#include "i18n.hh"
#include "blackbox.hh"
+#include "Clientmenu.hh"
+#include "Font.hh"
#include "GCCache.hh"
#include "Iconmenu.hh"
#include "Image.hh"
using std::string;
+// change this to change what modifier keys openbox uses for mouse bindings
+// for example: Mod1Mask | ControlMask
+// or: ControlMask| ShiftMask
+const unsigned int ModMask = Mod1Mask;
+
/*
* Initializes the class with default values/the window's set initial values.
*/
fprintf(stderr, "BlackboxWindow::BlackboxWindow(): creating 0x%lx\n", w);
#endif // DEBUG
- // set timer to zero... it is initialized properly later, so we check
- // if timer is zero in the destructor, and assume that the window is not
- // fully constructed if timer is zero...
+ /*
+ set timer to zero... it is initialized properly later, so we check
+ if timer is zero in the destructor, and assume that the window is not
+ fully constructed if timer is zero...
+ */
timer = 0;
blackbox = b;
client.window = w;
flags.moving = flags.resizing = flags.shaded = flags.visible =
flags.iconic = flags.focused = flags.stuck = flags.modal =
- flags.send_focus_message = flags.shaped = False;
+ flags.send_focus_message = flags.shaped = flags.skip_taskbar =
+ flags.skip_pager = flags.fullscreen = False;
flags.maximized = 0;
blackbox_attrib.workspace = window_number = BSENTINEL;
frame.fgrip_pixel = 0;
frame.utitle = frame.ftitle = frame.uhandle = frame.fhandle = None;
frame.ulabel = frame.flabel = frame.ubutton = frame.fbutton = None;
- frame.pbutton = frame.ugrip = frame.fgrip = decorations;
+ frame.pbutton = frame.ugrip = frame.fgrip = None;
decorations = Decor_Titlebar | Decor_Border | Decor_Handle |
Decor_Iconify | Decor_Maximize;
functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize;
client.wm_hint_flags = client.normal_hint_flags = 0;
+ client.window_group = None;
client.transient_for = 0;
- // get the initial size and location of client window (relative to the
- // _root window_). This position is the reference point used with the
- // window's gravity to find the window's initial position.
+ /*
+ get the initial size and location of client window (relative to the
+ _root window_). This position is the reference point used with the
+ window's gravity to find the window's initial position.
+ */
client.rect.setRect(wattrib.x, wattrib.y, wattrib.width, wattrib.height);
client.old_bw = wattrib.border_width;
timer = new BTimer(blackbox, this);
timer->setTimeout(blackbox->getAutoRaiseDelay());
- if (! getBlackboxHints())
+ if (! getBlackboxHints()) {
getMWMHints();
+ getNetWMHints();
+ }
// get size, aspect, minimum/maximum size and other hints set by the
// client
// determine if this is a transient window
getTransientInfo();
- // adjust the window decorations based on transience and window sizes
- if (isTransient()) {
+ // determine the window's type, so we can decide its decorations and
+ // functionality, or if we should not manage it at all
+ getWindowType();
+
+ // adjust the window decorations/behavior based on the window type
+ switch (window_type) {
+ case Type_Desktop:
+ case Type_Dock:
+ case Type_Menu:
+ case Type_Toolbar:
+ case Type_Utility:
+ case Type_Splash:
+ // none of these windows are decorated or manipulated by the window manager
+ decorations = 0;
+ functions = 0;
+ blackbox_attrib.workspace = 0; // we do need to belong to a workspace
+ flags.stuck = True; // we show up on all workspaces
+ break;
+
+ case Type_Dialog:
+ // dialogs cannot be maximized, and don't display a handle
decorations &= ~(Decor_Maximize | Decor_Handle);
functions &= ~Func_Maximize;
+ break;
+
+ case Type_Normal:
+ // normal windows retain all of the possible decorations and functionality
+ break;
}
+ // further adjeust the window's decorations/behavior based on window sizes
if ((client.normal_hint_flags & PMinSize) &&
(client.normal_hint_flags & PMaxSize) &&
client.max_width <= client.min_width &&
}
upsize();
+ setAllowedActions();
+
bool place_window = True;
if (blackbox->isStartup() || isTransient() ||
client.normal_hint_flags & (PPosition|USPosition)) {
- setGravityOffsets();
-
+ applyGravity(frame.rect);
- if (blackbox->isStartup() ||
- client.rect.intersects(screen->availableArea()))
+ if (blackbox->isStartup() || client.rect.intersects(screen->getRect()))
place_window = False;
}
+ // add the window's strut. note this is done *after* placing the window.
+ screen->addStrut(&client.strut);
+ updateStrut();
+
if (decorations & Decor_Titlebar)
createTitlebar();
}
#endif // SHAPE
- if ((! screen->isSloppyFocus()) || screen->doClickRaise()) {
- // grab button 1 for changing focus/raising
- blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask,
- GrabModeSync, GrabModeSync, frame.plate, None);
- }
-
- blackbox->grabButton(Button1, Mod1Mask, frame.window, True,
- ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
- GrabModeAsync, frame.window, blackbox->getMoveCursor());
- blackbox->grabButton(Button2, Mod1Mask, frame.window, True,
- ButtonReleaseMask, GrabModeAsync, GrabModeAsync,
- frame.window, None);
- blackbox->grabButton(Button3, Mod1Mask, frame.window, True,
- ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
- GrabModeAsync, frame.window,
- blackbox->getLowerRightAngleCursor());
-
- positionWindows();
- decorate();
-
- if (decorations & Decor_Titlebar)
- XMapSubwindows(blackbox->getXDisplay(), frame.title);
- XMapSubwindows(blackbox->getXDisplay(), frame.window);
-
windowmenu = new Windowmenu(this);
if (blackbox_attrib.workspace >= screen->getWorkspaceCount())
frame.rect.width(), frame.rect.height());
}
+ // preserve the window's initial state on first map, and its current state
+ // across a restart
+ if (! getState()) {
+ if (client.wm_hint_flags & StateHint)
+ current_state = client.initial_state;
+ else
+ current_state = NormalState;
+ }
+
// get sticky state from our parent window if we've got one
if (isTransient() && client.transient_for != (BlackboxWindow *) ~0ul &&
client.transient_for->isStuck() != flags.stuck)
if (flags.shaded) {
flags.shaded = False;
+ unsigned long orig_state = current_state;
shade();
+
+ /*
+ At this point in the life of a window, current_state should only be set
+ to IconicState if the window was an *icon*, not if it was shaded.
+ */
+ if (orig_state != IconicState)
+ current_state = NormalState;
+ }
+
+ if (flags.stuck) {
+ flags.stuck = False;
+ stick();
}
if (flags.maximized && (functions & Func_Maximize)) {
remaximize();
}
- setFocusFlag(False);
+ /*
+ When the window is mapped (and also when its attributes are restored), the
+ current_state that was set here will be used.
+ It is set to Normal if the window is to be mapped or it is set to Iconic
+ if the window is to be iconified.
+ *Note* that for sticky windows, the same rules apply here, they are in
+ fact never set to Iconic since there is no way for us to tell if a sticky
+ window was iconified previously.
+ */
+
+ positionWindows();
+ decorate();
+ grabButtons();
+
+ XMapSubwindows(blackbox->getXDisplay(), frame.window);
+
+ redrawWindowFrame();
}
BlackboxWindow::~BlackboxWindow(void) {
-
#ifdef DEBUG
fprintf(stderr, "BlackboxWindow::~BlackboxWindow: destroying 0x%lx\n",
client.window);
if (! timer) // window not managed...
return;
- if (flags.moving || flags.resizing) {
- screen->hideGeometry();
- XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
- }
+ screen->removeStrut(&client.strut);
+ screen->updateAvailableArea();
+
+ // We don't need to worry about resizing because resizing always grabs the X
+ // server. This should only ever happen if using opaque moving.
+ if (flags.moving)
+ endMove();
delete timer;
if (client.transient_for != (BlackboxWindow *) ~0ul) {
client.transient_for->client.transientList.remove(this);
}
- client.transient_for = (BlackboxWindow*) 0;
+ // we save our transient_for though because the workspace will use it
+ // when determining the next window to get focus
}
+ if (blackbox_attrib.workspace != BSENTINEL &&
+ window_number != BSENTINEL)
+ screen->getWorkspace(blackbox_attrib.workspace)->removeWindow(this);
+ else if (flags.iconic)
+ screen->removeIcon(this);
+
+ client.transient_for = (BlackboxWindow*) 0;
+
if (client.transientList.size() > 0) {
// reset transient_for for all transients
BlackboxWindowList::iterator it, end = client.transientList.end();
ButtonMotionMask | EnterWindowMask;
return XCreateWindow(blackbox->getXDisplay(), screen->getRootWindow(),
- -1, -1, 1, 1, frame.border_w, screen->getDepth(),
+ 0, 0, 1, 1, frame.border_w, screen->getDepth(),
InputOutput, screen->getVisual(), create_mask,
&attrib_create);
}
XSelectInput(blackbox->getXDisplay(), frame.plate, SubstructureRedirectMask);
XGrabServer(blackbox->getXDisplay());
- XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
- XReparentWindow(blackbox->getXDisplay(), client.window, frame.plate, 0, 0);
+
+ unsigned long event_mask = PropertyChangeMask | FocusChangeMask |
+ StructureNotifyMask;
XSelectInput(blackbox->getXDisplay(), client.window,
- PropertyChangeMask | FocusChangeMask | StructureNotifyMask);
+ event_mask & ~StructureNotifyMask);
+ XReparentWindow(blackbox->getXDisplay(), client.window, frame.plate, 0, 0);
+ XSelectInput(blackbox->getXDisplay(), client.window, event_mask);
+
XUngrabServer(blackbox->getXDisplay());
XRaiseWindow(blackbox->getXDisplay(), frame.plate);
for (it = parsed.begin(), end = parsed.end(); it != end; ++it) {
switch(*it) {
case 'C':
- if (!frame.close_button) createCloseButton();
+ if (! frame.close_button) createCloseButton();
XMoveResizeWindow(blackbox->getXDisplay(), frame.close_button, x, by,
frame.button_w, frame.button_w);
x += frame.button_w + bsep;
break;
case 'I':
- if (!frame.iconify_button) createIconifyButton();
+ if (! frame.iconify_button) createIconifyButton();
XMoveResizeWindow(blackbox->getXDisplay(), frame.iconify_button, x, by,
frame.button_w, frame.button_w);
x += frame.button_w + bsep;
break;
case 'M':
- if (!frame.maximize_button) createMaximizeButton();
+ if (! frame.maximize_button) createMaximizeButton();
XMoveResizeWindow(blackbox->getXDisplay(), frame.maximize_button, x, by,
frame.button_w, frame.button_w);
x += frame.button_w + bsep;
void BlackboxWindow::reconfigure(void) {
+ restoreGravity(client.rect);
upsize();
-
- client.rect.setPos(frame.rect.left() + frame.margin.left,
- frame.rect.top() + frame.margin.top);
-
+ applyGravity(frame.rect);
positionWindows();
decorate();
+ redrawWindowFrame();
- XClearWindow(blackbox->getXDisplay(), frame.window);
- setFocusFlag(flags.focused);
-
- configure(frame.rect.x(), frame.rect.y(),
- frame.rect.width(), frame.rect.height());
