unsigned int window_number;
unsigned long current_state;
+ unsigned int mod_mask; // the mod mask used to grab buttons
enum FocusMode { F_NoInput = 0, F_Passive,
F_LocallyActive, F_GloballyActive };
min_width, min_height, // can not be resized smaller
max_width, max_height, // can not be resized larger
width_inc, height_inc, // increment step
+#if 0 // not supported at the moment
min_aspect_x, min_aspect_y, // minimum aspect ratio
max_aspect_x, max_aspect_y, // maximum aspect ratio
+#endif
base_width, base_height,
win_gravity;
- unsigned long initial_state, normal_hint_flags, wm_hint_flags;
+ unsigned long initial_state, normal_hint_flags;
} client;
FunctionFlags functions;
/*
* what decorations do we have?
* this is based on the type of the client window as well as user input
- * the menu is not really decor, but it goes hand in hand with the decor
*/
DecorationFlags decorations;
+ DecorationFlags mwm_decorations;
Corner resize_dir;
WindowType window_type;
*/
struct _frame {
- // u -> unfocused, f -> has focus
+ // u -> unfocused, f -> has focus, p -> pressed
unsigned long ulabel_pixel, flabel_pixel, utitle_pixel,
ftitle_pixel, uhandle_pixel, fhandle_pixel, ubutton_pixel,
- fbutton_pixel, pbutton_pixel, uborder_pixel, fborder_pixel,
- ugrip_pixel, fgrip_pixel;
+ fbutton_pixel, pfbutton_pixel, pubutton_pixel,
+ uborder_pixel, fborder_pixel, ugrip_pixel, fgrip_pixel;
Pixmap ulabel, flabel, utitle, ftitle, uhandle, fhandle,
- ubutton, fbutton, pbutton, ugrip, fgrip;
+ ubutton, fbutton, pfbutton, pubutton, ugrip, fgrip;
Window window, // the frame
plate, // holds the client
title,
label,
handle,
- close_button, iconify_button, maximize_button,
+ close_button, iconify_button, maximize_button, stick_button,
right_grip, left_grip;
/*
bool getState(void);
Window createToplevelWindow();
- Window createChildWindow(Window parent, Cursor = None);
+ Window createChildWindow(Window parent, unsigned long event_mask,
+ Cursor = None);
- void getWindowType(void);
+ bool getWindowType(void);
void updateStrut(void);
void getWMName(void);
void getWMIconName(void);
void getMWMHints(void);
bool getBlackboxHints(void);
void getTransientInfo(void);
- bool isKDESystrayWindow(void);
void setNetWMAttributes(void);
void associateClientWindow(void);
void decorate(void);
void destroyIconifyButton(void);
void createMaximizeButton(void);
void destroyMaximizeButton(void);
+ void createStickyButton(void);
+ void destroyStickyButton(void);
void redrawWindowFrame(void) const;
void redrawLabel(void) const;
void redrawAllButtons(void) const;
+ void BlackboxWindow::redrawButton(bool pressed, Window win,
+ Pixmap fppix, unsigned long fppixel,
+ Pixmap uppix, unsigned long uppixel,
+ Pixmap fpix, unsigned long fpixel,
+ Pixmap upix, unsigned long upixel) const;
void redrawCloseButton(bool pressed) const;
void redrawIconifyButton(bool pressed) const;
void redrawMaximizeButton(bool pressed) const;
+ void redrawStickyButton(bool pressed) const;
void applyGravity(Rect &r);
void restoreGravity(Rect &r);
void setAllowedActions(void);
void setState(unsigned long new_state);
void upsize(void);
void doMove(int x_root, int y_root);
+ void doWorkspaceWarping(int x_root, int y_root, int &dx);
+ void doWindowSnapping(int &dx, int &dy);
void endMove(void);
void doResize(int x_root, int y_root);
void endResize(void);
- void constrain(Corner anchor, int *pw = 0, int *ph = 0);
+ void constrain(Corner anchor, unsigned int *pw = 0, unsigned int *ph = 0);
public:
BlackboxWindow(Blackbox *b, Window w, BScreen *s);
inline bool isMaximizable(void) const { return functions & Func_Maximize; }
inline bool isResizable(void) const { return functions & Func_Resize; }
inline bool isClosable(void) const { return functions & Func_Close; }
- inline bool isDesktop(void) const { return window_type == Type_Desktop; }
+ // is a 'normal' window? meaning, a standard client application
+ inline bool isNormal(void) const
+ { return window_type == Type_Dialog || window_type == Type_Normal ||
+ window_type == Type_Toolbar || window_type == Type_Utility; }
+ inline bool isTopmost(void) const
+ { return window_type == Type_Toolbar || window_type == Type_Utility; }
+ inline bool isDesktop(void) const { return window_type == Type_Desktop; }
+
inline bool hasTitlebar(void) const { return decorations & Decor_Titlebar; }
inline const BlackboxWindowList &getTransients(void) const
void beginMove(int x_root, int y_root);
void beginResize(int x_root, int y_root, Corner dir);
+ void enableDecor(bool enable);
+ void setupDecor();
void setFocusFlag(bool focus);
void iconify(void);
void deiconify(bool reassoc = True, bool raise = True);
void shade(void);
void stick(void);
void reconfigure(void);
- void updateFocusModel(void);
+ void grabButtons(void);
+ void ungrabButtons(void);
void installColormap(bool install);
void restore(bool remap);
void configure(int dx, int dy, unsigned int dw, unsigned int dh);
void setWorkspace(unsigned int n);
- void changeBlackboxHints(BlackboxHints *net);
+ void changeBlackboxHints(const BlackboxHints *net);
void restoreAttributes(void);
void buttonPressEvent(const XButtonEvent *be);
void buttonReleaseEvent(const XButtonEvent *re);
void motionNotifyEvent(const XMotionEvent *me);
- void destroyNotifyEvent(const XDestroyWindowEvent */*unused*/);
+ void destroyNotifyEvent(const XDestroyWindowEvent* /*unused*/);
void mapRequestEvent(const XMapRequestEvent *mre);
- void unmapNotifyEvent(const XUnmapEvent */*unused*/);
- void reparentNotifyEvent(const XReparentEvent */*unused*/);
- void propertyNotifyEvent(Atom atom);
+ void unmapNotifyEvent(const XUnmapEvent* /*unused*/);
+ void reparentNotifyEvent(const XReparentEvent* /*unused*/);
+ void propertyNotifyEvent(const XPropertyEvent *pe);
void exposeEvent(const XExposeEvent *ee);
void configureRequestEvent(const XConfigureRequestEvent *cr);
+ void enterNotifyEvent(const XCrossingEvent *ce);
+ void leaveNotifyEvent(const XCrossingEvent* /*unused*/);
#ifdef SHAPE
void configureShape(void);
+ void clearShape(void);
void shapeEvent(XShapeEvent * /*unused*/);
#endif // SHAPE