void destroyIconifyButton(void);
void createMaximizeButton(void);
void destroyMaximizeButton(void);
- void redrawLabel(void);
- void redrawAllButtons(void);
- void redrawCloseButton(bool pressed);
- void redrawIconifyButton(bool pressed);
- void redrawMaximizeButton(bool pressed);
- void restoreGravity(void);
- void setGravityOffsets(void);
+ void redrawWindowFrame(void) const;
+ void redrawLabel(void) const;
+ void redrawAllButtons(void) const;
+ void redrawCloseButton(bool pressed) const;
+ void redrawIconifyButton(bool pressed) const;
+ void redrawMaximizeButton(bool pressed) const;
+ void applyGravity(Rect &r);
+ void restoreGravity(Rect &r);
void setAllowedActions(void);
void setState(unsigned long new_state);
void upsize(void);