+ ungrabButtons();
+ grabButtons();
if (windowmenu) {
windowmenu->move(windowmenu->getX(), frame.rect.y() + frame.title_h);
}
-void BlackboxWindow::updateFocusModel(void) {
- if ((! screen->isSloppyFocus()) || screen->doClickRaise()) {
+void BlackboxWindow::grabButtons(void) {
+ if (! screen->isSloppyFocus() || screen->doClickRaise())
// grab button 1 for changing focus/raising
blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask,
- GrabModeSync, GrabModeSync, None, None);
- } else {
+ GrabModeSync, GrabModeSync, frame.plate, None,
+ screen->allowScrollLock());
+
+ if (functions & Func_Move)
+ blackbox->grabButton(Button1, ModMask, frame.window, True,
+ ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
+ GrabModeAsync, frame.window, None,
+ screen->allowScrollLock());
+ if (functions & Func_Resize)
+ blackbox->grabButton(Button3, ModMask, frame.window, True,
+ ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
+ GrabModeAsync, frame.window, None,
+ screen->allowScrollLock());
+ // alt+middle lowers the window
+ blackbox->grabButton(Button2, ModMask, frame.window, True,
+ ButtonReleaseMask, GrabModeAsync, GrabModeAsync,
+ frame.window, None,
+ screen->allowScrollLock());
+}
+
+
+void BlackboxWindow::ungrabButtons(void) {
+ if ((! screen->isSloppyFocus()) || screen->doClickRaise())
blackbox->ungrabButton(Button1, 0, frame.plate);
- }
+
+ blackbox->ungrabButton(Button1, ModMask, frame.window);
+ blackbox->ungrabButton(Button2, ModMask, frame.window);
+ blackbox->ungrabButton(Button3, ModMask, frame.window);
}
XMoveResizeWindow(blackbox->getXDisplay(), frame.window,
frame.rect.x(), frame.rect.y(), frame.inside_w,
(flags.shaded) ? frame.title_h : frame.inside_h);
- XSetWindowBorderWidth(blackbox->getXDisplay(), frame.window, frame.border_w);
+ XSetWindowBorderWidth(blackbox->getXDisplay(), frame.window,
+ frame.border_w);
XSetWindowBorderWidth(blackbox->getXDisplay(), frame.plate,
frame.mwm_border_w);
XMoveResizeWindow(blackbox->getXDisplay(), frame.plate,
client.rect.width(), client.rect.height());
XMoveResizeWindow(blackbox->getXDisplay(), client.window,
0, 0, client.rect.width(), client.rect.height());
+ // ensure client.rect contains the real location
+ client.rect.setPos(frame.rect.left() + frame.margin.left,
+ frame.rect.top() + frame.margin.top);
if (decorations & Decor_Titlebar) {
if (frame.title == None) createTitlebar();
} else if (frame.handle) {
destroyHandle();
}
+ XSync(blackbox->getXDisplay(), False);
}
-void BlackboxWindow::getWMName(void) {
- XTextProperty text_prop;
+void BlackboxWindow::updateStrut(void) {
+ unsigned long num = 4;
+ unsigned long *data;
+ if (! xatom->getValue(client.window, XAtom::net_wm_strut, XAtom::cardinal,
+ num, &data))
+ return;
+
+ if (num == 4) {
+ client.strut.left = data[0];
+ client.strut.right = data[1];
+ client.strut.top = data[2];
+ client.strut.bottom = data[3];
+
+ screen->updateAvailableArea();
+ }
+
+ delete [] data;
+}
+
+
+void BlackboxWindow::getWindowType(void) {
+ unsigned long val;
+ if (xatom->getValue(client.window, XAtom::net_wm_window_type, XAtom::atom,
+ val)) {
+ if (val == xatom->getAtom(XAtom::net_wm_window_type_desktop))
+ window_type = Type_Desktop;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_dock))
+ window_type = Type_Dock;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_toolbar))
+ window_type = Type_Toolbar;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_menu))
+ window_type = Type_Menu;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_utility))
+ window_type = Type_Utility;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_splash))
+ window_type = Type_Splash;
+ else if (val == xatom->getAtom(XAtom::net_wm_window_type_dialog))
+ window_type = Type_Dialog;
+ else //if (val[0] == xatom->getAtom(XAtom::net_wm_window_type_normal))
+ window_type = Type_Normal;
+ return;
+ }
- if (XGetWMName(blackbox->getXDisplay(), client.window, &text_prop)) {
- client.title = textPropertyToString(blackbox->getXDisplay(), text_prop);
- if (client.title.empty())
- client.title = i18n(WindowSet, WindowUnnamed, "Unnamed");
- XFree((char *) text_prop.value);
- } else {
- client.title = i18n(WindowSet, WindowUnnamed, "Unnamed");
+ /*
+ * the window type hint was not set, which means we either classify ourself
+ * as a normal window or a dialog, depending on if we are a transient.
+ */
+ if (isTransient())
+ window_type = Type_Dialog;
+
+ window_type = Type_Normal;
+}
+
+
+void BlackboxWindow::getWMName(void) {
+ if (xatom->getValue(client.window, XAtom::net_wm_name,
+ XAtom::utf8, client.title) &&
+ !client.title.empty()) {
+ xatom->eraseValue(client.window, XAtom::net_wm_visible_name);
+ return;
+ }
+ //fall through to using WM_NAME
+ if (xatom->getValue(client.window, XAtom::wm_name, XAtom::ansi, client.title)
+ && !client.title.empty()) {
+ xatom->eraseValue(client.window, XAtom::net_wm_visible_name);
+ return;
}
+ // fall back to an internal default
+ client.title = i18n(WindowSet, WindowUnnamed, "Unnamed");
+ xatom->setValue(client.window, XAtom::net_wm_visible_name, XAtom::utf8,
+ client.title);
}
void BlackboxWindow::getWMIconName(void) {
- XTextProperty text_prop;
-
- if (XGetWMIconName(blackbox->getXDisplay(), client.window, &text_prop)) {
- client.icon_title =
- textPropertyToString(blackbox->getXDisplay(), text_prop);
- if (client.icon_title.empty())
- client.icon_title = client.title;
- XFree((char *) text_prop.value);
- } else {
- client.icon_title = client.title;
+ if (xatom->getValue(client.window, XAtom::net_wm_icon_name,
+ XAtom::utf8, client.icon_title) &&
+ !client.icon_title.empty()) {
+ xatom->eraseValue(client.window, XAtom::net_wm_visible_icon_name);
+ return;
+ }
+ //fall through to using WM_ICON_NAME
+ if (xatom->getValue(client.window, XAtom::wm_icon_name, XAtom::ansi,
+ client.icon_title) &&
+ !client.icon_title.empty()) {
+ xatom->eraseValue(client.window, XAtom::net_wm_visible_icon_name);
+ return;
}
+ // fall back to using the main name
+ client.icon_title = client.title;
+ xatom->setValue(client.window, XAtom::net_wm_visible_icon_name, XAtom::utf8,
+ client.icon_title);
}
if (XGetWMProtocols(blackbox->getXDisplay(), client.window,
&proto, &num_return)) {
for (int i = 0; i < num_return; ++i) {
- if (proto[i] == blackbox->getWMDeleteAtom()) {
+ if (proto[i] == xatom->getAtom(XAtom::wm_delete_window)) {
decorations |= Decor_Close;
functions |= Func_Close;
- } else if (proto[i] == blackbox->getWMTakeFocusAtom())
+ } else if (proto[i] == xatom->getAtom(XAtom::wm_take_focus))
flags.send_focus_message = True;
- else if (proto[i] == blackbox->getBlackboxStructureMessagesAtom())
+ else if (proto[i] == xatom->getAtom(XAtom::blackbox_structure_messages))
screen->addNetizen(new Netizen(screen, client.window));
}
// add window to the appropriate group
BWindowGroup *group = blackbox->searchGroup(client.window_group);
- if (! group) // no group found, create it!
- group = new BWindowGroup(blackbox, client.window_group);
- group->addWindow(this);
+ if (! group) { // no group found, create it!
+ new BWindowGroup(blackbox, client.window_group);
+ group = blackbox->searchGroup(client.window_group);
+ }
+ if (group)
+ group->addWindow(this);
}
client.wm_hint_flags = wmhint->flags;
client.min_width = client.min_height =
client.width_inc = client.height_inc = 1;
client.base_width = client.base_height = 0;
+ client.win_gravity = NorthWestGravity;
+#if 0
+ client.min_aspect_x = client.min_aspect_y =
+ client.max_aspect_x = client.max_aspect_y = 1;
+#endif
/*
use the full screen, not the strut modified size. otherwise when the
*/
const Rect& screen_area = screen->getRect();
client.max_width = screen_area.width();
-
client.max_height = screen_area.height();
- client.min_aspect_x = client.min_aspect_y =
- client.max_aspect_x = client.max_aspect_y = 1;
- client.win_gravity = NorthWestGravity;
if (! XGetWMNormalHints(blackbox->getXDisplay(), client.window,
&sizehint, &icccm_mask))
client.normal_hint_flags = sizehint.flags;
if (sizehint.flags & PMinSize) {
- client.min_width = sizehint.min_width;
- client.min_height = sizehint.min_height;
+ if (sizehint.min_width >= 0)
+ client.min_width = sizehint.min_width;
+ if (sizehint.min_height >= 0)
+ client.min_height = sizehint.min_height;
}
if (sizehint.flags & PMaxSize) {
- client.max_width = sizehint.max_width;
- client.max_height = sizehint.max_height;
+ if (sizehint.max_width > static_cast<signed>(client.min_width))
+ client.max_width = sizehint.max_width;
+ else
+ client.max_width = client.min_width;
+
+ if (sizehint.max_height > static_cast<signed>(client.min_height))
+ client.max_height = sizehint.max_height;
+ else
+ client.max_height = client.min_height;
}
if (sizehint.flags & PResizeInc) {
client.height_inc = sizehint.height_inc;
}
+#if 0 // we do not support this at the moment
if (sizehint.flags & PAspect) {
client.min_aspect_x = sizehint.min_aspect.x;
client.min_aspect_y = sizehint.min_aspect.y;
client.max_aspect_x = sizehint.max_aspect.x;
client.max_aspect_y = sizehint.max_aspect.y;
}
+#endif
if (sizehint.flags & PBaseSize) {
client.base_width = sizehint.base_width;
}
+/*
+ * Gets the NETWM hints for the class' contained window.
+ */
+void BlackboxWindow::getNetWMHints(void) {
+ unsigned long workspace;
+
+ if (xatom->getValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
+ workspace)) {
+ if (workspace == 0xffffffff)
+ flags.stuck = True;
+ else
+ blackbox_attrib.workspace = workspace;
+ }
+
+ unsigned long *state;
+ unsigned long num = (unsigned) -1;
+ if (xatom->getValue(client.window, XAtom::net_wm_state, XAtom::atom,
+ num, &state)) {
+ bool vert = False,
+ horz = False;
+ for (unsigned long i = 0; i < num; ++i) {
+ if (state[i] == xatom->getAtom(XAtom::net_wm_state_modal))
+ flags.modal = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_shaded))
+ flags.shaded = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_skip_taskbar))
+ flags.skip_taskbar = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_skip_pager))
+ flags.skip_pager = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_fullscreen))
+ flags.fullscreen = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_hidden))
+ setState(IconicState);
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_maximized_vert))
+ vert = True;
+ else if (state[i] == xatom->getAtom(XAtom::net_wm_state_maximized_horz))
+ horz = True;
+ }
+ if (vert && horz)
+ flags.maximized = 1;
+ else if (vert)
+ flags.maximized = 2;
+ else if (horz)
+ flags.maximized = 3;
+
+ delete [] state;
+ }
+}
+
+
/*
* Gets the MWM hints for the class' contained window.
