unsigned int window_number;
unsigned long current_state;
+ unsigned int mod_mask; // the mod mask used to grab buttons
enum FocusMode { F_NoInput = 0, F_Passive,
F_LocallyActive, F_GloballyActive };
void setState(unsigned long new_state);
void upsize(void);
void doMove(int x_root, int y_root);
- bool doWorkspaceWarping(int x_root, int y_root, int dx, int dy);
+ void doWorkspaceWarping(int x_root, int y_root, int &dx);
void doWindowSnapping(int &dx, int &dy);
void endMove(void);
void doResize(int x_root, int y_root);