing->endResize();
+ }
+
+ resize_dir = dir;
+
+ Cursor cursor;
+ Corner anchor;
+
+ switch (resize_dir) {
+ case BottomLeft:
+ anchor = TopRight;
+ cursor = blackbox->getLowerLeftAngleCursor();
+ break;
+
+ case BottomRight:
+ anchor = TopLeft;
+ cursor = blackbox->getLowerRightAngleCursor();
+ break;
+
+ case TopLeft:
+ anchor = BottomRight;
+ cursor = blackbox->getUpperLeftAngleCursor();
+ break;
+
+ case TopRight:
+ anchor = BottomLeft;
+ cursor = blackbox->getUpperRightAngleCursor();
+ break;
+
+ default:
+ assert(false); // unhandled Corner
+ }
+
+ XGrabServer(blackbox->getXDisplay());
+ XGrabPointer(blackbox->getXDisplay(), frame.window, False,
+ PointerMotionMask | ButtonReleaseMask,
+ GrabModeAsync, GrabModeAsync, None, cursor, CurrentTime);
+
+ flags.resizing = True;
+ blackbox->setChangingWindow(this);
+
+ int gw, gh;
+ frame.changing = frame.rect;
+
+ constrain(anchor, &gw, &gh);
+
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(), frame.changing.x(), frame.changing.y(),
+ frame.changing.width() - 1, frame.changing.height() - 1);
+
+ screen->showGeometry(gw, gh);
+
+ frame.grab_x = x_root;
+ frame.grab_y = y_root;
+}
+
+
+void BlackboxWindow::doResize(int x_root, int y_root) {
+ assert(flags.resizing);
+ assert(blackbox->getChangingWindow() == this);
+
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(), frame.changing.x(), frame.changing.y(),
+ frame.changing.width() - 1, frame.changing.height() - 1);
+
+ int gw, gh;
+ Corner anchor;
+
+ switch (resize_dir) {
+ case BottomLeft:
+ anchor = TopRight;
+ frame.changing.setSize(frame.rect.width() - (x_root - frame.grab_x),
+ frame.rect.height() + (y_root - frame.grab_y));
+ break;
+ case BottomRight:
+ anchor = TopLeft;
+ frame.changing.setSize(frame.rect.width() + (x_root - frame.grab_x),
+ frame.rect.height() + (y_root - frame.grab_y));
+ break;
+ case TopLeft:
+ anchor = BottomRight;
+ frame.changing.setSize(frame.rect.width() - (x_root - frame.grab_x),
+ frame.rect.height() - (y_root - frame.grab_y));
+ break;
+ case TopRight:
+ anchor = BottomLeft;
+ frame.changing.setSize(frame.rect.width() + (x_root - frame.grab_x),
+ frame.rect.height() - (y_root - frame.grab_y));
+ break;
+
+ default:
+ assert(false); // unhandled Corner
+ }
+
+ constrain(anchor, &gw, &gh);
+
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(), frame.changing.x(), frame.changing.y(),
+ frame.changing.width() - 1, frame.changing.height() - 1);
+
+ screen->showGeometry(gw, gh);
+}
+
+
+void BlackboxWindow::endResize(void) {
+ assert(flags.resizing);
+ assert(blackbox->getChangingWindow() == this);
+
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(), frame.changing.x(), frame.changing.y(),
+ frame.changing.width() - 1, frame.changing.height() - 1);
+ XUngrabServer(blackbox->getXDisplay());
+
+ // unset maximized state after resized when fully maximized
+ if (flags.maximized == 1)
+ maximize(0);
+
+ flags.resizing = False;
+ blackbox->setChangingWindow(0);
+
+ configure(frame.changing.x(), frame.changing.y(),
+ frame.changing.width(), frame.changing.height());
+ screen->hideGeometry();
+
+ XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
+
+ // if there are any left over motions from the resize, drop them now
+ XSync(blackbox->getXDisplay(), false); // make sure we don't miss any
+ XEvent e;
+ while (XCheckTypedWindowEvent(blackbox->getXDisplay(), frame.window,
+ MotionNotify, &e));
}
// timer for autoraise
void BlackboxWindow::timeout(void) {
- screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
+ raise();
}
withdraw();
} else {
show();
- screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
+ raise();
}
}
frame.changing.bottom() + frame.margin.bottom);
// move frame.changing to the specified anchor
+ int dx = 0,
+ dy = 0;
switch (anchor) {
case TopLeft:
- // nothing to do
break;
case TopRight:
- int dx = frame.rect.right() - frame.changing.right();
- frame.changing.setPos(frame.changing.x() + dx, frame.changing.y());
+ dx = frame.rect.right() - frame.changing.right();
+ break;
+
+ case BottomLeft:
+ dy = frame.rect.bottom() - frame.changing.bottom();
+ break;
+
+ case BottomRight:
+ dx = frame.rect.right() - frame.changing.right();
+ dy = frame.rect.bottom() - frame.changing.bottom();
break;
+
+ default:
+ assert(false); // unhandled corner
}
+ frame.changing.setPos(frame.changing.x() + dx, frame.changing.y() + dy);
}