* This is used while initializing the window to its first state, and not
* false if they are not.
*/
void BlackboxWindow::getMWMHints(void) {
- int format;
- Atom atom_return;
- unsigned long num, len;
- MwmHints *mwm_hint = 0;
-
- int ret = XGetWindowProperty(blackbox->getXDisplay(), client.window,
- blackbox->getMotifWMHintsAtom(), 0,
- PropMwmHintsElements, False,
- blackbox->getMotifWMHintsAtom(), &atom_return,
- &format, &num, &len,
- (unsigned char **) &mwm_hint);
-
- if (ret != Success || ! mwm_hint || num != PropMwmHintsElements)
+ unsigned long num;
+ MwmHints *mwm_hint;
+
+ num = PropMwmHintsElements;
+ if (! xatom->getValue(client.window, XAtom::motif_wm_hints,
+ XAtom::motif_wm_hints, num,
+ (unsigned long **)&mwm_hint))
+ return;
+ if (num < PropMwmHintsElements) {
+ delete [] mwm_hint;
return;
+ }
if (mwm_hint->flags & MwmHintsDecorations) {
if (mwm_hint->decorations & MwmDecorAll) {
functions |= Func_Close;
}
}
- XFree(mwm_hint);
+ delete [] mwm_hint;
}
* they are not.
*/
bool BlackboxWindow::getBlackboxHints(void) {
- int format;
- Atom atom_return;
- unsigned long num, len;
- BlackboxHints *blackbox_hint = 0;
-
- int ret = XGetWindowProperty(blackbox->getXDisplay(), client.window,
- blackbox->getBlackboxHintsAtom(), 0,
- PropBlackboxHintsElements, False,
- blackbox->getBlackboxHintsAtom(), &atom_return,
- &format, &num, &len,
- (unsigned char **) &blackbox_hint);
- if (ret != Success || ! blackbox_hint || num != PropBlackboxHintsElements)
+ unsigned long num;
+ BlackboxHints *blackbox_hint;
+
+ num = PropBlackboxHintsElements;
+ if (! xatom->getValue(client.window, XAtom::blackbox_hints,
+ XAtom::blackbox_hints, num,
+ (unsigned long **)&blackbox_hint))
return False;
+ if (num < PropBlackboxHintsElements) {
+ delete [] blackbox_hint;
+ return False;
+ }
if (blackbox_hint->flags & AttribShaded)
flags.shaded = (blackbox_hint->attrib & AttribShaded);
reconfigure();
}
- XFree(blackbox_hint);
+
+ delete [] blackbox_hint;
+
return True;
}
}
+/*
+ * This function is responsible for updating both the client and the frame
+ * rectangles.
+ * According to the ICCCM a client message is not sent for a resize, only a
+ * move.
+ */
void BlackboxWindow::configure(int dx, int dy,
unsigned int dw, unsigned int dh) {
- bool send_event = (frame.rect.x() != dx || frame.rect.y() != dy);
+ bool send_event = ((frame.rect.x() != dx || frame.rect.y() != dy) &&
+ ! flags.moving);
- if ((dw != frame.rect.width()) || (dh != frame.rect.height())) {
+ if (dw != frame.rect.width() || dh != frame.rect.height()) {
frame.rect.setRect(dx, dy, dw, dh);
frame.inside_w = frame.rect.width() - (frame.border_w * 2);
frame.inside_h = frame.rect.height() - (frame.border_w * 2);
positionWindows();
decorate();
- setFocusFlag(flags.focused);
- redrawAllButtons();
+ redrawWindowFrame();
} else {
frame.rect.setPos(dx, dy);
XMoveWindow(blackbox->getXDisplay(), frame.window,
frame.rect.x(), frame.rect.y());
-
+ /*
+ we may have been called just after an opaque window move, so even though
+ the old coords match the new ones no ConfigureNotify has been sent yet.
+ There are likely other times when this will be relevant as well.
+ */
if (! flags.moving) send_event = True;
}
- if (send_event && ! flags.moving) {
+ if (send_event) {
+ // if moving, the update and event will occur when the move finishes
client.rect.setPos(frame.rect.left() + frame.margin.left,
frame.rect.top() + frame.margin.top);
event.xconfigure.above = frame.window;
event.xconfigure.override_redirect = False;
- XSendEvent(blackbox->getXDisplay(), client.window, True,
- NoEventMask, &event);
-
+ XSendEvent(blackbox->getXDisplay(), client.window, False,
+ StructureNotifyMask, &event);
screen->updateNetizenConfigNotify(&event);
+ XFlush(blackbox->getXDisplay());
}
}
bool BlackboxWindow::setInputFocus(void) {
if (flags.focused) return True;
- if (! client.rect.intersects(screen->getRect())) {
- // client is outside the screen, move it to the center
- configure((screen->getWidth() - frame.rect.width()) / 2,
- (screen->getHeight() - frame.rect.height()) / 2,
- frame.rect.width(), frame.rect.height());
- }
+ assert(! flags.iconic &&
+ (flags.stuck || // window must be on the current workspace or sticky
+ blackbox_attrib.workspace == screen->getCurrentWorkspaceID()));
+#if 0
+ // if the window is not visible, mark the window as wanting focus rather
+ // than give it focus.
+ if (! flags.visible) {
+ Workspace *wkspc = screen->getWorkspace(blackbox_attrib.workspace);
+ wkspc->setLastFocusedWindow(this);
+ return True;
+ }
+#endif
+ /*
+ We only do this check for normal windows and dialogs because other windows
+ do this on purpose, such as kde's kicker, and we don't want to go moving
+ it.
+ */
+ if (window_type == Type_Normal || window_type == Type_Dialog)
+ if (! frame.rect.intersects(screen->getRect())) {
+ // client is outside the screen, move it to the center
+ configure((screen->getWidth() - frame.rect.width()) / 2,
+ (screen->getHeight() - frame.rect.height()) / 2,
+ frame.rect.width(), frame.rect.height());
+ }
if (client.transientList.size() > 0) {
// transfer focus to any modal transients
if (flags.send_focus_message) {
XEvent ce;
ce.xclient.type = ClientMessage;
- ce.xclient.message_type = blackbox->getWMProtocolsAtom();
+ ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
ce.xclient.display = blackbox->getXDisplay();
ce.xclient.window = client.window;
ce.xclient.format = 32;
- ce.xclient.data.l[0] = blackbox->getWMTakeFocusAtom();
+ ce.xclient.data.l[0] = xatom->getAtom(XAtom::wm_take_focus);
ce.xclient.data.l[1] = blackbox->getLastTime();
ce.xclient.data.l[2] = 0l;
ce.xclient.data.l[3] = 0l;
ce.xclient.data.l[4] = 0l;
XSendEvent(blackbox->getXDisplay(), client.window, False,
NoEventMask, &ce);
+ XFlush(blackbox->getXDisplay());
}
return ret;
void BlackboxWindow::iconify(void) {
if (flags.iconic) return;
+ // We don't need to worry about resizing because resizing always grabs the X
+ // server. This should only ever happen if using opaque moving.
+ if (flags.moving)
+ endMove();
+
if (windowmenu) windowmenu->hide();
- setState(IconicState);
-
/*
* we don't want this XUnmapWindow call to generate an UnmapNotify event, so
* we need to clear the event mask on client.window for a split second.
* split second, leaving us with a ghost window... so, we need to do this
* while the X server is grabbed
*/
+ unsigned long event_mask = PropertyChangeMask | FocusChangeMask |
+ StructureNotifyMask;
XGrabServer(blackbox->getXDisplay());
- XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
- XUnmapWindow(blackbox->getXDisplay(), client.window);
XSelectInput(blackbox->getXDisplay(), client.window,
- PropertyChangeMask | FocusChangeMask | StructureNotifyMask);
+ event_mask & ~StructureNotifyMask);
+ XUnmapWindow(blackbox->getXDisplay(), client.window);
+ XSelectInput(blackbox->getXDisplay(), client.window, event_mask);
XUngrabServer(blackbox->getXDisplay());
XUnmapWindow(blackbox->getXDisplay(), frame.window);
flags.visible = False;
flags.iconic = True;
+ setState(IconicState);
+
screen->getWorkspace(blackbox_attrib.workspace)->removeWindow(this);
if (isTransient()) {
if (! (*it)->flags.iconic) (*it)->iconify();
}
}
+ screen->updateStackingList();
}
void BlackboxWindow::show(void) {
- setState(NormalState);
+ flags.visible = True;
+ flags.iconic = False;
+
+ current_state = (flags.shaded) ? IconicState : NormalState;
+ setState(current_state);
XMapWindow(blackbox->getXDisplay(), client.window);
XMapSubwindows(blackbox->getXDisplay(), frame.window);
XMapWindow(blackbox->getXDisplay(), frame.window);
- flags.visible = True;
- flags.iconic = False;
+#ifdef DEBUG
+ int real_x, real_y;
+ Window child;
+ XTranslateCoordinates(blackbox->getXDisplay(), client.window,
+ screen->getRootWindow(),
+ 0, 0, &real_x, &real_y, &child);
+ fprintf(stderr, "%s -- assumed: (%d, %d), real: (%d, %d)\n", getTitle(),
+ client.rect.left(), client.rect.top(), real_x, real_y);
+ assert(client.rect.left() == real_x && client.rect.top() == real_y);
+#endif
}
void BlackboxWindow::deiconify(bool reassoc, bool raise) {
if (flags.iconic || reassoc)
screen->reassociateWindow(this, BSENTINEL, False);
- else if (blackbox_attrib.workspace != screen->getCurrentWorkspace()->getID())
+ else if (blackbox_attrib.workspace != screen->getCurrentWorkspaceID())
return;
show();
void BlackboxWindow::close(void) {
XEvent ce;
ce.xclient.type = ClientMessage;
- ce.xclient.message_type = blackbox->getWMProtocolsAtom();
+ ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
ce.xclient.display = blackbox->getXDisplay();
ce.xclient.window = client.window;
ce.xclient.format = 32;
- ce.xclient.data.l[0] = blackbox->getWMDeleteAtom();
+ ce.xclient.data.l[0] = xatom->getAtom(XAtom::wm_delete_window);
ce.xclient.data.l[1] = CurrentTime;
ce.xclient.data.l[2] = 0l;
ce.xclient.data.l[3] = 0l;
ce.xclient.data.l[4] = 0l;
XSendEvent(blackbox->getXDisplay(), client.window, False, NoEventMask, &ce);
+ XFlush(blackbox->getXDisplay());
}
void BlackboxWindow::withdraw(void) {
- setState(current_state);
-
+ // We don't need to worry about resizing because resizing always grabs the X
+ // server. This should only ever happen if using opaque moving.
+ if (flags.moving)
+ endMove();
+
flags.visible = False;
flags.iconic = False;
+ setState(current_state);
+
XUnmapWindow(blackbox->getXDisplay(), frame.window);
XGrabServer(blackbox->getXDisplay());
- XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
- XUnmapWindow(blackbox->getXDisplay(), client.window);
+
+ unsigned long event_mask = PropertyChangeMask | FocusChangeMask |
+ StructureNotifyMask;
XSelectInput(blackbox->getXDisplay(), client.window,
- PropertyChangeMask | FocusChangeMask | StructureNotifyMask);
- XUngrabServer(blackbox->getXDisplay());
+ event_mask & ~StructureNotifyMask);
+ XUnmapWindow(blackbox->getXDisplay(), client.window);
+ XSelectInput(blackbox->getXDisplay(), client.window, event_mask);
+
+ XUngrabServer(blackbox->getXDisplay());
if (windowmenu) windowmenu->hide();
}
void BlackboxWindow::maximize(unsigned int button) {
+ // We don't need to worry about resizing because resizing always grabs the X
+ // server. This should only ever happen if using opaque moving.
+ if (flags.moving)
+ endMove();
+
// handle case where menu is open then the max button is used instead
if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
blackbox_attrib.attrib &= ! (AttribMaxHoriz | AttribMaxVert);
/*
- when a resize is begun, maximize(0) is called to clear any maximization
+ when a resize finishes, maximize(0) is called to clear any maximization
flags currently set. Otherwise it still thinks it is maximized.
so we do not need to call configure() because resizing will handle it
*/
blackbox_attrib.premax_x = blackbox_attrib.premax_y = 0;
blackbox_attrib.premax_w = blackbox_attrib.premax_h = 0;
- redrawAllButtons();
+ redrawAllButtons(); // in case it is not called in configure()
setState(current_state);
return;
}
blackbox_attrib.premax_h =
client.rect.height() + frame.margin.top + frame.margin.bottom;
- const Rect &screen_area = screen->availableArea();
- frame.changing = screen_area;
- constrain(TopLeft);
+#ifdef XINERAMA
+ if (screen->isXineramaActive() && blackbox->doXineramaMaximizing()) {
+ // find the area to use
+ RectList availableAreas = screen->allAvailableAreas();
+ RectList::iterator it, end = availableAreas.end();
+
+ for (it = availableAreas.begin(); it != end; ++it)
+ if (it->intersects(frame.rect)) break;
+ if (it == end) // the window isn't inside an area
+ it = availableAreas.begin(); // so just default to the first one
+
+ frame.changing = *it;
+ } else
+#endif // XINERAMA
+ frame.changing = screen->availableArea();
switch(button) {
case 1:
break;
}
+ constrain(TopLeft);
+
if (flags.shaded) {
blackbox_attrib.flags ^= AttribShaded;
blackbox_attrib.attrib ^= AttribShaded;
frame.changing.width(), frame.changing.height());
if (flags.focused)
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
- redrawAllButtons();
+ redrawAllButtons(); // in case it is not called in configure()
setState(current_state);
}
void BlackboxWindow::setWorkspace(unsigned int n) {
blackbox_attrib.flags |= AttribWorkspace;
blackbox_attrib.workspace = n;
+ if (n == BSENTINEL) { // iconified window
+ /*
+ we set the workspace to 'all workspaces' so that taskbars will show the
+ window. otherwise, it made uniconifying a window imposible without the
+ blackbox workspace menu
+ */
+ n = 0xffffffff;
+ }
+ xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, n);
}
frame.margin.bottom);
} else {
if (! (decorations & Decor_Titlebar))
- return;
+ return; // can't shade it without a titlebar!
XResizeWindow(blackbox->getXDisplay(), frame.window,
frame.inside_w, frame.title_h);
if (! flags.iconic)
screen->reassociateWindow(this, BSENTINEL, True);
+ // temporary fix since sticky windows suck. set the hint to what we
+ // actually hold in our data.
+ xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
+ blackbox_attrib.workspace);
setState(current_state);
} else {
blackbox_attrib.flags |= AttribOmnipresent;
blackbox_attrib.attrib |= AttribOmnipresent;
+ // temporary fix since sticky windows suck. set the hint to a different
+ // value than that contained in the class' data.
+ xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal,
+ 0xffffffff);
+
setState(current_state);
}
// go up the chain
}
-void BlackboxWindow::setFocusFlag(bool focus) {
- flags.focused = focus;
-
+void BlackboxWindow::redrawWindowFrame(void) const {
if (decorations & Decor_Titlebar) {
if (flags.focused) {
if (frame.ftitle)
XSetWindowBorder(blackbox->getXDisplay(),
frame.plate, frame.uborder_pixel);
}
+}
+
+
+void BlackboxWindow::setFocusFlag(bool focus) {
+ // only focus a window if it is visible
+ if (focus && !flags.visible)
+ return;
+
+ flags.focused = focus;
+
+ redrawWindowFrame();
if (screen->isSloppyFocus() && screen->doAutoRaise()) {
if (isFocused()) timer->start();
if (isFocused())
blackbox->setFocusedWindow(this);
+
+ Clientmenu *menu = screen->getWorkspace(blackbox_attrib.workspace)->getMenu();
+ menu->setItemSelected(window_number, isFocused());
}
int i = 0, ncmap = 0;
Colormap *cmaps = XListInstalledColormaps(blackbox->getXDisplay(),
client.window, &ncmap);
- XWindowAttributes wattrib;
if (cmaps) {
+ XWindowAttributes wattrib;
if (XGetWindowAttributes(blackbox->getXDisplay(),
client.window, &wattrib)) {
if (install) {
}
+void BlackboxWindow::setAllowedActions(void) {
+ Atom actions[7];
+ int num = 0;
+
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_shade);
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_change_desktop);
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_close);
+
+ if (functions & Func_Move)
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_move);
+ if (functions & Func_Resize)
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_resize);
+ if (functions & Func_Maximize) {
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_maximize_horz);
+ actions[num++] = xatom->getAtom(XAtom::net_wm_action_maximize_vert);
+ }
+
+ xatom->setValue(client.window, XAtom::net_wm_allowed_actions, XAtom::atom,
+ actions, num);
+}
+
+
void BlackboxWindow::setState(unsigned long new_state) {
current_state = new_state;
xatom->setValue(client.window, XAtom::blackbox_attributes,
XAtom::blackbox_attributes, (unsigned long *)&blackbox_attrib,
PropBlackboxAttributesElements);
+
+ Atom netstate[8];
+ int num = 0;
+ if (flags.modal)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_modal);
+ if (flags.shaded)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_shaded);
+ if (flags.iconic)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_hidden);
+ if (flags.skip_taskbar)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_skip_taskbar);
+ if (flags.skip_pager)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_skip_pager);
+ if (flags.fullscreen)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_fullscreen);
+ if (flags.maximized == 1 || flags.maximized == 2)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_maximized_vert);
+ if (flags.maximized == 1 || flags.maximized == 3)
+ netstate[num++] = xatom->getAtom(XAtom::net_wm_state_maximized_horz);
+ xatom->setValue(client.window, XAtom::net_wm_state, XAtom::atom,
+ netstate, num);
}
bool BlackboxWindow::getState(void) {
- current_state = 0;
-
- Atom atom_return;
- bool ret = False;
- unsigned long *state, nitems;
-
- if (! xatom->getValue(client.window, XAtom::wm_state, XAtom::wm_state, nitems,
- &state))
- return False;
-
- current_state = static_cast<unsigned long>(state[0]);
- delete state;
-
- return True;
+ bool ret = xatom->getValue(client.window, XAtom::wm_state, XAtom::wm_state,
+ current_state);
+ if (! ret) current_state = 0;
+ return ret;
}
void BlackboxWindow::restoreAttributes(void) {
- if (! getState()) current_state = NormalState;
-
- Atom atom_return;
- int foo;
- unsigned long ulfoo, nitems;
-
+ unsigned long num = PropBlackboxAttributesElements;
BlackboxAttributes *net;
- int ret = XGetWindowProperty(blackbox->getXDisplay(), client.window,
- blackbox->getBlackboxAttributesAtom(), 0l,
- PropBlackboxAttributesElements, False,
- blackbox->getBlackboxAttributesAtom(),
- &atom_return, &foo, &nitems, &ulfoo,
- (unsigned char **) &net);
- if (ret != Success || ! net || nitems != PropBlackboxAttributesElements)
+ if (! xatom->getValue(client.window, XAtom::blackbox_attributes,
+ XAtom::blackbox_attributes, num,
+ (unsigned long **)&net))
return;
+ if (num < PropBlackboxAttributesElements) {
+ delete [] net;
+ return;
+ }
- if (net->flags & AttribShaded &&
- net->attrib & AttribShaded) {
- int save_state =
- ((current_state == IconicState) ? NormalState : current_state);
-
+ if (net->flags & AttribShaded && net->attrib & AttribShaded) {
flags.shaded = False;
+ unsigned long orig_state = current_state;
shade();
- current_state = save_state;
- }
+ /*
+ At this point in the life of a window, current_state should only be set
+ to IconicState if the window was an *icon*, not if it was shaded.
+ */
+ if (orig_state != IconicState)
+ current_state = WithdrawnState;
+ }
- if ((net->workspace != screen->getCurrentWorkspaceID()) &&
- (net->workspace < screen->getWorkspaceCount())) {
+ if (net->workspace != screen->getCurrentWorkspaceID() &&
+ net->workspace < screen->getWorkspaceCount())
screen->reassociateWindow(this, net->workspace, True);
+ if ((blackbox_attrib.workspace != screen->getCurrentWorkspaceID()) &&
+ (blackbox_attrib.workspace < screen->getWorkspaceCount())) {
+ // set to WithdrawnState so it will be mapped on the new workspace
if (current_state == NormalState) current_state = WithdrawnState;
} else if (current_state == WithdrawnState) {
+ // the window is on this workspace and is Withdrawn, so it is waiting to
+ // be mapped
current_state = NormalState;
}
- if (net->flags & AttribOmnipresent &&
- net->attrib & AttribOmnipresent) {
+ if (net->flags & AttribOmnipresent && net->attrib & AttribOmnipresent) {
flags.stuck = False;
stick();
- current_state = NormalState;
+ // if the window was on another workspace, it was going to be hidden. this
+ // specifies that the window should be mapped since it is sticky.
+ if (current_state == WithdrawnState) current_state = NormalState;
}
- if ((net->flags & AttribMaxHoriz) ||
- (net->flags & AttribMaxVert)) {
+ if (net->flags & AttribMaxHoriz || net->flags & AttribMaxVert) {
int x = net->premax_x, y = net->premax_y;
unsigned int w = net->premax_w, h = net->premax_h;
flags.maximized = 0;
blackbox_attrib.premax_h = h;
}
- setState(current_state);
+ // with the state set it will then be the map event's job to read the
+ // window's state and behave accordingly
- XFree((void *) net);
+ delete [] net;
}
/*
- * Positions the frame according the the client window position and window
- * gravity.
+ * Positions the Rect r according the the client window position and
+ * window gravity.
*/
-void BlackboxWindow::setGravityOffsets(void) {
- // x coordinates for each gravity type
- const int x_west = client.rect.x();
- const int x_east = client.rect.right() - frame.inside_w + 1;
- const int x_center = client.rect.left() +
- ((client.rect.width() - frame.rect.width()) / 2);
- // y coordinates for each gravity type
- const int y_north = client.rect.y();
- const int y_south = client.rect.bottom() - frame.inside_h + 1;
- const int y_center = client.rect.top() +
- ((client.rect.height() - frame.rect.height()) / 2);
+void BlackboxWindow::applyGravity(Rect &r) {
+ // apply horizontal window gravity
+ switch (client.win_gravity) {
+ default:
+ case NorthWestGravity:
+ case SouthWestGravity:
+ case WestGravity:
+ r.setX(client.rect.x());
+ break;
+
+ case NorthGravity:
+ case SouthGravity:
+ case CenterGravity:
+ r.setX(client.rect.x() - (frame.margin.left + frame.margin.right) / 2);
+ break;
+
+ case NorthEastGravity:
+ case SouthEastGravity:
+ case EastGravity:
+ r.setX(client.rect.x() - frame.margin.left - frame.margin.right + 2);
+ break;
+ case ForgetGravity:
+ case StaticGravity:
+ r.setX(client.rect.x() - frame.margin.left);
+ break;
+ }
+
+ // apply vertical window gravity
switch (client.win_gravity) {
default:
- case NorthWestGravity: frame.rect.setPos(x_west, y_north); break;
- case NorthGravity: frame.rect.setPos(x_center, y_north); break;
- case NorthEastGravity: frame.rect.setPos(x_east, y_north); break;
- case SouthWestGravity: frame.rect.setPos(x_west, y_south); break;
- case SouthGravity: frame.rect.setPos(x_center, y_south); break;
- case SouthEastGravity: frame.rect.setPos(x_east, y_south); break;
- case WestGravity: frame.rect.setPos(x_west, y_center); break;
- case CenterGravity: frame.rect.setPos(x_center, y_center); break;
- case EastGravity: frame.rect.setPos(x_east, y_center); break;
+ case NorthWestGravity:
+ case NorthEastGravity:
+ case NorthGravity:
+ r.setY(client.rect.y());
+ break;
+
+ case CenterGravity:
+ case EastGravity:
+ case WestGravity:
+ r.setY(client.rect.y() - (frame.margin.top + frame.margin.bottom) / 2);
+ break;
+
+ case SouthWestGravity:
+ case SouthEastGravity:
+ case SouthGravity:
+ r.setY(client.rect.y() - frame.margin.top - frame.margin.bottom + 2);
+ break;
case ForgetGravity:
case StaticGravity:
- frame.rect.setPos(client.rect.x() - frame.margin.left,
- client.rect.y() - frame.margin.top);
+ r.setY(client.rect.y() - frame.margin.top);
break;
}
}
/*
- * The reverse of the setGravityOffsets function. Uses the frame window's
- * position to find the window's reference point.
+ * The reverse of the applyGravity function.
+ *
+ * Positions the Rect r according to the frame window position and
+ * window gravity.
*/
-void BlackboxWindow::restoreGravity(void) {
- // x coordinates for each gravity type
- const int x_west = frame.rect.x();
- const int x_east = frame.rect.x() + frame.inside_w - client.rect.width();
- const int x_center = frame.rect.x() -
- ((client.rect.width() - frame.rect.width()) / 2);
- // y coordinates for each gravity type
- const int y_north = frame.rect.y();
- const int y_south = frame.rect.y() + frame.inside_h - client.rect.height();
- const int y_center = frame.rect.y() -
- ((client.rect.height() - frame.rect.height()) / 2);
-
- switch(client.win_gravity) {
+void BlackboxWindow::restoreGravity(Rect &r) {
+ // restore horizontal window gravity
+ switch (client.win_gravity) {
default:
- case NorthWestGravity: client.rect.setPos(x_west, y_north); break;
- case NorthGravity: client.rect.setPos(x_center, y_north); break;
- case NorthEastGravity: client.rect.setPos(x_east, y_north); break;
- case SouthWestGravity: client.rect.setPos(x_west, y_south); break;
- case SouthGravity: client.rect.setPos(x_center, y_south); break;
- case SouthEastGravity: client.rect.setPos(x_east, y_south); break;
- case WestGravity: client.rect.setPos(x_west, y_center); break;
- case CenterGravity: client.rect.setPos(x_center, y_center); break;
- case EastGravity: client.rect.setPos(x_east, y_center); break;
+ case NorthWestGravity:
+ case SouthWestGravity:
+ case WestGravity:
+ r.setX(frame.rect.x());
+ break;
+
+ case NorthGravity:
+ case SouthGravity:
+ case CenterGravity:
+ r.setX(frame.rect.x() + (frame.margin.left + frame.margin.right) / 2);
+ break;
+
+ case NorthEastGravity:
+ case SouthEastGravity:
+ case EastGravity:
+ r.setX(frame.rect.x() + frame.margin.left + frame.margin.right - 2);
+ break;
case ForgetGravity:
case StaticGravity:
- client.rect.setPos(frame.rect.left() + frame.margin.left,
- frame.rect.top() + frame.margin.top);
+ r.setX(frame.rect.x() + frame.margin.left);
+ break;
+ }
+
+ // restore vertical window gravity
+ switch (client.win_gravity) {
+ default:
+ case NorthWestGravity:
+ case NorthEastGravity:
+ case NorthGravity:
+ r.setY(frame.rect.y());
+ break;
+
+ case CenterGravity:
+ case EastGravity:
+ case WestGravity:
+ r.setY(frame.rect.y() + (frame.margin.top + frame.margin.bottom) / 2);
+ break;
+
+ case SouthWestGravity:
+ case SouthEastGravity:
+ case SouthGravity:
+ r.setY(frame.rect.y() + frame.margin.top + frame.margin.bottom - 2);
+ break;
+
+ case ForgetGravity:
+ case StaticGravity:
+ r.setY(frame.rect.y() + frame.margin.top);
break;
}
}
-void BlackboxWindow::redrawLabel(void) {
+void BlackboxWindow::redrawLabel(void) const {
if (flags.focused) {
if (frame.flabel)
XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
WindowStyle *style = screen->getWindowStyle();
- int pos = frame.bevel_w * 2,
- dlen = style->doJustify(client.title.c_str(), pos, frame.label_w,
- frame.bevel_w * 4, i18n.multibyte());
-
- BPen pen((flags.focused) ? style->l_text_focus : style->l_text_unfocus,
- style->font);
- if (i18n.multibyte())
- XmbDrawString(blackbox->getXDisplay(), frame.label, style->fontset,
- pen.gc(), pos,
- (1 - style->fontset_extents->max_ink_extent.y),
- client.title.c_str(), dlen);
- else
- XDrawString(blackbox->getXDisplay(), frame.label, pen.gc(), pos,
- (style->font->ascent + 1), client.title.c_str(), dlen);
+ int pos = frame.bevel_w * 2;
+ style->doJustify(client.title.c_str(), pos, frame.label_w, frame.bevel_w * 4);
+ style->font->drawString(frame.label, pos, 1,
+ (flags.focused ? style->l_text_focus :
+ style->l_text_unfocus),
+ client.title);
}
-void BlackboxWindow::redrawAllButtons(void) {
+void BlackboxWindow::redrawAllButtons(void) const {
if (frame.iconify_button) redrawIconifyButton(False);
if (frame.maximize_button) redrawMaximizeButton(flags.maximized);
if (frame.close_button) redrawCloseButton(False);
}
-void BlackboxWindow::redrawIconifyButton(bool pressed) {
+void BlackboxWindow::redrawIconifyButton(bool pressed) const {
if (! pressed) {
if (flags.focused) {
if (frame.fbutton)
}
-void BlackboxWindow::redrawMaximizeButton(bool pressed) {
+void BlackboxWindow::redrawMaximizeButton(bool pressed) const {
if (! pressed) {
if (flags.focused) {
if (frame.fbutton)
}
-void BlackboxWindow::redrawCloseButton(bool pressed) {
+void BlackboxWindow::redrawCloseButton(bool pressed) const {
if (! pressed) {
if (flags.focused) {
if (frame.fbutton)
}
-void BlackboxWindow::mapRequestEvent(XMapRequestEvent *re) {
+void BlackboxWindow::mapRequestEvent(const XMapRequestEvent *re) {
if (re->window != client.window)
return;
client.window);
#endif // DEBUG
- bool get_state_ret = getState();
- if (! (get_state_ret && blackbox->isStartup())) {
- if ((client.wm_hint_flags & StateHint) &&
- (! (current_state == NormalState || current_state == IconicState)))
- current_state = client.initial_state;
- else
- current_state = NormalState;
- } else if (flags.iconic) {
- current_state = NormalState;
- }
-
switch (current_state) {
case IconicState:
iconify();
default:
show();
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
- if (! blackbox->isStartup() && (isTransient() || screen->doFocusNew())) {
- XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped..
- setInputFocus();
+ if (isNormal()) {
+ if (! blackbox->isStartup()) {
+ XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped
+ if (screen->doFocusNew()|| (isTransient() && getTransientFor() &&
+ getTransientFor()->isFocused())) {
+ setInputFocus();
+ }
+ if (screen->getPlacementPolicy() == BScreen::ClickMousePlacement) {
+ int x, y, rx, ry;
+ Window c, r;
+ unsigned int m;
+ XQueryPointer(blackbox->getXDisplay(), screen->getRootWindow(),
+ &r, &c, &rx, &ry, &x, &y, &m);
+ beginMove(rx, ry);
+ }
+ }
}
break;
}
}
-void BlackboxWindow::unmapNotifyEvent(XUnmapEvent *ue) {
+void BlackboxWindow::unmapNotifyEvent(const XUnmapEvent *ue) {
if (ue->window != client.window)
return;
}
-void BlackboxWindow::destroyNotifyEvent(XDestroyWindowEvent *de) {
+void BlackboxWindow::destroyNotifyEvent(const XDestroyWindowEvent *de) {
if (de->window != client.window)
return;
}
-void BlackboxWindow::reparentNotifyEvent(XReparentEvent *re) {
+void BlackboxWindow::reparentNotifyEvent(const XReparentEvent *re) {
if (re->window != client.window || re->parent == frame.plate)
return;
}
-void BlackboxWindow::propertyNotifyEvent(Atom atom) {
- switch(atom) {
+void BlackboxWindow::propertyNotifyEvent(const XPropertyEvent *pe) {
+ if (pe->state == PropertyDelete)
+ return;
+
+#ifdef DEBUG
+ fprintf(stderr, "BlackboxWindow::propertyNotifyEvent(): for 0x%lx\n",
+ client.window);
+#endif
+
+ switch(pe->atom) {
case XA_WM_CLASS:
case XA_WM_CLIENT_MACHINE:
case XA_WM_COMMAND:
if (isTransient()) {
decorations &= ~(Decor_Maximize | Decor_Handle);
functions &= ~Func_Maximize;
+ setAllowedActions();
}
reconfigure();
if (flags.iconic) screen->propagateWindowName(this);
break;
+ case XAtom::net_wm_name:
case XA_WM_NAME:
getWMName();
if ((client.normal_hint_flags & PMinSize) &&
(client.normal_hint_flags & PMaxSize)) {
+ // the window now can/can't resize itself, so the buttons need to be
+ // regrabbed.
+ ungrabButtons();
if (client.max_width <= client.min_width &&
client.max_height <= client.min_height) {
decorations &= ~(Decor_Maximize | Decor_Handle);
functions &= ~(Func_Resize | Func_Maximize);
} else {
- decorations |= Decor_Maximize | Decor_Handle;
- functions |= Func_Resize | Func_Maximize;
+ if (! isTransient()) {
+ decorations |= Decor_Maximize | Decor_Handle;
+ functions |= Func_Maximize;
+ }
+ functions |= Func_Resize;
}
+ grabButtons();
+ setAllowedActions();
}
Rect old_rect = frame.rect;
}
default:
- if (atom == blackbox->getWMProtocolsAtom()) {
+ if (pe->atom == xatom->getAtom(XAtom::wm_protocols)) {
getWMProtocols();
if ((decorations & Decor_Close) && (! frame.close_button)) {
}
if (windowmenu) windowmenu->reconfigure();
}
+ } else if (pe->atom == xatom->getAtom(XAtom::net_wm_strut)) {
+ updateStrut();
}
break;
}
-void BlackboxWindow::exposeEvent(XExposeEvent *ee) {
+void BlackboxWindow::exposeEvent(const XExposeEvent *ee) {
+#ifdef DEBUG
+ fprintf(stderr, "BlackboxWindow::exposeEvent() for 0x%lx\n", client.window);
+#endif
+
if (frame.label == ee->window && (decorations & Decor_Titlebar))
redrawLabel();
else if (frame.close_button == ee->window)
}
-void BlackboxWindow::configureRequestEvent(XConfigureRequestEvent *cr) {
+void BlackboxWindow::configureRequestEvent(const XConfigureRequestEvent *cr) {
if (cr->window != client.window || flags.iconic)
return;
- int cx = frame.rect.x(), cy = frame.rect.y();
- unsigned int cw = frame.rect.width(), ch = frame.rect.height();
-
if (cr->value_mask & CWBorderWidth)
client.old_bw = cr->border_width;
- if (cr->value_mask & CWX)
- cx = cr->x - frame.margin.left;
+ if (cr->value_mask & (CWX | CWY | CWWidth | CWHeight)) {
+ Rect req = frame.rect;
- if (cr->value_mask & CWY)
- cy = cr->y - frame.margin.top;
+ if (cr->value_mask & (CWX | CWY)) {
+ if (cr->value_mask & CWX)
+ client.rect.setX(cr->x);
+ if (cr->value_mask & CWY)
+ client.rect.setY(cr->y);
- if (cr->value_mask & CWWidth)
- cw = cr->width + frame.margin.left + frame.margin.right;
+ applyGravity(req);
+ }
+
+ if (cr->value_mask & CWWidth)
+ req.setWidth(cr->width + frame.margin.left + frame.margin.right);
- if (cr->value_mask & CWHeight)
- ch = cr->height + frame.margin.top + frame.margin.bottom;
+ if (cr->value_mask & CWHeight)
+ req.setHeight(cr->height + frame.margin.top + frame.margin.bottom);
- if (frame.rect != Rect(cx, cy, cw, ch))
- configure(cx, cy, cw, ch);
+ configure(req.x(), req.y(), req.width(), req.height());
+ }
- if (cr->value_mask & CWStackMode) {
+ if (cr->value_mask & CWStackMode && !isDesktop()) {
switch (cr->detail) {
case Below:
case BottomIf:
}
-void BlackboxWindow::buttonPressEvent(XButtonEvent *be) {
- if (frame.maximize_button == be->window) {
+void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) {
+#ifdef DEBUG
+ fprintf(stderr, "BlackboxWindow::buttonPressEvent() for 0x%lx\n",
+ client.window);
+#endif
+
+ if (frame.maximize_button == be->window && be->button <= 3) {
redrawMaximizeButton(True);
- } else if (be->button == 1 || (be->button == 3 && be->state == Mod1Mask)) {
+ } else if (be->button == 1 || (be->button == 3 && be->state == ModMask)) {
if (! flags.focused)
setInputFocus();
if (frame.title == be->window || frame.label == be->window) {
if (((be->time - lastButtonPressTime) <=
blackbox->getDoubleClickInterval()) ||
- (be->state & ControlMask)) {
+ (be->state == ControlMask)) {
lastButtonPressTime = 0;
shade();
} else {
}
}
- frame.grab_x = be->x_root - frame.rect.x() - frame.border_w;
- frame.grab_y = be->y_root - frame.rect.y() - frame.border_w;
-
if (windowmenu && windowmenu->isVisible()) windowmenu->hide();
screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this);
} else if (windowmenu && be->button == 3 &&
(frame.title == be->window || frame.label == be->window ||
frame.handle == be->window || frame.window == be->window)) {
- int mx = 0, my = 0;
-
- if (frame.title == be->window || frame.label == be->window) {
- mx = be->x_root - (windowmenu->getWidth() / 2);
- my = frame.rect.y() + frame.title_h + frame.border_w;
- } else if (frame.handle == be->window) {
- mx = be->x_root - (windowmenu->getWidth() / 2);
- my = frame.rect.bottom() - frame.handle_h - (frame.border_w * 3) -
- windowmenu->getHeight();
+ if (windowmenu->isVisible()) {
+ windowmenu->hide();
} else {
- mx = be->x_root - (windowmenu->getWidth() / 2);
+ int mx = be->x_root - windowmenu->getWidth() / 2,
+ my = be->y_root - windowmenu->getHeight() / 2;
- if (be->y <= static_cast<signed>(frame.bevel_w))
- my = frame.rect.y() + frame.title_h;
- else
- my = be->y_root - (windowmenu->getHeight() / 2);
- }
+ // snap the window menu into a corner/side if necessary
+ int left_edge, right_edge, top_edge, bottom_edge;
- // snap the window menu into a corner if necessary - we check the
- // position of the menu with the coordinates of the client to
- // make the comparisions easier.
- // XXX: this needs some work!
- if (mx > client.rect.right() -
- static_cast<signed>(windowmenu->getWidth()))
- mx = frame.rect.right() - windowmenu->getWidth() - frame.border_w + 1;
- if (mx < client.rect.left())
- mx = frame.rect.x();
-
- if (my > client.rect.bottom() -
- static_cast<signed>(windowmenu->getHeight()))
- my = frame.rect.bottom() - windowmenu->getHeight() - frame.border_w + 1;
- if (my < client.rect.top())
- my = frame.rect.y() + ((decorations & Decor_Titlebar) ?
- frame.title_h : 0);
-
- if (windowmenu) {
- if (! windowmenu->isVisible()) {
- windowmenu->move(mx, my);
- windowmenu->show();
- XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID());
- XRaiseWindow(blackbox->getXDisplay(),
- windowmenu->getSendToMenu()->getWindowID());
- } else {
- windowmenu->hide();
- }
+ /*
+ the " + (frame.border_w * 2) - 1" bits are to get the proper width
+ and height of the menu, as the sizes returned by it do not include
+ the borders.
+ */
+ left_edge = frame.rect.x();
+ right_edge = frame.rect.right() -
+ (windowmenu->getWidth() + (frame.border_w * 2) - 1);
+ top_edge = client.rect.top() - (frame.border_w + frame.mwm_border_w);
+ bottom_edge = client.rect.bottom() -
+ (windowmenu->getHeight() + (frame.border_w * 2) - 1) +
+ (frame.border_w + frame.mwm_border_w);
+
+ if (mx < left_edge)
+ mx = left_edge;
+ if (mx > right_edge)
+ mx = right_edge;
+ if (my < top_edge)
+ my = top_edge;
+ if (my > bottom_edge)
+ my = bottom_edge;
+
+ windowmenu->move(mx, my);
+ windowmenu->show();
+ XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID());
+ XRaiseWindow(blackbox->getXDisplay(),
+ windowmenu->getSendToMenu()->getWindowID());
}
// mouse wheel up
} else if (be->button == 4) {
if ((be->window == frame.label ||
- be->window == frame.title) &&
+ be->window == frame.title ||
+ be->window == frame.maximize_button ||
+ be->window == frame.iconify_button ||
+ be->window == frame.close_button) &&
! flags.shaded)
shade();
// mouse wheel down
} else if (be->button == 5) {
if ((be->window == frame.label ||
- be->window == frame.title) &&
+ be->window == frame.title ||
+ be->window == frame.maximize_button ||
+ be->window == frame.iconify_button ||
+ be->window == frame.close_button) &&
flags.shaded)
shade();
}
}
-void BlackboxWindow::buttonReleaseEvent(XButtonEvent *re) {
- if (re->window == frame.maximize_button) {
+void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) {
+#ifdef DEBUG
+ fprintf(stderr, "BlackboxWindow::buttonReleaseEvent() for 0x%lx\n",
+ client.window);
+#endif
+
+ if (re->window == frame.maximize_button &&
+ re->button >= 1 && re->button <= 3) {
if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
(re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
maximize(re->button);
} else {
redrawMaximizeButton(flags.maximized);
}
- } else if (re->window == frame.iconify_button) {
+ } else if (re->window == frame.iconify_button && re->button == 1) {
if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
(re->y >= 0 && re->y <= static_cast<signed>(frame.button_w))) {
iconify();
} else {
redrawIconifyButton(False);
}
- } else if (re->window == frame.close_button) {
+ } else if (re->window == frame.close_button & re->button == 1) {
if ((re->x >= 0 && re->x <= static_cast<signed>(frame.button_w)) &&
(re->y >= 0 && re->y <= static_cast<signed>(frame.button_w)))
close();
redrawCloseButton(False);
} else if (flags.moving) {
- flags.moving = False;
+ endMove();
+ } else if (flags.resizing) {
+ endResize();
+ } else if (re->window == frame.window) {
+ if (re->button == 2 && re->state == ModMask)
+ XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
+ }
+}
- if (! screen->doOpaqueMove()) {
- /* when drawing the rubber band, we need to make sure we only draw inside
- * the frame... frame.changing_* contain the new coords for the window,
- * so we need to subtract 1 from changing_w/changing_h every where we
- * draw the rubber band (for both moving and resizing)
- */
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(), frame.changing.x(), frame.changing.y(),
- frame.changing.width() - 1, frame.changing.height() - 1);
- XUngrabServer(blackbox->getXDisplay());
- configure(frame.changing.x(), frame.changing.y(),
- frame.changing.width(), frame.changing.height());
- } else {
- configure(frame.rect.x(), frame.rect.y(),
- frame.rect.width(), frame.rect.height());
- }
- screen->hideGeometry();
- XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
- } else if (flags.resizing) {
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(), frame.changing.x(), frame.changing.y(),
- frame.changing.width() - 1, frame.changing.height() - 1);
- XUngrabServer(blackbox->getXDisplay());
- screen->hideGeometry();
+void BlackboxWindow::beginMove(int x_root, int y_root) {
+ assert(! (flags.resizing || flags.moving));
+
+ /*
+ Only one window can be moved/resized at a time. If another window is already
+ being moved or resized, then stop it before whating to work with this one.
+ */
+ BlackboxWindow *changing = blackbox->getChangingWindow();
+ if (changing && changing != this) {
+ if (changing->flags.moving)
+ changing->endMove();
+ else // if (changing->flags.resizing)
+ changing->endResize();
+ }
+
+ XGrabPointer(blackbox->getXDisplay(), frame.window, False,
+ PointerMotionMask | ButtonReleaseMask,
+ GrabModeAsync, GrabModeAsync,
+ None, blackbox->getMoveCursor(), CurrentTime);
+
+ if (windowmenu && windowmenu->isVisible())
+ windowmenu->hide();
- constrain((re->window == frame.left_grip) ? TopRight : TopLeft);
+ flags.moving = True;
+ blackbox->setChangingWindow(this);
- // unset maximized state when resized after fully maximized
- if (flags.maximized == 1)
- maximize(0);
- flags.resizing = False;
- configure(frame.changing.x(), frame.changing.y(),
- frame.changing.width(), frame.changing.height());
+ if (! screen->doOpaqueMove()) {
+ XGrabServer(blackbox->getXDisplay());
- XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
- } else if (re->window == frame.window) {
- if (re->button == 2 && re->state == Mod1Mask)
- XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
+ frame.changing = frame.rect;
+ screen->showPosition(frame.changing.x(), frame.changing.y());
+
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(),
+ frame.changing.x(),
+ frame.changing.y(),
+ frame.changing.width() - 1,
+ frame.changing.height() - 1);
}
+
+ frame.grab_x = x_root - frame.rect.x() - frame.border_w;
+ frame.grab_y = y_root - frame.rect.y() - frame.border_w;
}
-void BlackboxWindow::motionNotifyEvent(XMotionEvent *me) {
- if (! flags.resizing && (me->state & Button1Mask) &&
- (functions & Func_Move) &&
- (frame.title == me->window || frame.label == me->window ||
- frame.handle == me->window || frame.window == me->window)) {
- if (! flags.moving) {
- XGrabPointer(blackbox->getXDisplay(), me->window, False,
- Button1MotionMask | ButtonReleaseMask,
- GrabModeAsync, GrabModeAsync,
- None, blackbox->getMoveCursor(), CurrentTime);
+void BlackboxWindow::doMove(int x_root, int y_root) {
+ assert(flags.moving);
+ assert(blackbox->getChangingWindow() == this);
- if (windowmenu && windowmenu->isVisible())
- windowmenu->hide();
+ int dx = x_root - frame.grab_x, dy = y_root - frame.grab_y;
+ dx -= frame.border_w;
+ dy -= frame.border_w;
- flags.moving = True;
+ const int snap_distance = screen->getEdgeSnapThreshold();
- if (! screen->doOpaqueMove()) {
- XGrabServer(blackbox->getXDisplay());
+ if (snap_distance) {
+ // window corners
+ const int wleft = dx,
+ wright = dx + frame.rect.width() - 1,
+ wtop = dy,
+ wbottom = dy + frame.rect.height() - 1;
- frame.changing = frame.rect;
- screen->showPosition(frame.changing.x(), frame.changing.y());
+ if (screen->getWindowToWindowSnap()) {
+ Workspace *w = screen->getWorkspace(getWorkspaceNumber());
+ assert(w);
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(),
- frame.changing.x(),
- frame.changing.y(),
- frame.changing.width() - 1,
- frame.changing.height() - 1);
- }
- } else {
- int dx = me->x_root - frame.grab_x, dy = me->y_root - frame.grab_y;
- dx -= frame.border_w;
- dy -= frame.border_w;
-
- const int snap_distance = screen->getEdgeSnapThreshold();
-
- if (snap_distance) {
- // window corners
- const int wleft = dx,
- wright = dx + frame.rect.width() - 1,
- wtop = dy,
- wbottom = dy + frame.rect.height() - 1;
-
- // Maybe this should be saved in the class, and set in the setWorkspace
- // function!!
- Workspace *w = screen->getWorkspace(getWorkspaceNumber());
- assert(w);
-
- // try snap to another window
- for (unsigned int i = 0, c = w->getCount(); i < c; ++i) {
- BlackboxWindow *snapwin = w->getWindow(i);
- if (snapwin == this)
- continue; // don't snap to self
-
- const Rect &winrect = snapwin->frameRect();
- int dleft = std::abs(wright - winrect.left()),
- dright = std::abs(wleft - winrect.right()),
- dtop = std::abs(wbottom - winrect.top()),
- dbottom = std::abs(wtop - winrect.bottom());
-
- // snap left?
+ // try snap to another window
+ for (unsigned int i = 0, c = w->getCount(); i < c; ++i) {
+ BlackboxWindow *snapwin = w->getWindow(i);
+ if (snapwin == this)
+ continue; // don't snap to self
+
+ bool snapped = False;
+
+ const Rect &winrect = snapwin->frameRect();
+ int dleft = std::abs(wright - winrect.left()),
+ dright = std::abs(wleft - winrect.right()),
+ dtop = std::abs(wbottom - winrect.top()),
+ dbottom = std::abs(wtop - winrect.bottom());
+
+ if (wtop >= (signed)(winrect.y() - frame.rect.height() + 1) &&
+ wtop < (signed)(winrect.y() + winrect.height() - 1)) {
+
+ // snap left of other window?
if (dleft < snap_distance && dleft <= dright) {
dx = winrect.left() - frame.rect.width();
- continue;
+ snapped = True;
}
- // snap right?
+ // snap right of other window?
else if (dright < snap_distance) {
dx = winrect.right() + 1;
+ snapped = True;
+ }
+
+ if (snapped) {
+ if (screen->getWindowCornerSnap()) {
+ // try corner-snap to its other sides
+ dtop = std::abs(wtop - winrect.top());
+ dbottom = std::abs(wbottom - winrect.bottom());
+ if (dtop < snap_distance && dtop <= dbottom)
+ dy = winrect.top();
+ else if (dbottom < snap_distance)
+ dy = winrect.bottom() - frame.rect.height() + 1;
+ }
+
continue;
}
+ }
+
+ if (wleft >= (signed)(winrect.x() - frame.rect.width() + 1) &&
+ wleft < (signed)(winrect.x() + winrect.width() - 1)) {
- // snap top?
+ // snap top of other window?
if (dtop < snap_distance && dtop <= dbottom) {
dy = winrect.top() - frame.rect.height();
- continue;
+ snapped = True;
}
- // snap bottom?
+ // snap bottom of other window?
else if (dbottom < snap_distance) {
dy = winrect.bottom() + 1;
+ snapped = True;
+ }
+
+ if (snapped) {
+ if (screen->getWindowCornerSnap()) {
+ // try corner-snap to its other sides
+ dleft = std::abs(wleft - winrect.left());
+ dright = std::abs(wright - winrect.right());
+ if (dleft < snap_distance && dleft <= dright)
+ dx = winrect.left();
+ else if (dright < snap_distance)
+ dx = winrect.right() - frame.rect.width() + 1;
+ }
+
continue;
}
}
-
- // try snap to the screen's available area
- Rect srect = screen->availableArea();
+ }
+ }
+
+ RectList snaplist; // the list of rects we will try to snap to
+
+ // snap to the strut (and screen boundaries for xinerama)
+#ifdef XINERAMA
+ if (screen->isXineramaActive() && blackbox->doXineramaSnapping()) {
+ if (! screen->doFullMax())
+ snaplist.insert(snaplist.begin(),
+ screen->allAvailableAreas().begin(),
+ screen->allAvailableAreas().end());
+
+ // always snap to the screen edges
+ snaplist.insert(snaplist.begin(),
+ screen->getXineramaAreas().begin(),
+ screen->getXineramaAreas().end());
+ } else
+#endif // XINERAMA
+ {
+ if (! screen->doFullMax())
+ snaplist.push_back(screen->availableArea());
+
+ // always snap to the screen edges
+ snaplist.push_back(screen->getRect());
+ }
- int dleft = std::abs(wleft - srect.left()),
- dright = std::abs(wright - srect.right()),
- dtop = std::abs(wtop - srect.top()),
- dbottom = std::abs(wbottom - srect.bottom());
+ RectList::const_iterator it, end = snaplist.end();
+ for (it = snaplist.begin(); it != end; ++it) {
+ const Rect &srect = *it;
+
+ // if we're not in the rectangle then don't snap to it.
+ if (! srect.intersects(Rect(wleft, wtop, frame.rect.width(),
+ frame.rect.height())))
+ continue;
+
+ int dleft = std::abs(wleft - srect.left()),
+ dright = std::abs(wright - srect.right()),
+ dtop = std::abs(wtop - srect.top()),
+ dbottom = std::abs(wbottom - srect.bottom());
// snap left?
if (dleft < snap_distance && dleft <= dright)
// snap bottom?
else if (dbottom < snap_distance)
dy = srect.bottom() - frame.rect.height() + 1;
+ }
+ }
- if (! screen->doFullMax()) {
- srect = screen->getRect(); // now get the full screen
-
- dleft = std::abs(wleft - srect.left()),
- dright = std::abs(wright - srect.right()),
- dtop = std::abs(wtop - srect.top()),
- dbottom = std::abs(wbottom - srect.bottom());
-
- // snap left?
- if (dleft < snap_distance && dleft <= dright)
- dx = srect.left();
- // snap right?
- else if (dright < snap_distance)
- dx = srect.right() - frame.rect.width() + 1;
-
- // snap top?
- if (dtop < snap_distance && dtop <= dbottom)
- dy = srect.top();
- // snap bottom?
- else if (dbottom < snap_distance)
- dy = srect.bottom() - frame.rect.height() + 1;
- }
- }
+ if (screen->doOpaqueMove()) {
+ configure(dx, dy, frame.rect.width(), frame.rect.height());
+ } else {
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(),
+ frame.changing.x(),
+ frame.changing.y(),
+ frame.changing.width() - 1,
+ frame.changing.height() - 1);
- if (screen->doOpaqueMove()) {
- configure(dx, dy, frame.rect.width(), frame.rect.height());
- } else {
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(),
- frame.changing.x(),
- frame.changing.y(),
- frame.changing.width() - 1,
- frame.changing.height() - 1);
-
- frame.changing.setPos(dx, dy);
-
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(),
- frame.changing.x(),
- frame.changing.y(),
- frame.changing.width() - 1,
- frame.changing.height() - 1);
- }
+ frame.changing.setPos(dx, dy);
- screen->showPosition(dx, dy);
- }
- } else if ((functions & Func_Resize) &&
- (((me->state & Button1Mask) &&
- (me->window == frame.right_grip ||
- me->window == frame.left_grip)) ||
- (me->state & (Mod1Mask | Button3Mask) &&
- me->window == frame.window))) {
- bool left = (me->window == frame.left_grip);
-
- if (! flags.resizing) {
- XGrabServer(blackbox->getXDisplay());
- XGrabPointer(blackbox->getXDisplay(), me->window, False,
- ButtonMotionMask | ButtonReleaseMask,
- GrabModeAsync, GrabModeAsync, None,
- ((left) ? blackbox->getLowerLeftAngleCursor() :
- blackbox->getLowerRightAngleCursor()),
- CurrentTime);
-
- flags.resizing = True;
-
- int gw, gh;
- frame.grab_x = me->x;
- frame.grab_y = me->y;
- frame.changing = frame.rect;
-
- constrain((left) ? TopRight : TopLeft, &gw, &gh);
-
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(), frame.changing.x(), frame.changing.y(),
- frame.changing.width() - 1, frame.changing.height() - 1);
-
- screen->showGeometry(gw, gh);
- } else {
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(), frame.changing.x(), frame.changing.y(),
- frame.changing.width() - 1, frame.changing.height() - 1);
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(),
+ frame.changing.x(),
+ frame.changing.y(),
+ frame.changing.width() - 1,
+ frame.changing.height() - 1);
+ }
- int gw, gh;
+ screen->showPosition(dx, dy);
+}
- Corner anchor;
- if (left) {
- anchor = TopRight;
- frame.changing.setCoords(me->x_root - frame.grab_x, frame.rect.top(),
- frame.rect.right(), frame.rect.bottom());
- frame.changing.setHeight(frame.rect.height() + (me->y - frame.grab_y));
- } else {
- anchor = TopLeft;
- frame.changing.setSize(frame.rect.width() + (me->x - frame.grab_x),
- frame.rect.height() + (me->y - frame.grab_y));
- }
+void BlackboxWindow::endMove(void) {
+ assert(flags.moving);
+ assert(blackbox->getChangingWindow() == this);
+
+ flags.moving = False;
+ blackbox->setChangingWindow(0);
+
+ if (! screen->doOpaqueMove()) {
+ /* when drawing the rubber band, we need to make sure we only draw inside
+ * the frame... frame.changing_* contain the new coords for the window,
+ * so we need to subtract 1 from changing_w/changing_h every where we
+ * draw the rubber band (for both moving and resizing)
+ */
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(), frame.changing.x(), frame.changing.y(),
+ frame.changing.width() - 1, frame.changing.height() - 1);
+ XUngrabServer(blackbox->getXDisplay());
+
+ configure(frame.changing.x(), frame.changing.y(),
+ frame.changing.width(), frame.changing.height());
+ } else {
+ configure(frame.rect.x(), frame.rect.y(),
+ frame.rect.width(), frame.rect.height());
+ }
+ screen->hideGeometry();
+
+ XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
+
+ // if there are any left over motions from the move, drop them now
+ XSync(blackbox->getXDisplay(), false); // make sure we don't miss any
+ XEvent e;
+ while (XCheckTypedWindowEvent(blackbox->getXDisplay(), frame.window,
+ MotionNotify, &e));
+}
+
+
+void BlackboxWindow::beginResize(int x_root, int y_root, Corner dir) {
+ assert(! (flags.resizing || flags.moving));
+
+ /*
+ Only one window can be moved/resized at a time. If another window is already
+ being moved or resized, then stop it before whating to work with this one.
+ */
+ BlackboxWindow *changing = blackbox->getChangingWindow();
+ if (changing && changing != this) {
+ if (changing->flags.moving)
+ changing->endMove();
+ else // if (changing->flags.resizing)
+ changing->endResize();
+ }
+
+ resize_dir = dir;
+
+ Cursor cursor;
+ Corner anchor;
+
+ switch (resize_dir) {
+ case BottomLeft:
+ anchor = TopRight;
+ cursor = blackbox->getLowerLeftAngleCursor();
+ break;
+
+ case BottomRight:
+ anchor = TopLeft;
+ cursor = blackbox->getLowerRightAngleCursor();
+ break;
+
+ case TopLeft:
+ anchor = BottomRight;
+ cursor = blackbox->getUpperLeftAngleCursor();
+ break;
+
+ case TopRight:
+ anchor = BottomLeft;
+ cursor = blackbox->getUpperRightAngleCursor();
+ break;
+
+ default:
+ assert(false); // unhandled Corner
+ return; // unreachable, for the compiler
+ }
+
+ XGrabServer(blackbox->getXDisplay());
+ XGrabPointer(blackbox->getXDisplay(), frame.window, False,
+ PointerMotionMask | ButtonReleaseMask,
+ GrabModeAsync, GrabModeAsync, None, cursor, CurrentTime);
+
+ flags.resizing = True;
+ blackbox->setChangingWindow(this);
+
+ int gw, gh;
+ frame.changing = frame.rect;
+
+ constrain(anchor, &gw, &gh);
+
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(), frame.changing.x(), frame.changing.y(),
+ frame.changing.width() - 1, frame.changing.height() - 1);
+
+ screen->showGeometry(gw, gh);
+
+ frame.grab_x = x_root;
+ frame.grab_y = y_root;
+}
- constrain(anchor, &gw, &gh);
- XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
- screen->getOpGC(), frame.changing.x(), frame.changing.y(),
- frame.changing.width() - 1, frame.changing.height() - 1);
+void BlackboxWindow::doResize(int x_root, int y_root) {
+ assert(flags.resizing);
+ assert(blackbox->getChangingWindow() == this);
- screen->showGeometry(gw, gh);
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(), frame.changing.x(), frame.changing.y(),
+ frame.changing.width() - 1, frame.changing.height() - 1);
+
+ int gw, gh;
+ Corner anchor;
+
+ switch (resize_dir) {
+ case BottomLeft:
+ anchor = TopRight;
+ frame.changing.setSize(frame.rect.width() - (x_root - frame.grab_x),
+ frame.rect.height() + (y_root - frame.grab_y));
+ break;
+ case BottomRight:
+ anchor = TopLeft;
+ frame.changing.setSize(frame.rect.width() + (x_root - frame.grab_x),
+ frame.rect.height() + (y_root - frame.grab_y));
+ break;
+ case TopLeft:
+ anchor = BottomRight;
+ frame.changing.setSize(frame.rect.width() - (x_root - frame.grab_x),
+ frame.rect.height() - (y_root - frame.grab_y));
+ break;
+ case TopRight:
+ anchor = BottomLeft;
+ frame.changing.setSize(frame.rect.width() + (x_root - frame.grab_x),
+ frame.rect.height() - (y_root - frame.grab_y));
+ break;
+
+ default:
+ assert(false); // unhandled Corner
+ return; // unreachable, for the compiler
+ }
+
+ constrain(anchor, &gw, &gh);
+
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(), frame.changing.x(), frame.changing.y(),
+ frame.changing.width() - 1, frame.changing.height() - 1);
+
+ screen->showGeometry(gw, gh);
+}
+
+
+void BlackboxWindow::endResize(void) {
+ assert(flags.resizing);
+ assert(blackbox->getChangingWindow() == this);
+
+ XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(),
+ screen->getOpGC(), frame.changing.x(), frame.changing.y(),
+ frame.changing.width() - 1, frame.changing.height() - 1);
+ XUngrabServer(blackbox->getXDisplay());
+
+ // unset maximized state after resized when fully maximized
+ if (flags.maximized == 1)
+ maximize(0);
+
+ flags.resizing = False;
+ blackbox->setChangingWindow(0);
+
+ configure(frame.changing.x(), frame.changing.y(),
+ frame.changing.width(), frame.changing.height());
+ screen->hideGeometry();
+
+ XUngrabPointer(blackbox->getXDisplay(), CurrentTime);
+
+ // if there are any left over motions from the resize, drop them now
+ XSync(blackbox->getXDisplay(), false); // make sure we don't miss any
+ XEvent e;
+ while (XCheckTypedWindowEvent(blackbox->getXDisplay(), frame.window,
+ MotionNotify, &e));
+}
+
+
+void BlackboxWindow::motionNotifyEvent(const XMotionEvent *me) {
+#ifdef DEBUG
+ fprintf(stderr, "BlackboxWindow::motionNotifyEvent() for 0x%lx\n",
+ client.window);
+#endif
+
+ if (flags.moving) {
+ doMove(me->x_root, me->y_root);
+ } else if (flags.resizing) {
+ doResize(me->x_root, me->y_root);
+ } else {
+ if (!flags.resizing && me->state & Button1Mask && (functions & Func_Move) &&
+ (frame.title == me->window || frame.label == me->window ||
+ frame.handle == me->window || frame.window == me->window)) {
+ beginMove(me->x_root, me->y_root);
+ } else if ((functions & Func_Resize) &&
+ (me->state & Button1Mask && (me->window == frame.right_grip ||
+ me->window == frame.left_grip)) ||
+ (me->state & Button3Mask && me->state & ModMask &&
+ me->window == frame.window)) {
+ unsigned int zones = screen->getResizeZones();
+ Corner corner;
+
+ if (me->window == frame.left_grip) {
+ corner = BottomLeft;
+ } else if (me->window == frame.right_grip || zones == 1) {
+ corner = BottomRight;
+ } else {
+ bool top;
+ bool left = (me->x_root - frame.rect.x() <=
+ static_cast<signed>(frame.rect.width() / 2));
+ if (zones == 2)
+ top = False;
+ else // (zones == 4)
+ top = (me->y_root - frame.rect.y() <=
+ static_cast<signed>(frame.rect.height() / 2));
+ corner = (top ? (left ? TopLeft : TopRight) :
+ (left ? BottomLeft : BottomRight));
+ }
+
+ beginResize(me->x_root, me->y_root, corner);
}
}
}
XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask);
XSelectInput(blackbox->getXDisplay(), frame.plate, NoEventMask);
- restoreGravity();
+ // do not leave a shaded window as an icon unless it was an icon
+ if (flags.shaded && ! flags.iconic) setState(NormalState);
+
+ restoreGravity(client.rect);
XUnmapWindow(blackbox->getXDisplay(), frame.window);
XUnmapWindow(blackbox->getXDisplay(), client.window);
if (flags.shaded && ! (decorations & Decor_Titlebar))
shade();
- if (frame.window) {
+ if (flags.visible && frame.window) {
XMapSubwindows(blackbox->getXDisplay(), frame.window);
XMapWindow(blackbox->getXDisplay(), frame.window);
}
// the height of the titlebar is based upon the height of the font being
// used to display the window's title
WindowStyle *style = screen->getWindowStyle();
- if (i18n.multibyte())
- frame.title_h = (style->fontset_extents->max_ink_extent.height +
- (frame.bevel_w * 2) + 2);
- else
- frame.title_h = (style->font->ascent + style->font->descent +
- (frame.bevel_w * 2) + 2);
+ frame.title_h = style->font->height() + (frame.bevel_w * 2) + 2;
frame.label_h = frame.title_h - (frame.bevel_w * 2);
frame.button_w = (frame.label_h - 2);
dh -= base_height;
dh /= client.height_inc;
- if (pw) *pw = dw;
- if (ph) *ph = dh;
+ if (pw) {
+ if (client.width_inc == 1)
+ *pw = dw + base_width;
+ else
+ *pw = dw;
+ }
+ if (ph) {
+ if (client.height_inc == 1)
+ *ph = dh + base_height;
+ else
+ *ph = dh;
+ }
dw *= client.width_inc;
dw += base_width;
frame.changing.bottom() + frame.margin.bottom);
// move frame.changing to the specified anchor
+ int dx = 0,
+ dy = 0;
switch (anchor) {
case TopLeft:
- // nothing to do
break;
case TopRight:
- int dx = frame.rect.right() - frame.changing.right();
- frame.changing.setPos(frame.changing.x() + dx, frame.changing.y());
+ dx = frame.rect.right() - frame.changing.right();
+ break;
+
+ case BottomLeft:
+ dy = frame.rect.bottom() - frame.changing.bottom();
break;
+
+ case BottomRight:
+ dx = frame.rect.right() - frame.changing.right();
+ dy = frame.rect.bottom() - frame.changing.bottom();
+ break;
+
+ default:
+ assert(false); // unhandled corner
}
+ frame.changing.setPos(frame.changing.x() + dx, frame.changing.y() + dy);
}
-int WindowStyle::doJustify(const char *text, int &start_pos,
- unsigned int max_length, unsigned int modifier,
- bool multibyte) const {
- size_t text_len = strlen(text);
+void WindowStyle::doJustify(const std::string &text, int &start_pos,
+ unsigned int max_length,
+ unsigned int modifier) const {
+ size_t text_len = text.size();
unsigned int length;
do {
- if (multibyte) {
- XRectangle ink, logical;
- XmbTextExtents(fontset, text, text_len, &ink, &logical);
- length = logical.width;
- } else {
- length = XTextWidth(font, text, text_len);
- }
- length += modifier;
+ length = font->measureString(string(text, 0, text_len)) + modifier;
} while (length > max_length && text_len-- > 0);
switch (justify) {
default:
break;
}
-
- return text_len;
}
return;
}
- /*
- watch for destroy notify on the group window (in addition to
- any other events we are looking for)
-
- since some managed windows can also be window group controllers,
- we need to make sure that we don't clobber the event mask for the
- managed window
- */
XSelectInput(blackbox->getXDisplay(), group,
- wattrib.your_event_mask | StructureNotifyMask);
+ PropertyChangeMask | FocusChangeMask | StructureNotifyMask);
blackbox->saveGroupSearch(group, this);
}